Tera Raid Carkol Counters
Tera Raid Carkol 3-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Carkol
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rock Tomb
|
60 | ||||||||||||||||||||||
Incinerate
|
60 | ||||||||||||||||||||||
Flame Charge
|
50 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Dachsbun
Dachsbun
Counters
Fighting
Well-Baked Body
|
R
I
W
|
80
Δ -10
Attack |
115 Δ 55
Defense
|
80 Δ 20
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Palkia Palkia | Home |
R
I
W
|
150
Δ 80
Sp.Att. |
100 Δ 40
Defense
|
120 Δ 60
Sp.Def
|
Great (2) | ||
| Palkia (Origin) Palkia (Origin) | Home |
R
I
W
|
150
Δ 80
Sp.Att. |
100 Δ 40
Defense
|
120 Δ 60
Sp.Def
|
Great (2) | ||
| Diancie
Diancie
Counters
Fighting
|
Home |
R
I
W
|
100
Δ 30
Sp.Att. |
150 Δ 90
Defense
|
150 Δ 90
Sp.Def
|
Counters Fighting
|
Great (2) | |
| Koraidon Koraidon |
R
I
W
|
135
Δ 45
Attack |
115 Δ 55
Defense
|
100 Δ 40
Sp.Def
|
Great (2) | |||
| Rhyperior Rhyperior | DLC 2 |
R
I
W
|
140
Δ 50
Attack |
130 Δ 70
Defense
|
55 Δ -5
Sp.Def
|
Great (2) | ||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 41
Attack |
131 Δ 71
Defense
|
53 Δ -7
Sp.Def
|
Great (2) | |||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 41
Attack |
131 Δ 71
Defense
|
53 Δ -7
Sp.Def
|
Great (2) | |||
| Kommo-o Kommo-o | DLC 1 |
R
I
W
|
100
Δ 30
Sp.Att. |
125 Δ 65
Defense
|
105 Δ 45
Sp.Def
|
Great (2) | ||
| Carbink
Carbink
Counters
Fighting
|
Home |
R
I
W
|
50
Δ -20
Sp.Att. |
150 Δ 90
Defense
|
150 Δ 90
Sp.Def
|
Counters Fighting
|
Great (2) | |
| Garchomp Garchomp |
R
I
W
|
130
Δ 40
Attack |
95 Δ 35
Defense
|
85 Δ 25
Sp.Def
|
Great (2) | |||
| Walking Wake Walking Wake |
R
I
W
|
125
Δ 55
Sp.Att. |
91 Δ 31
Defense
|
83 Δ 23
Sp.Def
|
Great (2) | |||
| Primarina
Primarina
Counters
Fighting
|
DLC 2 |
R
I
W
|
126
Δ 56
Sp.Att. |
74 Δ 14
Defense
|
116 Δ 56
Sp.Def
|
Counters Fighting
|
Great (2) | |
| Slowbro
Slowbro
Counters
Fighting
|
R
I
W
|
100
Δ 30
Sp.Att. |
110 Δ 50
Defense
|
80 Δ 20
Sp.Def
|
Counters Fighting
|
Great (2) | ||
| Slowking
Slowking
Counters
Fighting
|
R
I
W
|
100
Δ 30
Sp.Att. |
80 Δ 20
Defense
|
110 Δ 50
Sp.Def
|
Counters Fighting
|
Great (2) | ||
| Rhydon Rhydon | DLC 2 |
R
I
W
|
130
Δ 40
Attack |
120 Δ 60
Defense
|
45 Δ -15
Sp.Def
|
Great (2) | ||
| Iron Boulder
Iron Boulder
Counters
Fighting
|
DLC 2 |
R
I
W
|
120
Δ 30
Attack |
80 Δ 20
Defense
|
108 Δ 48
Sp.Def
|
Counters Fighting
|
Great (2) | |
| Golem Golem |
R
I
W
|
120
Δ 30
Attack |
130 Δ 70
Defense
|
65 Δ 5
Sp.Def
|
Great (2) | |||
| Urshifu (Rapid Strike) Urshifu (Rapid Strike) | Home |
R
I
W
|
130
Δ 40
Attack |
100 Δ 40
Defense
|
60 Δ 0
Sp.Def
|
Great (2) | ||
| Swampert Swampert | DLC 2 |
R
I
W
|
110
Δ 20
Attack |
90 Δ 30
Defense
|
90 Δ 30
Sp.Def
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Incinerate
Flame Charge
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Incinerate
Flame Charge
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
Counters Fighting |
1 | Good | |||
Fighting
Fighting
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Psychic
Psychic
|
Counters Fighting |
1 | Good | |||
Water
Water
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Dark
Dark
|
-1 | Bad | ||||
Flying
Flying
|
Counters Fighting |
-2 | Poor | |||
Steel
Steel
|
-2 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Ice
Ice
|
-6 | Poor | ||||
Bug
Bug
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.