Tera Raid Cacnea Counters

Tera Raid Cacnea 2-star Ghost guide with the best counters, builds, and strategies.

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Cacnea
Tuskaサボネア선인왕刺球仙人掌

Grass

Ghost

Tera Raid Pokémon

Possible Attacks
Power Category
Absorb
20
Bullet Seed
25
Sand Attack
0
Payback
50
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Sand Veil
Boosts the Pokémon's evasion in a sandstorm. Yes
Water Absorb

(Hidden Ability)
Restores HP if hit by a Water-type move. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 50 85 40 85 40 35

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Kingambit Kingambit Counters
Ghost
R
I
W
135
Δ 95
Attack
120
Δ 35
Defense
85
Δ 0
Sp.Def
Counters

Ghost
Great (3)
Brute Bonnet Brute Bonnet Counters
Ghost
R
I
W
127
Δ 87
Attack
99
Δ 14
Defense
99
Δ 14
Sp.Def
Counters

Ghost
Great (3)
Zarude Zarude Counters
Ghost
Home
R
I
W
120
Δ 80
Attack
105
Δ 20
Defense
95
Δ 10
Sp.Def
Counters

Ghost
Great (3)
Roaring Moon Roaring Moon Counters
Ghost
R
I
W
139
Δ 99
Attack
71
Δ -14
Defense
101
Δ 16
Sp.Def
Counters

Ghost
Great (3)
Wo-Chien Wo-Chien Counters
Ghost
R
I
W
95
Δ 55
Sp.Att.
100
Δ 15
Defense
135
Δ 50
Sp.Def
Counters

Ghost
Great (3)
Moltres (Galar) Moltres (Galar) Counters
Ghost
Home
R
I
W
100
Δ 60
Sp.Att.
90
Δ 5
Defense
125
Δ 40
Sp.Def
Counters

Ghost
Great (3)
Hydreigon Hydreigon Counters
Ghost
R
I
W
125
Δ 85
Sp.Att.
90
Δ 5
Defense
90
Δ 5
Sp.Def
Counters

Ghost
Great (3)
Chi-Yu Chi-Yu Counters
Ghost
R
I
W
135
Δ 95
Sp.Att.
80
Δ -5
Defense
120
Δ 35
Sp.Def
Counters

Ghost
Great (3)
Urshifu Urshifu Counters
Ghost
Home
R
I
W
130
Δ 90
Attack
100
Δ 15
Defense
60
Δ -25
Sp.Def
Counters

Ghost
Great (3)
Incineroar Incineroar Counters
Ghost
DLC 2
R
I
W
115
Δ 75
Attack
90
Δ 5
Defense
90
Δ 5
Sp.Def
Counters

Ghost
Great (3)
Muk (Alola) Muk (Alola) Counters
Ghost
DLC 1
R
I
W
105
Δ 65
Attack
75
Δ -10
Defense
100
Δ 15
Sp.Def
Counters

Ghost
Great (3)
Muk (Alola) Muk (Alola) Counters
Ghost
Home
R
I
W
105
Δ 65
Attack
75
Δ -10
Defense
100
Δ 15
Sp.Def
Counters

Ghost
Great (3)
Scrafty Scrafty Counters
Ghost
DLC 1
R
I
W
90
Δ 50
Attack
115
Δ 30
Defense
115
Δ 30
Sp.Def
Counters

Ghost
Great (3)
Iron Jugulis Iron Jugulis Counters
Ghost
R
I
W
122
Δ 82
Sp.Att.
86
Δ 1
Defense
80
Δ -5
Sp.Def
Counters

Ghost
Great (3)
Mandibuzz Mandibuzz Counters
Ghost
DLC 1
R
I
W
65
Δ 25
Attack
105
Δ 20
Defense
95
Δ 10
Sp.Def
Counters

Ghost
Great (3)
Bisharp Bisharp Counters
Ghost
R
I
W
125
Δ 85
Attack
100
Δ 15
Defense
70
Δ -15
Sp.Def
Counters

Ghost
Great (3)
Overqwil Overqwil Counters
Ghost
Home
R
I
W
115
Δ 75
Attack
95
Δ 10
Defense
65
Δ -20
Sp.Def
Counters

Ghost
Great (3)
Grimmsnarl Grimmsnarl Counters
Ghost
R
I
W
120
Δ 80
Attack
65
Δ -20
Defense
75
Δ -10
Sp.Def
Counters

Ghost
Great (3)
Bombirdier Bombirdier Counters
Ghost
R
I
W
103
Δ 63
Attack
85
Δ 0
Defense
85
Δ 0
Sp.Def
Counters

Ghost
Great (3)
Honchkrow Honchkrow Counters
Ghost
R
I
W
125
Δ 85
Attack
52
Δ -33
Defense
52
Δ -33
Sp.Def
Counters

Ghost
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Sap Sipper
Boosts Attack when hit by a Grass-type move.
Absorb
Bullet Seed
Bulletproof
Protects the Pokémon from ball and bomb moves.
Bullet Seed
Good as Gold
Gives immunity to status moves.
Sand Attack
Magic Bounce
Reflects status- changing moves.
Sand Attack

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
Counters
Ghost
2 Great
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Fire
Fire
1 Good
Flying
Flying
1 Good
Grass
Grass
1 Good
Steel
Steel
1 Good
Bug
Bug
0 Neutral
Electric
Electric
0 Neutral
Ice
Ice
0 Neutral
Poison
Poison
0 Neutral
Fighting
Fighting
-1 Bad
Ghost
Ghost
Counters
Ghost
-2 Poor
Normal
Normal
-2 Poor
Ground
Ground
-3 Poor
Psychic
Psychic
-3 Poor
Rock
Rock
-3 Poor
Water
Water
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →