Tera Raid Ambipom Counters

Tera Raid Ambipom Normal guide with the best counters, builds, and strategies.

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Ambipom
AmbidiffelCapidextreエテボース겟핸보숭双尾怪手

Normal

Normal

Tera Raid Pokémon

Possible Attacks
Power Category
Double Hit
35
Screech
0
Fury Swipes
18
Knock Off
65
Trailblaze
50
Sand Attack
0
Ice Punch
75
Fire Punch
75
Thunder Punch
75
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Technician
Powers up the Pokémon's weaker moves. Yes
Pickup
The Pokémon may pick up items. Yes
Skill Link

(Hidden Ability)
Increases the frequency of multi-strike moves. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75,90 75 100 66 60 66 115

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Heatran Heatran
Flash Fire
Home
R
I
W
130
Δ 64
Sp.Att.
106
Δ 6
Defense
Xcellent (7)
Gouging Fire Gouging Fire
DLC 2
R
I
W
115
Δ 49
Attack
121
Δ 21
Defense
Xcellent (5)
Heatran Heatran
Home
R
I
W
130
Δ 64
Sp.Att.
106
Δ 6
Defense
Xcellent (5)
Emboar Emboar Counters
Normal
DLC 2
R
I
W
123
Δ 57
Attack
65
Δ -35
Defense
Counters

Normal
Xcellent (5)
Tauros (Paldea Blaze Breed) Tauros (Paldea Blaze Breed) Counters
Normal
R
I
W
110
Δ 44
Attack
105
Δ 5
Defense
Counters

Normal
Xcellent (5)
Blaziken Blaziken Counters
Normal
DLC 2
R
I
W
120
Δ 54
Attack
70
Δ -30
Defense
Counters

Normal
Xcellent (5)
Infernape Infernape Counters
Normal
DLC 1
R
I
W
104
Δ 38
Attack
71
Δ -29
Defense
Counters

Normal
Xcellent (5)
Pignite Pignite Counters
Normal
DLC 2
R
I
W
93
Δ 27
Attack
55
Δ -45
Defense
Counters

Normal
Xcellent (5)
Houndoom Houndoom
Flash Fire
R
I
W
110
Δ 44
Sp.Att.
50
Δ -50
Defense
Xcellent (5)
Combusken Combusken Counters
Normal
DLC 2
R
I
W
85
Δ 19
Attack
60
Δ -40
Defense
Counters

Normal
Xcellent (5)
Monferno Monferno Counters
Normal
DLC 1
R
I
W
78
Δ 12
Attack
52
Δ -48
Defense
Counters

Normal
Xcellent (5)
Dialga Dialga
Home
R
I
W
150
Δ 84
Sp.Att.
120
Δ 20
Defense
Great (4)
Dialga (Origin) Dialga (Origin)
Home
R
I
W
150
Δ 84
Sp.Att.
120
Δ 20
Defense
Great (4)
Archaludon Archaludon
DLC 2
R
I
W
125
Δ 59
Sp.Att.
130
Δ 30
Defense
Great (4)
Coalossal Coalossal
R
I
W
80
Δ 14
Attack
120
Δ 20
Defense
Great (4)
Coalossal Coalossal
Flash Fire
R
I
W
80
Δ 14
Attack
120
Δ 20
Defense
Great (4)
Duraludon Duraludon
DLC 2
R
I
W
120
Δ 54
Sp.Att.
115
Δ 15
Defense
Great (4)
Incineroar Incineroar
DLC 2
R
I
W
115
Δ 49
Attack
90
Δ -10
Defense
Great (4)
Arcanine (Hisui) Arcanine (Hisui)
Home
R
I
W
115
Δ 49
Attack
80
Δ -20
Defense
Great (4)
Arcanine (Hisui) Arcanine (Hisui)
Flash Fire
Home
R
I
W
115
Δ 49
Attack
80
Δ -20
Defense
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Screech
Sand Attack
Magic Bounce
Reflects status- changing moves.
Screech
Sand Attack
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Screech
Bulletproof
Protects the Pokémon from ball and bomb moves.
Trailblaze
Sap Sipper
Boosts Attack when hit by a Grass-type move.
Trailblaze
Flash Fire
It powers up Fire-type moves if it's hit by one.
Fire Punch
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Fire Punch
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunder Punch
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunder Punch
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunder Punch

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fire
Fire
3 Great
Fighting
Fighting
Counters
Normal
2 Great
Dark
Dark
1 Good
Electric
Electric
1 Good
Fairy
Fairy
1 Good
Poison
Poison
1 Good
Dragon
Dragon
0 Neutral
Normal
Normal
0 Neutral
Steel
Steel
0 Neutral
Rock
Rock
-1 Bad
Bug
Bug
-2 Poor
Ice
Ice
-2 Poor
Ghost
Ghost
-3 Poor
Psychic
Psychic
-3 Poor
Grass
Grass
-4 Poor
Ground
Ground
-4 Poor
Water
Water
-4 Poor
Flying
Flying
-5 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →