Tera Raid Arrokuda Counters
Tera Raid Arrokuda 2-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Arrokuda
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aqua Jet
|
40 | ||||||||||||||||||||||
Peck
|
35 | ||||||||||||||||||||||
Bite
|
60 | ||||||||||||||||||||||
Agility
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Lanturn
Lanturn
Counters
Water
Water Absorb
|
DLC 1 |
R
I
W
|
76
Δ 46
Sp.Att. |
58 Δ -5
Defense
|
Counters Water
|
Great (4) | |
| Chinchou
Chinchou
Counters
Water
Water Absorb
|
DLC 1 |
R
I
W
|
56
Δ 26
Sp.Att. |
38 Δ -25
Defense
|
Counters Water
|
Great (4) | |
| Raging Bolt
Raging Bolt
Counters
Water
|
DLC 2 |
R
I
W
|
137
Δ 107
Sp.Att. |
91 Δ 28
Defense
|
Counters Water
|
Great (3) | |
| Miraidon
Miraidon
Counters
Water
|
R
I
W
|
135
Δ 105
Sp.Att. |
100 Δ 37
Defense
|
Counters Water
|
Great (3) | ||
| Magnezone
Magnezone
Counters
Water
|
R
I
W
|
130
Δ 100
Sp.Att. |
115 Δ 52
Defense
|
Counters Water
|
Great (3) | ||
| Magneton
Magneton
Counters
Water
|
R
I
W
|
120
Δ 90
Sp.Att. |
95 Δ 32
Defense
|
Counters Water
|
Great (3) | ||
| Rotom (Wash)
Rotom (Wash)
Counters
Water
|
R
I
W
|
105
Δ 75
Sp.Att. |
107 Δ 44
Defense
|
Counters Water
|
Great (3) | ||
| Lanturn
Lanturn
Counters
Water
|
DLC 1 |
R
I
W
|
76
Δ 46
Sp.Att. |
58 Δ -5
Defense
|
Counters Water
|
Great (3) | |
| Dedenne
Dedenne
Counters
Water
|
R
I
W
|
81
Δ 51
Sp.Att. |
57 Δ -6
Defense
|
Counters Water
|
Great (3) | ||
| Morpeko
Morpeko
Counters
Water
|
DLC 1 |
R
I
W
|
95
Δ 55
Attack |
58 Δ -5
Defense
|
Counters Water
|
Great (3) | |
| Magnemite
Magnemite
Counters
Water
|
R
I
W
|
95
Δ 65
Sp.Att. |
70 Δ 7
Defense
|
Counters Water
|
Great (3) | ||
| Chinchou
Chinchou
Counters
Water
|
DLC 1 |
R
I
W
|
56
Δ 26
Sp.Att. |
38 Δ -25
Defense
|
Counters Water
|
Great (3) | |
| Iron Hands
Iron Hands
Counters
Water
|
R
I
W
|
140
Δ 100
Attack |
108 Δ 45
Defense
|
Counters Water
|
Great (2) | ||
| Dialga Dialga | Home |
R
I
W
|
150
Δ 120
Sp.Att. |
120 Δ 57
Defense
|
Great (2) | ||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 120
Sp.Att. |
120 Δ 57
Defense
|
Great (2) | ||
| Kingambit Kingambit |
R
I
W
|
135
Δ 95
Attack |
120 Δ 57
Defense
|
Great (2) | |||
| Archaludon Archaludon | DLC 2 |
R
I
W
|
125
Δ 95
Sp.Att. |
130 Δ 67
Defense
|
Great (2) | ||
| Palkia Palkia | Home |
R
I
W
|
150
Δ 120
Sp.Att. |
100 Δ 37
Defense
|
Great (2) | ||
| Palkia (Origin) Palkia (Origin) | Home |
R
I
W
|
150
Δ 120
Sp.Att. |
100 Δ 37
Defense
|
Great (2) | ||
| Volcanion
Volcanion
Water Absorb
|
Home |
R
I
W
|
130
Δ 100
Sp.Att. |
120 Δ 57
Defense
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Aqua Jet
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Aqua Jet
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Aqua Jet
|
Water Absorb |
Restores HP if hit by a Water-type move. | Aqua Jet
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Electric
Electric
|
Counters Water |
2 | Great | |||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Flying
Flying
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Steel
Steel
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Grass
Grass
|
Counters Water |
-1 | Bad | |||
Ice
Ice
|
-1 | Bad | ||||
Fighting
Fighting
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Fire
Fire
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.