Tera Raid Basculin Counters

Tera Raid Basculin 3-star Ground guide with the best counters, builds, and strategies.

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Basculin
BarschuftBargantuaバスラオ배쓰나이野蛮鲈鱼

Water

Ground

Tera Raid Pokémon

Possible Attacks
Power Category
Aqua Jet
40
Bite
60
Headbutt
70
Flail
0
Rain Dance
0
Last Respects
50
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Reckless
Powers up moves that have recoil damage. Yes
Adaptability
Powers up moves of the same type. Yes
Mold Breaker

(Hidden Ability)
Moves can be used regardless of Abilities. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
35 70 92 65 80 55 98

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Chesnaught Chesnaught Counters
Ground
Bulletproof
Home
R
I
W
107
Δ 42
Attack
122
Δ 30
Defense
Counters

Ground
Xcellent (5)
Chesnaught Chesnaught Counters
Ground
Bulletproof
R
I
W
107
Δ 42
Attack
122
Δ 30
Defense
Counters

Ground
Xcellent (5)
Cacturne Cacturne Counters
Ground
Water Absorb
R
I
W
115
Δ 60
Sp.Att.
60
Δ -32
Defense
Counters

Ground
Xcellent (5)
Applin Applin Counters
Ground
Bulletproof
R
I
W
40
Δ -15
Sp.Att.
80
Δ -12
Defense
Counters

Ground
Xcellent (5)
Brute Bonnet Brute Bonnet Counters
Ground
R
I
W
127
Δ 62
Attack
99
Δ 7
Defense
Counters

Ground
Great (4)
Zarude Zarude Counters
Ground
Home
R
I
W
120
Δ 55
Attack
105
Δ 13
Defense
Counters

Ground
Great (4)
Kommo-o Kommo-o
Bulletproof
DLC 1
R
I
W
110
Δ 45
Attack
125
Δ 33
Defense
Great (4)
Arboliva Arboliva Counters
Ground
R
I
W
125
Δ 70
Sp.Att.
90
Δ -2
Defense
Counters

Ground
Great (4)
Greninja (Ash) Greninja (Ash) Counters
Ground
R
I
W
153
Δ 98
Sp.Att.
67
Δ -25
Defense
Counters

Ground
Great (4)
Wo-Chien Wo-Chien Counters
Ground
R
I
W
95
Δ 40
Sp.Att.
100
Δ 8
Defense
Counters

Ground
Great (4)
Samurott (Hisui) Samurott (Hisui) Counters
Ground
Home
R
I
W
100
Δ 45
Sp.Att.
80
Δ -12
Defense
Counters

Ground
Great (4)
Poliwrath Poliwrath Counters
Ground
Water Absorb
DLC 1
R
I
W
95
Δ 30
Attack
95
Δ 3
Defense
Counters

Ground
Great (4)
Crawdaunt Crawdaunt Counters
Ground
DLC 1
R
I
W
120
Δ 55
Attack
85
Δ -7
Defense
Counters

Ground
Great (4)
Meowscarada Meowscarada Counters
Ground
R
I
W
110
Δ 45
Attack
70
Δ -22
Defense
Counters

Ground
Great (4)
Cacturne Cacturne Counters
Ground
R
I
W
115
Δ 60
Sp.Att.
60
Δ -32
Defense
Counters

Ground
Great (4)
Greninja (Battle Bond) Greninja (Battle Bond) Counters
Ground
R
I
W
103
Δ 48
Sp.Att.
67
Δ -25
Defense
Counters

Ground
Great (4)
Greninja Greninja Counters
Ground
R
I
W
103
Δ 48
Sp.Att.
67
Δ -25
Defense
Counters

Ground
Great (4)
Sawsbuck Sawsbuck Counters
Ground
R
I
W
100
Δ 35
Attack
70
Δ -22
Defense
Counters

Ground
Great (4)
Shiftry Shiftry Counters
Ground
DLC 1
R
I
W
100
Δ 35
Attack
60
Δ -32
Defense
Counters

Ground
Great (4)
Quilladin Quilladin Counters
Ground
Bulletproof
Home
R
I
W
78
Δ 13
Attack
95
Δ 3
Defense
Counters

Ground
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Aqua Jet
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Aqua Jet
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Aqua Jet
Water Absorb
Restores HP if hit by a Water-type move.
Aqua Jet
Good as Gold
Gives immunity to status moves.
Rain Dance
Bulletproof
Protects the Pokémon from ball and bomb moves.
Last Respects

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
2 Great
Grass
Grass
Counters
Ground
2 Great
Normal
Normal
2 Great
Water
Water
Counters
Ground
2 Great
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Fighting
Fighting
1 Good
Ice
Ice
Counters
Ground
1 Good
Steel
Steel
1 Good
Bug
Bug
0 Neutral
Flying
Flying
0 Neutral
Poison
Poison
-1 Bad
Electric
Electric
-2 Poor
Fire
Fire
-3 Poor
Ground
Ground
-3 Poor
Rock
Rock
-3 Poor
Ghost
Ghost
-4 Poor
Psychic
Psychic
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →