Tera Raid Chandelure Counters

Tera Raid Chandelure Rock guide with the best counters, builds, and strategies.

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Chandelure
SkelabraLugulabreシャンデラ샹델라水晶灯火灵

Fire
Ghost

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Shadow Ball
80
Heat Wave
95
Confuse Ray
0
Flamethrower
90
Sunny Day
0
Will-O-Wisp
0
Poltergeist
110
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Flash Fire
It powers up Fire-type moves if it's hit by one. Yes
Flame Body
Contact with the Pokémon may burn the attacker. Yes
Infiltrator

(Hidden Ability)
Passes through the foe's barrier and strikes. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75,90 60 55 90 145 90 80

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Palkia Palkia Counters
Rock
Home
R
I
W
150
Δ 60
Sp.Att.
100
Δ 45
Defense
120
Δ -25
Sp.Def
Counters

Rock
Great (3)
Palkia (Origin) Palkia (Origin) Counters
Rock
Home
R
I
W
150
Δ 60
Sp.Att.
100
Δ 45
Defense
120
Δ -25
Sp.Def
Counters

Rock
Great (3)
Ursaluna Ursaluna Counters
Rock
Home
R
I
W
140
Δ 50
Attack
105
Δ 50
Defense
80
Δ -65
Sp.Def
Counters

Rock
Great (3)
Ursaluna Ursaluna Counters
Rock
Bulletproof
Home
R
I
W
140
Δ 50
Attack
105
Δ 50
Defense
80
Δ -65
Sp.Def
Counters

Rock
Great (3)
Dondozo Dondozo Counters
Rock
Oblivious
R
I
W
100
Δ 10
Attack
115
Δ 60
Defense
65
Δ -80
Sp.Def
Counters

Rock
Great (3)
Walking Wake Walking Wake Counters
Rock
R
I
W
125
Δ 35
Sp.Att.
91
Δ 36
Defense
83
Δ -62
Sp.Def
Counters

Rock
Great (3)
Meloetta (Pirouette) Meloetta (Pirouette) Counters
Rock
Home
R
I
W
128
Δ 38
Attack
90
Δ 35
Defense
77
Δ -68
Sp.Def
Counters

Rock
Great (3)
Greninja (Ash) Greninja (Ash) Counters
Rock
R
I
W
153
Δ 63
Sp.Att.
67
Δ 12
Defense
71
Δ -74
Sp.Def
Counters

Rock
Great (3)
Drednaw Drednaw Counters
Rock
R
I
W
115
Δ 25
Attack
90
Δ 35
Defense
68
Δ -77
Sp.Def
Counters

Rock
Great (3)
Kingdra Kingdra Counters
Rock
DLC 1
R
I
W
95
Δ 5
Attack
95
Δ 40
Defense
95
Δ -50
Sp.Def
Counters

Rock
Great (3)
Tatsugiri (Droopy) Tatsugiri (Droopy) Counters
Rock
R
I
W
120
Δ 30
Sp.Att.
60
Δ 5
Defense
95
Δ -50
Sp.Def
Counters

Rock
Great (3)
Tatsugiri (Stretchy) Tatsugiri (Stretchy) Counters
Rock
R
I
W
120
Δ 30
Sp.Att.
60
Δ 5
Defense
95
Δ -50
Sp.Def
Counters

Rock
Great (3)
Tatsugiri Tatsugiri Counters
Rock
R
I
W
120
Δ 30
Sp.Att.
60
Δ 5
Defense
95
Δ -50
Sp.Def
Counters

Rock
Great (3)
Samurott (Hisui) Samurott (Hisui) Counters
Rock
Home
R
I
W
108
Δ 18
Attack
80
Δ 25
Defense
65
Δ -80
Sp.Def
Counters

Rock
Great (3)
Indeedee (Female) Indeedee (Female)
Own Tempo
R
I
W
95
Δ 5
Sp.Att.
65
Δ 10
Defense
105
Δ -40
Sp.Def
Great (3)
Whiscash Whiscash Counters
Rock
Oblivious
R
I
W
78
Δ -12
Attack
73
Δ 18
Defense
71
Δ -74
Sp.Def
Counters

Rock
Great (3)
Crawdaunt Crawdaunt Counters
Rock
DLC 1
R
I
W
120
Δ 30
Attack
85
Δ 30
Defense
55
Δ -90
Sp.Def
Counters

Rock
Great (3)
Greninja (Battle Bond) Greninja (Battle Bond) Counters
Rock
R
I
W
103
Δ 13
Sp.Att.
67
Δ 12
Defense
71
Δ -74
Sp.Def
Counters

Rock
Great (3)
Greninja Greninja Counters
Rock
R
I
W
103
Δ 13
Sp.Att.
67
Δ 12
Defense
71
Δ -74
Sp.Def
Counters

Rock
Great (3)
Cyclizar Cyclizar
R
I
W
95
Δ 5
Attack
65
Δ 10
Defense
65
Δ -80
Sp.Def
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Flash Fire
It powers up Fire-type moves if it's hit by one.
Heat Wave
Flamethrower
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Heat Wave
Flamethrower
Good as Gold
Gives immunity to status moves.
Confuse Ray
Sunny Day
Will-O-Wisp
Magic Bounce
Reflects status- changing moves.
Confuse Ray
Will-O-Wisp
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Confuse Ray
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Confuse Ray

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Water
Water
Counters
Rock
2 Great
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Fighting
Fighting
Counters
Rock
1 Good
Ground
Ground
Counters
Rock
1 Good
Normal
Normal
1 Good
Rock
Rock
1 Good
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
-1 Bad
Poison
Poison
-1 Bad
Grass
Grass
Counters
Rock
-2 Poor
Steel
Steel
Counters
Rock
-2 Poor
Bug
Bug
-3 Poor
Ghost
Ghost
-3 Poor
Ice
Ice
-3 Poor
Psychic
Psychic
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →