Tera Raid Chandelure Counters

Tera Raid Chandelure Normal guide with the best counters, builds, and strategies.

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Chandelure
SkelabraLugulabreシャンデラ샹델라水晶灯火灵

Fire
Ghost

Normal

Tera Raid Pokémon

Possible Attacks
Power Category
Shadow Ball
80
Heat Wave
95
Confuse Ray
0
Flamethrower
90
Sunny Day
0
Will-O-Wisp
0
Poltergeist
110
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Flash Fire
It powers up Fire-type moves if it's hit by one. Yes
Flame Body
Contact with the Pokémon may burn the attacker. Yes
Infiltrator

(Hidden Ability)
Passes through the foe's barrier and strikes. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75,90 60 55 90 145 90 80

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Meloetta (Pirouette) Meloetta (Pirouette) Counters
Normal
Home
R
I
W
128
Δ 38
Attack
90
Δ 35
Defense
77
Δ -68
Sp.Def
Counters

Normal
Great (3)
Indeedee (Female) Indeedee (Female)
Own Tempo
R
I
W
95
Δ 5
Sp.Att.
65
Δ 10
Defense
105
Δ -40
Sp.Def
Great (3)
Cyclizar Cyclizar
R
I
W
95
Δ 5
Attack
65
Δ 10
Defense
65
Δ -80
Sp.Def
Great (3)
Terapagos (Stellar Form) Terapagos (Stellar Form)
DLC 2
R
I
W
130
Δ 40
Sp.Att.
110
Δ 55
Defense
110
Δ -35
Sp.Def
Great (2)
Arceus Arceus
Home
R
I
W
120
Δ 30
Attack
120
Δ 65
Defense
120
Δ -25
Sp.Def
Great (2)
Blissey Blissey
R
I
W
75
Δ -15
Sp.Att.
10
Δ -45
Defense
135
Δ -10
Sp.Def
Great (2)
Slaking Slaking
R
I
W
160
Δ 70
Attack
100
Δ 45
Defense
65
Δ -80
Sp.Def
Great (2)
Palkia Palkia
Home
R
I
W
150
Δ 60
Sp.Att.
100
Δ 45
Defense
120
Δ -25
Sp.Def
Great (2)
Palkia (Origin) Palkia (Origin)
Home
R
I
W
150
Δ 60
Sp.Att.
100
Δ 45
Defense
120
Δ -25
Sp.Def
Great (2)
Ursaluna Ursaluna
Home
R
I
W
140
Δ 50
Attack
105
Δ 50
Defense
80
Δ -65
Sp.Def
Great (2)
Ursaluna Ursaluna
Bulletproof
Home
R
I
W
140
Δ 50
Attack
105
Δ 50
Defense
80
Δ -65
Sp.Def
Great (2)
Koraidon Koraidon Counters
Normal
R
I
W
135
Δ 45
Attack
115
Δ 60
Defense
100
Δ -45
Sp.Def
Counters

Normal
Great (2)
Snorlax Snorlax
DLC 1
R
I
W
110
Δ 20
Attack
65
Δ 10
Defense
110
Δ -35
Sp.Def
Great (2)
Tyranitar Tyranitar
R
I
W
134
Δ 44
Attack
110
Δ 55
Defense
100
Δ -45
Sp.Def
Great (2)
Meloetta Meloetta
Home
R
I
W
128
Δ 38
Sp.Att.
77
Δ 22
Defense
128
Δ -17
Sp.Def
Great (2)
Dondozo Dondozo
Oblivious
R
I
W
100
Δ 10
Attack
115
Δ 60
Defense
65
Δ -80
Sp.Def
Great (2)
Terapagos (Terastal Form) Terapagos (Terastal Form)
DLC 2
R
I
W
105
Δ 15
Sp.Att.
110
Δ 55
Defense
110
Δ -35
Sp.Def
Great (2)
Roaring Moon Roaring Moon
R
I
W
139
Δ 49
Attack
71
Δ 16
Defense
101
Δ -44
Sp.Def
Great (2)
Kommo-o Kommo-o Counters
Normal
DLC 1
R
I
W
110
Δ 20
Attack
125
Δ 70
Defense
105
Δ -40
Sp.Def
Counters

Normal
Great (2)
Kommo-o Kommo-o Counters
Normal
Bulletproof
DLC 1
R
I
W
110
Δ 20
Attack
125
Δ 70
Defense
105
Δ -40
Sp.Def
Counters

Normal
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Flash Fire
It powers up Fire-type moves if it's hit by one.
Heat Wave
Flamethrower
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Heat Wave
Flamethrower
Good as Gold
Gives immunity to status moves.
Confuse Ray
Sunny Day
Will-O-Wisp
Magic Bounce
Reflects status- changing moves.
Confuse Ray
Will-O-Wisp
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Confuse Ray
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Confuse Ray

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Normal
Normal
2 Great
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Fighting
Fighting
Counters
Normal
1 Good
Rock
Rock
1 Good
Water
Water
1 Good
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
0 Neutral
Ground
Ground
0 Neutral
Poison
Poison
0 Neutral
Bug
Bug
-3 Poor
Grass
Grass
-3 Poor
Ice
Ice
-3 Poor
Psychic
Psychic
-3 Poor
Steel
Steel
-3 Poor
Ghost
Ghost
-5 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →