Tera Raid Banette Counters

Tera Raid Banette 4-star Ground guide with the best counters, builds, and strategies.

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Banette
Branetteジュペッタ다크펫诅咒娃娃

Ghost

Ground

Tera Raid Pokémon

Possible Attacks
Power Category
Shadow Claw
70
Sucker Punch
70
Hex
65
Taunt
0
Will-O-Wisp
0
Nasty Plot
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Insomnia
Prevents the Pokémon from falling asleep. Yes
Frisk
The Pokémon can check a foe's held item. Yes
Cursed Body

(Hidden Ability)
May disable a move used on the Pokémon. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 64 115 65 83 63 65

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Brute Bonnet Brute Bonnet Counters
Ground
R
I
W
127
Δ 62
Attack
99
Δ -16
Defense
99
Δ 16
Sp.Def
Counters

Ground
Great (3)
Zarude Zarude Counters
Ground
Home
R
I
W
120
Δ 55
Attack
105
Δ -10
Defense
95
Δ 12
Sp.Def
Counters

Ground
Great (3)
Wo-Chien Wo-Chien Counters
Ground
R
I
W
95
Δ 32
Sp.Att.
100
Δ -15
Defense
135
Δ 52
Sp.Def
Counters

Ground
Great (3)
Arboliva Arboliva Counters
Ground
R
I
W
125
Δ 62
Sp.Att.
90
Δ -25
Defense
109
Δ 26
Sp.Def
Counters

Ground
Great (3)
Meloetta (Pirouette) Meloetta (Pirouette)
Home
R
I
W
128
Δ 63
Attack
90
Δ -25
Defense
77
Δ -6
Sp.Def
Great (3)
Urshifu Urshifu
Home
R
I
W
130
Δ 65
Attack
100
Δ -15
Defense
60
Δ -23
Sp.Def
Great (3)
Scrafty Scrafty
DLC 1
R
I
W
90
Δ 25
Attack
115
Δ 0
Defense
115
Δ 32
Sp.Def
Great (3)
Greninja (Ash) Greninja (Ash) Counters
Ground
R
I
W
153
Δ 90
Sp.Att.
67
Δ -48
Defense
71
Δ -12
Sp.Def
Counters

Ground
Great (3)
Grimmsnarl Grimmsnarl
R
I
W
120
Δ 55
Attack
65
Δ -50
Defense
75
Δ -8
Sp.Def
Great (3)
Chien-Pao Chien-Pao Counters
Ground
R
I
W
120
Δ 55
Attack
80
Δ -35
Defense
65
Δ -18
Sp.Def
Counters

Ground
Great (3)
Samurott (Hisui) Samurott (Hisui) Counters
Ground
Home
R
I
W
108
Δ 43
Attack
80
Δ -35
Defense
65
Δ -18
Sp.Def
Counters

Ground
Great (3)
Weavile Weavile Counters
Ground
R
I
W
120
Δ 55
Attack
65
Δ -50
Defense
85
Δ 2
Sp.Def
Counters

Ground
Great (3)
Meowscarada Meowscarada Counters
Ground
R
I
W
110
Δ 45
Attack
70
Δ -45
Defense
70
Δ -13
Sp.Def
Counters

Ground
Great (3)
Crawdaunt Crawdaunt Counters
Ground
DLC 1
R
I
W
120
Δ 55
Attack
85
Δ -30
Defense
55
Δ -28
Sp.Def
Counters

Ground
Great (3)
Wigglytuff Wigglytuff
R
I
W
85
Δ 22
Sp.Att.
45
Δ -70
Defense
50
Δ -33
Sp.Def
Great (3)
Sawsbuck Sawsbuck Counters
Ground
R
I
W
100
Δ 35
Attack
70
Δ -45
Defense
70
Δ -13
Sp.Def
Counters

Ground
Great (3)
Greninja (Battle Bond) Greninja (Battle Bond) Counters
Ground
R
I
W
103
Δ 40
Sp.Att.
67
Δ -48
Defense
71
Δ -12
Sp.Def
Counters

Ground
Great (3)
Greninja Greninja Counters
Ground
R
I
W
103
Δ 40
Sp.Att.
67
Δ -48
Defense
71
Δ -12
Sp.Def
Counters

Ground
Great (3)
Shiftry Shiftry Counters
Ground
DLC 1
R
I
W
100
Δ 35
Attack
60
Δ -55
Defense
60
Δ -23
Sp.Def
Counters

Ground
Great (3)
Cacturne Cacturne Counters
Ground
R
I
W
115
Δ 52
Sp.Att.
60
Δ -55
Defense
60
Δ -23
Sp.Def
Counters

Ground
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Sucker Punch
Good as Gold
Gives immunity to status moves.
Taunt
Will-O-Wisp
Magic Bounce
Reflects status- changing moves.
Taunt
Will-O-Wisp

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
2 Great
Normal
Normal
2 Great
Fairy
Fairy
1 Good
Fighting
Fighting
1 Good
Grass
Grass
Counters
Ground
1 Good
Ice
Ice
Counters
Ground
1 Good
Water
Water
Counters
Ground
1 Good
Bug
Bug
0 Neutral
Dragon
Dragon
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
0 Neutral
Ground
Ground
0 Neutral
Steel
Steel
0 Neutral
Poison
Poison
-1 Bad
Rock
Rock
-1 Bad
Electric
Electric
-2 Poor
Ghost
Ghost
-6 Poor
Psychic
Psychic
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →