Tera Raid Ariados Counters
Tera Raid Ariados 4-star Ice guide with the best counters, builds, and strategies.
Select the Tera Type:
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Ariados
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bug Bite
|
60 | ||||||||||||||||||||||
X-Scissor
|
80 | ||||||||||||||||||||||
Poison Jab
|
80 | ||||||||||||||||||||||
Shadow Sneak
|
40 | ||||||||||||||||||||||
Sticky Web
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Ice
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
106 Δ 16
Defense
|
Counters Ice
|
Xcellent (5) | |
| Magearna
Magearna
Counters
Ice
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ 25
Defense
|
Counters Ice
|
Xcellent (5) | |
| Corviknight
Corviknight
Counters
Ice
|
R
I
W
|
87
Δ 17
Attack |
105 Δ 15
Defense
|
Counters Ice
|
Xcellent (5) | ||
| Revavroom
Revavroom
Counters
Ice
|
R
I
W
|
119
Δ 49
Attack |
90 Δ 0
Defense
|
Counters Ice
|
Xcellent (5) | ||
| Skarmory
Skarmory
Counters
Ice
|
DLC 2 |
R
I
W
|
80
Δ 10
Attack |
140 Δ 50
Defense
|
Counters Ice
|
Xcellent (5) | |
| Lucario
Lucario
Counters
Ice
|
R
I
W
|
115
Δ 45
Sp.Att. |
70 Δ -20
Defense
|
Counters Ice
|
Xcellent (5) | ||
| Tinkaton
Tinkaton
Counters
Ice
|
R
I
W
|
75
Δ 5
Attack |
77 Δ -13
Defense
|
Counters Ice
|
Xcellent (5) | ||
| Klefki
Klefki
Counters
Ice
|
R
I
W
|
80
Δ 10
Attack |
91 Δ 1
Defense
|
Counters Ice
|
Xcellent (5) | ||
| Varoom
Varoom
Counters
Ice
|
R
I
W
|
70
Δ 0
Attack |
63 Δ -27
Defense
|
Counters Ice
|
Xcellent (5) | ||
| Tinkatuff
Tinkatuff
Counters
Ice
|
R
I
W
|
55
Δ -15
Attack |
55 Δ -35
Defense
|
Counters Ice
|
Xcellent (5) | ||
| Dialga
Dialga
Counters
Ice
|
Home |
R
I
W
|
150
Δ 80
Sp.Att. |
120 Δ 30
Defense
|
Counters Ice
|
Great (4) | |
| Dialga (Origin)
Dialga (Origin)
Counters
Ice
|
Home |
R
I
W
|
150
Δ 80
Sp.Att. |
120 Δ 30
Defense
|
Counters Ice
|
Great (4) | |
| Kingambit
Kingambit
Counters
Ice
|
R
I
W
|
135
Δ 65
Attack |
120 Δ 30
Defense
|
Counters Ice
|
Great (4) | ||
| Archaludon
Archaludon
Counters
Ice
|
DLC 2 |
R
I
W
|
125
Δ 55
Sp.Att. |
130 Δ 40
Defense
|
Counters Ice
|
Great (4) | |
| Okidogi
Okidogi
Counters
Ice
|
DLC 1 |
R
I
W
|
128
Δ 58
Attack |
115 Δ 25
Defense
|
Counters Ice
|
Great (4) | |
| Iron Treads
Iron Treads
Counters
Ice
|
R
I
W
|
112
Δ 42
Attack |
120 Δ 30
Defense
|
Counters Ice
|
Great (4) | ||
| Copperajah
Copperajah
Counters
Ice
|
R
I
W
|
130
Δ 60
Attack |
69 Δ -21
Defense
|
Counters Ice
|
Great (4) | ||
| Meloetta (Pirouette)
Meloetta (Pirouette)
Counters
Ice
|
Home |
R
I
W
|
128
Δ 58
Attack |
90 Δ 0
Defense
|
Counters Ice
|
Great (4) | |
| Magnezone
Magnezone
Counters
Ice
|
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ 25
Defense
|
Counters Ice
|
Great (4) | ||
| Forretress
Forretress
Counters
Ice
|
R
I
W
|
90
Δ 20
Attack |
140 Δ 50
Defense
|
Counters Ice
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Shadow Sneak
|
Good as Gold |
Gives immunity to status moves. | Sticky Web
|
Magic Bounce |
Reflects status- changing moves. | Sticky Web
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
Counters Ice |
4 | Great | |||
Fighting
Fighting
|
Counters Ice |
2 | Great | |||
Fire
Fire
|
Counters Ice |
2 | Great | |||
Normal
Normal
|
2 | Great | ||||
Poison
Poison
|
2 | Great | ||||
Rock
Rock
|
Counters Ice |
2 | Great | |||
Flying
Flying
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Ice
Ice
|
-1 | Bad | ||||
Dark
Dark
|
-2 | Poor | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Grass
Grass
|
-6 | Poor | ||||
Psychic
Psychic
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.