Tera Raid Bisharp Counters
Tera Raid Bisharp 4-star Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Bisharp
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Iron Head
|
80 | ||||||||||||||||||||||
Night Slash
|
70 | ||||||||||||||||||||||
Slash
|
70 | ||||||||||||||||||||||
Scary Face
|
0 | ||||||||||||||||||||||
Iron Defense
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Rock
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
106 Δ -19
Defense
|
Counters Rock
|
Great (4) | |
| Kingambit
Kingambit
Counters
Rock
|
R
I
W
|
135
Δ 35
Attack |
120 Δ -5
Defense
|
Counters Rock
|
Great (4) | ||
| Magnezone
Magnezone
Counters
Rock
|
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ -10
Defense
|
Counters Rock
|
Great (4) | ||
| Empoleon
Empoleon
Counters
Rock
|
DLC 1 |
R
I
W
|
111
Δ 41
Sp.Att. |
88 Δ -37
Defense
|
Counters Rock
|
Great (4) | |
| Magneton
Magneton
Counters
Rock
|
R
I
W
|
120
Δ 50
Sp.Att. |
95 Δ -30
Defense
|
Counters Rock
|
Great (4) | ||
| Bisharp
Bisharp
Counters
Rock
|
R
I
W
|
125
Δ 25
Attack |
100 Δ -25
Defense
|
Counters Rock
|
Great (4) | ||
| Lucario
Lucario
Counters
Rock
|
R
I
W
|
115
Δ 45
Sp.Att. |
70 Δ -55
Defense
|
Counters Rock
|
Great (4) | ||
| Magnemite
Magnemite
Counters
Rock
|
R
I
W
|
95
Δ 25
Sp.Att. |
70 Δ -55
Defense
|
Counters Rock
|
Great (4) | ||
| Iron Hands
Iron Hands
Counters
Rock
|
R
I
W
|
140
Δ 40
Attack |
108 Δ -17
Defense
|
Counters Rock
|
Great (3) | ||
| Dialga
Dialga
Counters
Rock
|
Home |
R
I
W
|
150
Δ 80
Sp.Att. |
120 Δ -5
Defense
|
Counters Rock
|
Great (3) | |
| Dialga (Origin)
Dialga (Origin)
Counters
Rock
|
Home |
R
I
W
|
150
Δ 80
Sp.Att. |
120 Δ -5
Defense
|
Counters Rock
|
Great (3) | |
| Archaludon
Archaludon
Counters
Rock
|
DLC 2 |
R
I
W
|
125
Δ 55
Sp.Att. |
130 Δ 5
Defense
|
Counters Rock
|
Great (3) | |
| Volcanion
Volcanion
Counters
Rock
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
120 Δ -5
Defense
|
Counters Rock
|
Great (3) | |
| Magearna
Magearna
Counters
Rock
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ -10
Defense
|
Counters Rock
|
Great (3) | |
| Duraludon
Duraludon
Counters
Rock
|
DLC 2 |
R
I
W
|
120
Δ 50
Sp.Att. |
115 Δ -10
Defense
|
Counters Rock
|
Great (3) | |
| Urshifu
Urshifu
Counters
Rock
|
Home |
R
I
W
|
130
Δ 30
Attack |
100 Δ -25
Defense
|
Counters Rock
|
Great (3) | |
| Urshifu (Rapid Strike)
Urshifu (Rapid Strike)
Counters
Rock
|
Home |
R
I
W
|
130
Δ 30
Attack |
100 Δ -25
Defense
|
Counters Rock
|
Great (3) | |
| Greninja (Ash)
Greninja (Ash)
Counters
Rock
|
R
I
W
|
153
Δ 83
Sp.Att. |
67 Δ -58
Defense
|
Counters Rock
|
Great (3) | ||
| Iron Treads
Iron Treads
Counters
Rock
|
R
I
W
|
112
Δ 12
Attack |
120 Δ -5
Defense
|
Counters Rock
|
Great (3) | ||
| Copperajah
Copperajah
Counters
Rock
|
R
I
W
|
130
Δ 30
Attack |
69 Δ -56
Defense
|
Counters Rock
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Scary Face
|
Magic Bounce |
Reflects status- changing moves. | Scary Face
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
Counters Rock |
3 | Great | |||
Fighting
Fighting
|
Counters Rock |
2 | Great | |||
Water
Water
|
Counters Rock |
2 | Great | |||
Dark
Dark
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Grass
Grass
|
Counters Rock |
1 | Good | |||
Ground
Ground
|
Counters Rock |
1 | Good | |||
Bug
Bug
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Flying
Flying
|
-1 | Bad | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Normal
Normal
|
-1 | Bad | ||||
Poison
Poison
|
-1 | Bad | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.