Tera Raid Bellibolt Counters
Tera Raid Bellibolt 4-star Electric guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Bellibolt
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge
|
80 | ||||||||||||||||||||||
Mud Shot
|
55 | ||||||||||||||||||||||
Muddy Water
|
90 | ||||||||||||||||||||||
Confuse Ray
|
0 | ||||||||||||||||||||||
Eerie Impulse
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Hydrapple Hydrapple | DLC 2 |
R
I
W
|
120
Δ 37
Sp.Att. |
80 Δ -23
Sp.Def
|
Xcellent (5) | ||
| Exeggutor (Alola) Exeggutor (Alola) | DLC 2 |
R
I
W
|
125
Δ 42
Sp.Att. |
75 Δ -28
Sp.Def
|
Xcellent (5) | ||
| Appletun Appletun |
R
I
W
|
100
Δ 17
Sp.Att. |
80 Δ -23
Sp.Def
|
Xcellent (5) | |||
| Gastrodon
Gastrodon
Counters
Electric
Storm Drain
|
R
I
W
|
92
Δ 9
Sp.Att. |
82 Δ -21
Sp.Def
|
Counters Electric
|
Xcellent (5) | ||
| Rotom (Mow)
Rotom (Mow)
Levitate
|
R
I
W
|
105
Δ 22
Sp.Att. |
107 Δ 4
Sp.Def
|
Xcellent (5) | |||
| Dipplin Dipplin | DLC 1 |
R
I
W
|
95
Δ 12
Sp.Att. |
80 Δ -23
Sp.Def
|
Xcellent (5) | ||
| Flygon
Flygon
Counters
Electric
Levitate
|
DLC 2 |
R
I
W
|
100
Δ 9
Attack |
80 Δ -23
Sp.Def
|
Counters Electric
|
Xcellent (5) | |
| Quagsire
Quagsire
Counters
Electric
Water Absorb
|
R
I
W
|
85
Δ -6
Attack |
65 Δ -38
Sp.Def
|
Counters Electric
|
Xcellent (5) | ||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 37
Sp.Att. |
100 Δ -3
Sp.Def
|
Great (4) | ||
| Hydreigon
Hydreigon
Levitate
|
R
I
W
|
125
Δ 42
Sp.Att. |
90 Δ -13
Sp.Def
|
Great (4) | |||
| Thundurus (Therian)
Thundurus (Therian)
Volt Absorb
|
Home |
R
I
W
|
145
Δ 62
Sp.Att. |
80 Δ -23
Sp.Def
|
Great (4) | ||
| Torterra
Torterra
Counters
Electric
|
DLC 1 |
R
I
W
|
109
Δ 18
Attack |
85 Δ -18
Sp.Def
|
Counters Electric
|
Great (4) | |
| Toedscruel
Toedscruel
Counters
Electric
|
R
I
W
|
80
Δ -3
Sp.Att. |
120 Δ 17
Sp.Def
|
Counters Electric
|
Great (4) | ||
| Ludicolo
Ludicolo
Own Tempo
|
DLC 1 |
R
I
W
|
90
Δ 7
Sp.Att. |
100 Δ -3
Sp.Def
|
Great (4) | ||
| Whiscash
Whiscash
Counters
Electric
Oblivious
|
R
I
W
|
76
Δ -7
Sp.Att. |
71 Δ -32
Sp.Def
|
Counters Electric
|
Great (4) | ||
| Lilligant
Lilligant
Own Tempo
|
R
I
W
|
110
Δ 27
Sp.Att. |
75 Δ -28
Sp.Def
|
Great (4) | |||
| Leavanny Leavanny | DLC 1 |
R
I
W
|
103
Δ 12
Attack |
80 Δ -23
Sp.Def
|
Great (4) | ||
| Cacturne
Cacturne
Water Absorb
|
R
I
W
|
115
Δ 32
Sp.Att. |
60 Δ -43
Sp.Def
|
Great (4) | |||
| Rayquaza Rayquaza | Home |
R
I
W
|
150
Δ 67
Sp.Att. |
90 Δ -13
Sp.Def
|
Great (3) | ||
| Brute Bonnet Brute Bonnet |
R
I
W
|
127
Δ 36
Attack |
99 Δ -4
Sp.Def
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Discharge
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Discharge
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Discharge
|
Earth Eater |
Restores HP when hit by a Ground-type move. | Mud Shot
|
Levitate |
Gives immunity to Ground type moves. | Mud Shot
|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Muddy Water
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Muddy Water
|
Water Absorb |
Restores HP if hit by a Water-type move. | Muddy Water
|
Good as Gold |
Gives immunity to status moves. | Confuse Ray
Eerie Impulse
|
Magic Bounce |
Reflects status- changing moves. | Confuse Ray
Eerie Impulse
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Confuse Ray
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Confuse Ray
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Grass
Grass
|
3 | Great | ||||
Dragon
Dragon
|
2 | Great | ||||
Bug
Bug
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Ground
Ground
|
Counters Electric |
0 | Neutral | |||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Flying
Flying
|
-2 | Poor | ||||
Water
Water
|
-2 | Poor | ||||
Electric
Electric
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Steel
Steel
|
-4 | Poor | ||||
Fire
Fire
|
-6 | Poor | ||||
Rock
Rock
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.