Tera Raid Chandelure Counters
Tera Raid Chandelure 5-star Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Chandelure
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Shadow Ball
|
80 | ||||||||||||||||||||||
Heat Wave
|
95 | ||||||||||||||||||||||
Confuse Ray
|
0 | ||||||||||||||||||||||
Flamethrower
|
90 | ||||||||||||||||||||||
Sunny Day
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Kommo-o
Kommo-o
Counters
Rock
Bulletproof
|
DLC 1 |
R
I
W
|
110
Δ 20
Attack |
105 Δ -40
Sp.Def
|
Counters Rock
|
Great (4) | |
| Palkia
Palkia
Counters
Rock
|
Home |
R
I
W
|
150
Δ 60
Sp.Att. |
120 Δ -25
Sp.Def
|
Counters Rock
|
Great (3) | |
| Palkia (Origin)
Palkia (Origin)
Counters
Rock
|
Home |
R
I
W
|
150
Δ 60
Sp.Att. |
120 Δ -25
Sp.Def
|
Counters Rock
|
Great (3) | |
| Ursaluna
Ursaluna
Counters
Rock
|
Home |
R
I
W
|
140
Δ 50
Attack |
80 Δ -65
Sp.Def
|
Counters Rock
|
Great (3) | |
| Ursaluna
Ursaluna
Counters
Rock
Bulletproof
|
Home |
R
I
W
|
140
Δ 50
Attack |
80 Δ -65
Sp.Def
|
Counters Rock
|
Great (3) | |
| Dondozo
Dondozo
Counters
Rock
Oblivious
|
R
I
W
|
100
Δ 10
Attack |
65 Δ -80
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Walking Wake
Walking Wake
Counters
Rock
|
R
I
W
|
125
Δ 35
Sp.Att. |
83 Δ -62
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Meloetta (Pirouette)
Meloetta (Pirouette)
Counters
Rock
|
Home |
R
I
W
|
128
Δ 38
Attack |
77 Δ -68
Sp.Def
|
Counters Rock
|
Great (3) | |
| Greninja (Ash)
Greninja (Ash)
Counters
Rock
|
R
I
W
|
153
Δ 63
Sp.Att. |
71 Δ -74
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Tatsugiri (Droopy)
Tatsugiri (Droopy)
Counters
Rock
|
R
I
W
|
120
Δ 30
Sp.Att. |
95 Δ -50
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Tatsugiri (Stretchy)
Tatsugiri (Stretchy)
Counters
Rock
|
R
I
W
|
120
Δ 30
Sp.Att. |
95 Δ -50
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Tatsugiri
Tatsugiri
Counters
Rock
|
R
I
W
|
120
Δ 30
Sp.Att. |
95 Δ -50
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Drednaw
Drednaw
Counters
Rock
|
R
I
W
|
115
Δ 25
Attack |
68 Δ -77
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Indeedee (Female)
Indeedee (Female)
Own Tempo
|
R
I
W
|
95
Δ 5
Sp.Att. |
105 Δ -40
Sp.Def
|
Great (3) | |||
| Kingdra
Kingdra
Counters
Rock
|
DLC 1 |
R
I
W
|
95
Δ 5
Attack |
95 Δ -50
Sp.Def
|
Counters Rock
|
Great (3) | |
| Samurott (Hisui)
Samurott (Hisui)
Counters
Rock
|
Home |
R
I
W
|
108
Δ 18
Attack |
65 Δ -80
Sp.Def
|
Counters Rock
|
Great (3) | |
| Whiscash
Whiscash
Counters
Rock
Oblivious
|
R
I
W
|
78
Δ -12
Attack |
71 Δ -74
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Greninja (Battle Bond)
Greninja (Battle Bond)
Counters
Rock
|
R
I
W
|
103
Δ 13
Sp.Att. |
71 Δ -74
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Greninja
Greninja
Counters
Rock
|
R
I
W
|
103
Δ 13
Sp.Att. |
71 Δ -74
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Crawdaunt
Crawdaunt
Counters
Rock
|
DLC 1 |
R
I
W
|
120
Δ 30
Attack |
55 Δ -90
Sp.Def
|
Counters Rock
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Shadow Ball
|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Heat Wave
Flamethrower
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Heat Wave
Flamethrower
|
Good as Gold |
Gives immunity to status moves. | Confuse Ray
Sunny Day
|
Magic Bounce |
Reflects status- changing moves. | Confuse Ray
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Confuse Ray
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Confuse Ray
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Water
Water
|
Counters Rock |
2 | Great | |||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Fighting
Fighting
|
Counters Rock |
1 | Good | |||
Ground
Ground
|
Counters Rock |
1 | Good | |||
Normal
Normal
|
1 | Good | ||||
Rock
Rock
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Flying
Flying
|
-1 | Bad | ||||
Poison
Poison
|
-1 | Bad | ||||
Grass
Grass
|
Counters Rock |
-2 | Poor | |||
Steel
Steel
|
Counters Rock |
-2 | Poor | |||
Bug
Bug
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.