Tera Raid Cacnea Counters

Tera Raid Cacnea 2-star Ice guide with the best counters, builds, and strategies.

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Cacnea
Tuskaサボネア선인왕刺球仙人掌

Grass

Ice

Tera Raid Pokémon

Possible Attacks
Power Category
Absorb
20
Bullet Seed
25
Sand Attack
0
Payback
50
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Sand Veil
Boosts the Pokémon's evasion in a sandstorm. Yes
Water Absorb

(Hidden Ability)
Restores HP if hit by a Water-type move. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 50 85 40 85 40 35

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Dialga (Origin) Dialga (Origin) Counters
Ice
Home
R
I
W
150
Δ 110
Sp.Att.
120
Δ 35
Defense
120
Δ 35
Sp.Def
Counters

Ice
Great (3)
Dialga Dialga Counters
Ice
Home
R
I
W
150
Δ 110
Sp.Att.
120
Δ 35
Defense
100
Δ 15
Sp.Def
Counters

Ice
Great (3)
Koraidon Koraidon Counters
Ice
R
I
W
135
Δ 95
Attack
115
Δ 30
Defense
100
Δ 15
Sp.Def
Counters

Ice
Great (3)
Kingambit Kingambit Counters
Ice
R
I
W
135
Δ 95
Attack
120
Δ 35
Defense
85
Δ 0
Sp.Def
Counters

Ice
Great (3)
Magearna Magearna Counters
Ice
Home
R
I
W
130
Δ 90
Sp.Att.
115
Δ 30
Defense
115
Δ 30
Sp.Def
Counters

Ice
Great (3)
Gouging Fire Gouging Fire Counters
Ice
DLC 2
R
I
W
115
Δ 75
Attack
121
Δ 36
Defense
93
Δ 8
Sp.Def
Counters

Ice
Great (3)
Heatran Heatran Counters
Ice
Home
R
I
W
130
Δ 90
Sp.Att.
106
Δ 21
Defense
106
Δ 21
Sp.Def
Counters

Ice
Great (3)
Okidogi Okidogi Counters
Ice
DLC 1
R
I
W
128
Δ 88
Attack
115
Δ 30
Defense
86
Δ 1
Sp.Def
Counters

Ice
Great (3)
Kommo-o Kommo-o Counters
Ice
DLC 1
R
I
W
110
Δ 70
Attack
125
Δ 40
Defense
105
Δ 20
Sp.Def
Counters

Ice
Great (3)
Kommo-o Kommo-o Counters
Ice
Bulletproof
DLC 1
R
I
W
110
Δ 70
Attack
125
Δ 40
Defense
105
Δ 20
Sp.Def
Counters

Ice
Great (3)
Archaludon Archaludon Counters
Ice
DLC 2
R
I
W
125
Δ 85
Sp.Att.
130
Δ 45
Defense
65
Δ -20
Sp.Def
Counters

Ice
Great (3)
Slither Wing Slither Wing Counters
Ice
R
I
W
135
Δ 95
Attack
79
Δ -6
Defense
105
Δ 20
Sp.Def
Counters

Ice
Great (3)
Zapdos (Galar) Zapdos (Galar) Counters
Ice
Home
R
I
W
125
Δ 85
Attack
90
Δ 5
Defense
90
Δ 5
Sp.Def
Counters

Ice
Great (3)
Chesnaught Chesnaught Counters
Ice
Home
R
I
W
107
Δ 67
Attack
122
Δ 37
Defense
75
Δ -10
Sp.Def
Counters

Ice
Great (3)
Chesnaught Chesnaught Counters
Ice
Bulletproof
Home
R
I
W
107
Δ 67
Attack
122
Δ 37
Defense
75
Δ -10
Sp.Def
Counters

Ice
Great (3)
Chesnaught Chesnaught Counters
Ice
R
I
W
107
Δ 67
Attack
122
Δ 37
Defense
75
Δ -10
Sp.Def
Counters

Ice
Great (3)
Chesnaught Chesnaught Counters
Ice
Bulletproof
R
I
W
107
Δ 67
Attack
122
Δ 37
Defense
75
Δ -10
Sp.Def
Counters

Ice
Great (3)
Volcarona Volcarona Counters
Ice
R
I
W
135
Δ 95
Sp.Att.
65
Δ -20
Defense
105
Δ 20
Sp.Def
Counters

Ice
Great (3)
Iron Moth Iron Moth Counters
Ice
R
I
W
140
Δ 100
Sp.Att.
60
Δ -25
Defense
110
Δ 25
Sp.Def
Counters

Ice
Great (3)
Chi-Yu Chi-Yu Counters
Ice
R
I
W
135
Δ 95
Sp.Att.
80
Δ -5
Defense
120
Δ 35
Sp.Def
Counters

Ice
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Sap Sipper
Boosts Attack when hit by a Grass-type move.
Absorb
Bullet Seed
Bulletproof
Protects the Pokémon from ball and bomb moves.
Bullet Seed
Good as Gold
Gives immunity to status moves.
Sand Attack
Magic Bounce
Reflects status- changing moves.
Sand Attack

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fighting
Fighting
Counters
Ice
2 Great
Fire
Fire
Counters
Ice
2 Great
Steel
Steel
Counters
Ice
2 Great
Bug
Bug
1 Good
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Flying
Flying
1 Good
Grass
Grass
1 Good
Poison
Poison
1 Good
Electric
Electric
0 Neutral
Normal
Normal
0 Neutral
Ice
Ice
-1 Bad
Rock
Rock
Counters
Ice
-2 Poor
Ghost
Ghost
-3 Poor
Ground
Ground
-3 Poor
Psychic
Psychic
-3 Poor
Water
Water
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →