Tera Raid Carkol Counters

Tera Raid Carkol 3-star Rock guide with the best counters, builds, and strategies.

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Carkol
WagongWagomineトロッゴン탄차곤大炭车

Fire
Rock

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Rock Tomb
60
Incinerate
60
Flame Charge
50
Rock Slide
75
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Steam Engine
Drastically raises Speed when hit by a Fire- or Water-type move. Yes
Flame Body
Contact with the Pokémon may burn the attacker. Yes
Flash Fire

(Hidden Ability)
It powers up Fire-type moves if it's hit by one. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
35 80 60 90 60 70 50

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Palkia Palkia Counters
Rock
Home
R
I
W
150
Δ 80
Sp.Att.
100
Δ 40
Defense
120
Δ 60
Sp.Def
Counters

Rock
Great (3)
Palkia (Origin) Palkia (Origin) Counters
Rock
Home
R
I
W
150
Δ 80
Sp.Att.
100
Δ 40
Defense
120
Δ 60
Sp.Def
Counters

Rock
Great (3)
Koraidon Koraidon Counters
Rock
R
I
W
135
Δ 45
Attack
115
Δ 55
Defense
100
Δ 40
Sp.Def
Counters

Rock
Great (3)
Rhyperior Rhyperior Counters
Rock
DLC 2
R
I
W
140
Δ 50
Attack
130
Δ 70
Defense
55
Δ -5
Sp.Def
Counters

Rock
Great (3)
Great Tusk Great Tusk Counters
Rock
R
I
W
131
Δ 41
Attack
131
Δ 71
Defense
53
Δ -7
Sp.Def
Counters

Rock
Great (3)
Great Tusk Great Tusk Counters
Rock
R
I
W
131
Δ 41
Attack
131
Δ 71
Defense
53
Δ -7
Sp.Def
Counters

Rock
Great (3)
Kommo-o Kommo-o Counters
Rock
DLC 1
R
I
W
100
Δ 30
Sp.Att.
125
Δ 65
Defense
105
Δ 45
Sp.Def
Counters

Rock
Great (3)
Garchomp Garchomp Counters
Rock
R
I
W
130
Δ 40
Attack
95
Δ 35
Defense
85
Δ 25
Sp.Def
Counters

Rock
Great (3)
Walking Wake Walking Wake Counters
Rock
R
I
W
125
Δ 55
Sp.Att.
91
Δ 31
Defense
83
Δ 23
Sp.Def
Counters

Rock
Great (3)
Rhydon Rhydon Counters
Rock
DLC 2
R
I
W
130
Δ 40
Attack
120
Δ 60
Defense
45
Δ -15
Sp.Def
Counters

Rock
Great (3)
Golem Golem Counters
Rock
R
I
W
120
Δ 30
Attack
130
Δ 70
Defense
65
Δ 5
Sp.Def
Counters

Rock
Great (3)
Urshifu (Rapid Strike) Urshifu (Rapid Strike) Counters
Rock
Home
R
I
W
130
Δ 40
Attack
100
Δ 40
Defense
60
Δ 0
Sp.Def
Counters

Rock
Great (3)
Swampert Swampert Counters
Rock
DLC 2
R
I
W
110
Δ 20
Attack
90
Δ 30
Defense
90
Δ 30
Sp.Def
Counters

Rock
Great (3)
Kingdra Kingdra Counters
Rock
DLC 1
R
I
W
95
Δ 25
Sp.Att.
95
Δ 35
Defense
95
Δ 35
Sp.Def
Counters

Rock
Great (3)
Gastrodon Gastrodon Counters
Rock
R
I
W
92
Δ 22
Sp.Att.
68
Δ 8
Defense
82
Δ 22
Sp.Def
Counters

Rock
Great (3)
Poliwrath Poliwrath Counters
Rock
DLC 1
R
I
W
95
Δ 5
Attack
95
Δ 35
Defense
90
Δ 30
Sp.Def
Counters

Rock
Great (3)
Drednaw Drednaw Counters
Rock
R
I
W
115
Δ 25
Attack
90
Δ 30
Defense
68
Δ 8
Sp.Def
Counters

Rock
Great (3)
Tatsugiri (Droopy) Tatsugiri (Droopy) Counters
Rock
R
I
W
120
Δ 50
Sp.Att.
60
Δ 0
Defense
95
Δ 35
Sp.Def
Counters

Rock
Great (3)
Tatsugiri (Stretchy) Tatsugiri (Stretchy) Counters
Rock
R
I
W
120
Δ 50
Sp.Att.
60
Δ 0
Defense
95
Δ 35
Sp.Def
Counters

Rock
Great (3)
Tatsugiri Tatsugiri Counters
Rock
R
I
W
120
Δ 50
Sp.Att.
60
Δ 0
Defense
95
Δ 35
Sp.Def
Counters

Rock
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Flash Fire
It powers up Fire-type moves if it's hit by one.
Incinerate
Flame Charge
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Incinerate
Flame Charge

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fighting
Fighting
Counters
Rock
2 Great
Ground
Ground
Counters
Rock
2 Great
Water
Water
Counters
Rock
2 Great
Dragon
Dragon
1 Good
Rock
Rock
1 Good
Dark
Dark
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Ghost
Ghost
0 Neutral
Psychic
Psychic
0 Neutral
Normal
Normal
-1 Bad
Poison
Poison
-1 Bad
Steel
Steel
Counters
Rock
-1 Bad
Grass
Grass
Counters
Rock
-2 Poor
Fire
Fire
-3 Poor
Flying
Flying
-4 Poor
Bug
Bug
-6 Poor
Ice
Ice
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →