Tera Raid Ampharos Counters
Tera Raid Ampharos 4-star Ice guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Ampharos
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge
|
80 | ||||||||||||||||||||||
Power Gem
|
80 | ||||||||||||||||||||||
Confuse Ray
|
0 | ||||||||||||||||||||||
Electro Ball
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
Cotton Guard
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Excadrill
Excadrill
Counters
Ice
|
DLC 1 |
R
I
W
|
135
Δ 50
Attack |
65 Δ -50
Sp.Def
|
Counters Ice
|
Xcellent (5) | |
| Great Tusk
Great Tusk
Counters
Ice
|
R
I
W
|
131
Δ 46
Attack |
53 Δ -62
Sp.Def
|
Counters Ice
|
Xcellent (5) | ||
| Great Tusk
Great Tusk
Counters
Ice
|
R
I
W
|
131
Δ 46
Attack |
53 Δ -62
Sp.Def
|
Counters Ice
|
Xcellent (5) | ||
| Iron Treads
Iron Treads
Counters
Ice
|
R
I
W
|
112
Δ 27
Attack |
70 Δ -45
Sp.Def
|
Counters Ice
|
Xcellent (5) | ||
| Mudsdale
Mudsdale
Own Tempo
|
R
I
W
|
125
Δ 40
Attack |
85 Δ -30
Sp.Def
|
Great (4) | |||
| Rhyperior
Rhyperior
Counters
Ice
|
DLC 2 |
R
I
W
|
140
Δ 55
Attack |
55 Δ -60
Sp.Def
|
Counters Ice
|
Great (4) | |
| Rhyperior
Rhyperior
Counters
Ice
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 55
Attack |
55 Δ -60
Sp.Def
|
Counters Ice
|
Great (4) | |
| Rhydon
Rhydon
Counters
Ice
|
DLC 2 |
R
I
W
|
130
Δ 45
Attack |
45 Δ -70
Sp.Def
|
Counters Ice
|
Great (4) | |
| Rhydon
Rhydon
Counters
Ice
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ 45
Attack |
45 Δ -70
Sp.Def
|
Counters Ice
|
Great (4) | |
| Golem
Golem
Counters
Ice
|
R
I
W
|
120
Δ 35
Attack |
65 Δ -50
Sp.Def
|
Counters Ice
|
Great (4) | ||
| Whiscash
Whiscash
Oblivious
|
R
I
W
|
78
Δ -7
Attack |
71 Δ -44
Sp.Def
|
Great (4) | |||
| Pawmot
Pawmot
Counters
Ice
Volt Absorb
|
R
I
W
|
115
Δ 30
Attack |
60 Δ -55
Sp.Def
|
Counters Ice
|
Great (4) | ||
| Dialga (Origin)
Dialga (Origin)
Counters
Ice
|
Home |
R
I
W
|
150
Δ 60
Sp.Att. |
120 Δ 5
Sp.Def
|
Counters Ice
|
Great (3) | |
| Iron Hands
Iron Hands
Counters
Ice
|
R
I
W
|
140
Δ 55
Attack |
68 Δ -47
Sp.Def
|
Counters Ice
|
Great (3) | ||
| Ursaluna Ursaluna | Home |
R
I
W
|
140
Δ 55
Attack |
80 Δ -35
Sp.Def
|
Great (3) | ||
| Ursaluna
Ursaluna
Bulletproof
|
Home |
R
I
W
|
140
Δ 55
Attack |
80 Δ -35
Sp.Def
|
Great (3) | ||
| Ting-Lu Ting-Lu |
R
I
W
|
110
Δ 25
Attack |
80 Δ -35
Sp.Def
|
Great (3) | |||
| Dialga
Dialga
Counters
Ice
|
Home |
R
I
W
|
150
Δ 60
Sp.Att. |
100 Δ -15
Sp.Def
|
Counters Ice
|
Great (3) | |
| Groudon Groudon | Home |
R
I
W
|
150
Δ 65
Attack |
90 Δ -25
Sp.Def
|
Great (3) | ||
| Koraidon
Koraidon
Counters
Ice
|
R
I
W
|
135
Δ 50
Attack |
100 Δ -15
Sp.Def
|
Counters Ice
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Discharge
Electro Ball
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Discharge
Electro Ball
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Discharge
Electro Ball
|
Good as Gold |
Gives immunity to status moves. | Confuse Ray
Electric Terrain
|
Magic Bounce |
Reflects status- changing moves. | Confuse Ray
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Confuse Ray
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Confuse Ray
|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Electro Ball
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ground
Ground
|
3 | Great | ||||
Fighting
Fighting
|
Counters Ice |
2 | Great | |||
Steel
Steel
|
Counters Ice |
2 | Great | |||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Grass
Grass
|
1 | Good | ||||
Rock
Rock
|
Counters Ice |
1 | Good | |||
Dark
Dark
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Fire
Fire
|
Counters Ice |
-2 | Poor | |||
Bug
Bug
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor | ||||
Ice
Ice
|
-4 | Poor | ||||
Flying
Flying
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.