Tera Raid Arboliva Counters

Tera Raid Arboliva 5-star Psychic guide with the best counters, builds, and strategies.

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Arboliva
Olithenaオリーヴァ올리르바

Grass
Normal

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Energy Ball
90
Hyper Voice
90
Earth Power
90
Charm
0
Sunny Day
0
Growth
0
Leaf Storm
130
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Seed Sower
Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. Yes
Harvest

(Hidden Ability)
May create another Berry after one is used. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 78 69 90 125 109 39

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Giratina (Origin) Giratina (Origin) Counters
Psychic
Levitate
Home
R
I
W
120
Δ 30
Attack
100
Δ -25
Sp.Def
Counters

Psychic
Xcellent (6)
Drifblim Drifblim Counters
Psychic
R
I
W
80
Δ -10
Attack
54
Δ -71
Sp.Def
Counters

Psychic
Xcellent (6)
Decidueye Decidueye Counters
Psychic
R
I
W
107
Δ 17
Attack
100
Δ -25
Sp.Def
Counters

Psychic
Xcellent (5)
Trevenant Trevenant Counters
Psychic
DLC 1
R
I
W
110
Δ 20
Attack
82
Δ -43
Sp.Def
Counters

Psychic
Xcellent (5)
Corviknight Corviknight
R
I
W
87
Δ -3
Attack
85
Δ -40
Sp.Def
Xcellent (5)
Scyther Scyther Counters
Psychic
R
I
W
110
Δ 20
Attack
80
Δ -45
Sp.Def
Counters

Psychic
Xcellent (5)
Leavanny Leavanny Counters
Psychic
DLC 1
R
I
W
103
Δ 13
Attack
80
Δ -45
Sp.Def
Counters

Psychic
Xcellent (5)
Sinistcha Sinistcha Counters
Psychic
DLC 1
R
I
W
121
Δ 12
Sp.Att.
80
Δ -45
Sp.Def
Counters

Psychic
Xcellent (5)
Vespiquen Vespiquen Counters
Psychic
R
I
W
80
Δ -10
Attack
102
Δ -23
Sp.Def
Counters

Psychic
Xcellent (5)
Mismagius Mismagius Counters
Psychic
Levitate
R
I
W
105
Δ -4
Sp.Att.
105
Δ -20
Sp.Def
Counters

Psychic
Xcellent (5)
Brambleghast Brambleghast Counters
Psychic
R
I
W
115
Δ 25
Attack
70
Δ -55
Sp.Def
Counters

Psychic
Xcellent (5)
Yanmega Yanmega Counters
Psychic
DLC 1
R
I
W
116
Δ 7
Sp.Att.
56
Δ -69
Sp.Def
Counters

Psychic
Xcellent (5)
Giratina Giratina Counters
Psychic
Home
R
I
W
100
Δ 10
Attack
120
Δ -5
Sp.Def
Counters

Psychic
Great (4)
Giratina (Origin) Giratina (Origin) Counters
Psychic
Home
R
I
W
120
Δ 30
Attack
100
Δ -25
Sp.Def
Counters

Psychic
Great (4)
Rayquaza Rayquaza
Home
R
I
W
150
Δ 60
Attack
90
Δ -35
Sp.Def
Great (4)
Dragonite Dragonite
R
I
W
134
Δ 44
Attack
100
Δ -25
Sp.Def
Great (4)
Salamence Salamence
R
I
W
135
Δ 45
Attack
80
Δ -45
Sp.Def
Great (4)
Moltres (Galar) Moltres (Galar) Counters
Psychic
Home
R
I
W
85
Δ -5
Attack
125
Δ 0
Sp.Def
Counters

Psychic
Great (4)
Hydreigon Hydreigon Counters
Psychic
Levitate
R
I
W
125
Δ 16
Sp.Att.
90
Δ -35
Sp.Def
Counters

Psychic
Great (4)
Dragapult Dragapult Counters
Psychic
R
I
W
120
Δ 30
Attack
75
Δ -50
Sp.Def
Counters

Psychic
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Energy Ball
Sap Sipper
Boosts Attack when hit by a Grass-type move.
Energy Ball
Leaf Storm
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Hyper Voice
Earth Eater
Restores HP when hit by a Ground-type move.
Earth Power
Levitate
Gives immunity to Ground type moves.
Earth Power
Good as Gold
Gives immunity to status moves.
Charm
Sunny Day
Magic Bounce
Reflects status- changing moves.
Charm

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Bug
Bug
Counters
Psychic
3 Great
Flying
Flying
3 Great
Ghost
Ghost
Counters
Psychic
3 Great
Grass
Grass
2 Great
Dark
Dark
Counters
Psychic
1 Good
Dragon
Dragon
1 Good
Fairy
Fairy
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Fighting
Fighting
-1 Bad
Psychic
Psychic
-1 Bad
Steel
Steel
-1 Bad
Fire
Fire
-2 Poor
Poison
Poison
-2 Poor
Electric
Electric
-3 Poor
Ground
Ground
-3 Poor
Water
Water
-3 Poor
Rock
Rock
-5 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →