Tera Raid Chinchou Counters
Tera Raid Chinchou Flying guide with the best counters, builds, and strategies.
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Chinchou
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Electro Ball
|
0 | ||||||||||||||||||||||
Water Gun
|
40 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Supersonic
|
0 | ||||||||||||||||||||||
Discharge
|
80 | ||||||||||||||||||||||
Water Pulse
|
60 | ||||||||||||||||||||||
Charge
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Clodsire
Clodsire
Water Absorb
|
R
I
W
|
75
Δ 37
Attack |
100 Δ 44
Sp.Def
|
Great (4) | |||
| Hydrapple Hydrapple | DLC 2 |
R
I
W
|
120
Δ 64
Sp.Att. |
80 Δ 24
Sp.Def
|
Great (4) | ||
| Exeggutor (Alola) Exeggutor (Alola) | DLC 2 |
R
I
W
|
125
Δ 69
Sp.Att. |
75 Δ 19
Sp.Def
|
Great (4) | ||
| Appletun Appletun |
R
I
W
|
85
Δ 47
Attack |
80 Δ 24
Sp.Def
|
Great (4) | |||
| Abomasnow
Abomasnow
Counters
Flying
Soundproof
|
R
I
W
|
92
Δ 54
Attack |
85 Δ 29
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Flapple Flapple |
R
I
W
|
110
Δ 72
Attack |
60 Δ 4
Sp.Def
|
Great (4) | |||
| Dipplin Dipplin | DLC 1 |
R
I
W
|
80
Δ 42
Attack |
80 Δ 24
Sp.Def
|
Great (4) | ||
| Snover
Snover
Counters
Flying
Soundproof
|
R
I
W
|
62
Δ 24
Attack |
60 Δ 4
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Wooper (Paldea)
Wooper (Paldea)
Water Absorb
|
R
I
W
|
45
Δ 7
Attack |
25 Δ -31
Sp.Def
|
Great (4) | |||
| Applin Applin |
R
I
W
|
40
Δ 2
Attack |
40 Δ -16
Sp.Def
|
Great (4) | |||
| Applin
Applin
Bulletproof
|
R
I
W
|
40
Δ 2
Attack |
40 Δ -16
Sp.Def
|
Great (4) | |||
| Baxcalibur
Baxcalibur
Counters
Flying
|
R
I
W
|
145
Δ 107
Attack |
86 Δ 30
Sp.Def
|
Counters Flying
|
Great (3) | ||
| Kommo-o
Kommo-o
Soundproof
|
DLC 1 |
R
I
W
|
110
Δ 72
Attack |
105 Δ 49
Sp.Def
|
Great (3) | ||
| Gastrodon
Gastrodon
Storm Drain
|
R
I
W
|
83
Δ 45
Attack |
82 Δ 26
Sp.Def
|
Great (3) | |||
| Abomasnow
Abomasnow
Counters
Flying
|
R
I
W
|
92
Δ 54
Attack |
85 Δ 29
Sp.Def
|
Counters Flying
|
Great (3) | ||
| Arctibax
Arctibax
Counters
Flying
|
R
I
W
|
95
Δ 57
Attack |
65 Δ 9
Sp.Def
|
Counters Flying
|
Great (3) | ||
| Cacturne
Cacturne
Water Absorb
|
R
I
W
|
115
Δ 77
Attack |
60 Δ 4
Sp.Def
|
Great (3) | |||
| Quagsire
Quagsire
Water Absorb
|
R
I
W
|
85
Δ 47
Attack |
65 Δ 9
Sp.Def
|
Great (3) | |||
| Lilligant
Lilligant
Own Tempo
|
R
I
W
|
110
Δ 54
Sp.Att. |
75 Δ 19
Sp.Def
|
Great (3) | |||
| Electrode (Hisui)
Electrode (Hisui)
Electric no effect on ChinchouSoundproof
|
Home |
R
I
W
|
80
Δ 24
Sp.Att. |
80 Δ 24
Sp.Def
|
Electric no effect on Chinchou |
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Electro Ball
Discharge
|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Electro Ball
Discharge
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Electro Ball
Discharge
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Electro Ball
Discharge
|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Water Gun
Water Pulse
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Water Gun
Water Pulse
|
Water Absorb |
Restores HP if hit by a Water-type move. | Water Gun
Water Pulse
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Supersonic
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
Supersonic
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Supersonic
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Supersonic
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Supersonic
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
2 | Great | ||||
Grass
Grass
|
1 | Good | ||||
Ice
Ice
|
Counters Flying |
1 | Good | |||
Dark
Dark
|
0 | Neutral | ||||
Electric
Electric
|
⚠️Chinchou is immune to Electric because of Volt Absorb |
0 | Neutral | |||
Fairy
Fairy
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Steel
Steel
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Fighting
Fighting
|
-1 | Bad | ||||
Rock
Rock
|
Counters Flying |
-2 | Poor | |||
Fire
Fire
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.