Tera Raid Chinchou Counters

Tera Raid Chinchou 1-star Psychic guide with the best counters, builds, and strategies.

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Chinchou
LampiLoupioチョンチー초라기灯笼鱼

Electric
Water

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Electro Ball
0
Water Gun
40
Thunder Wave
0
Supersonic
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Volt Absorb
Restores HP if hit by an Electric-type move. Yes
Illuminate
Raises the likelihood of meeting wild Pokémon. Yes
Water Absorb

(Hidden Ability)
Restores HP if hit by a Water-type move. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 75 38 38 56 56 67

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Clodsire Clodsire
Water Absorb
R
I
W
75
Δ 37
Attack
100
Δ 44
Sp.Def
Great (4)
Hydrapple Hydrapple
DLC 2
R
I
W
120
Δ 64
Sp.Att.
80
Δ 24
Sp.Def
Great (4)
Exeggutor (Alola) Exeggutor (Alola)
DLC 2
R
I
W
125
Δ 69
Sp.Att.
75
Δ 19
Sp.Def
Great (4)
Gastrodon Gastrodon
Storm Drain
R
I
W
83
Δ 45
Attack
82
Δ 26
Sp.Def
Great (4)
Appletun Appletun
R
I
W
85
Δ 47
Attack
80
Δ 24
Sp.Def
Great (4)
Cacturne Cacturne Counters
Psychic
Water Absorb
R
I
W
115
Δ 77
Attack
60
Δ 4
Sp.Def
Counters

Psychic
Great (4)
Quagsire Quagsire
Water Absorb
R
I
W
85
Δ 47
Attack
65
Δ 9
Sp.Def
Great (4)
Flapple Flapple
R
I
W
110
Δ 72
Attack
60
Δ 4
Sp.Def
Great (4)
Dipplin Dipplin
DLC 1
R
I
W
80
Δ 42
Attack
80
Δ 24
Sp.Def
Great (4)
Wooper (Paldea) Wooper (Paldea)
Water Absorb
R
I
W
45
Δ 7
Attack
25
Δ -31
Sp.Def
Great (4)
Wooper Wooper
Water Absorb
R
I
W
45
Δ 7
Attack
25
Δ -31
Sp.Def
Great (4)
Applin Applin
R
I
W
40
Δ 2
Attack
40
Δ -16
Sp.Def
Great (4)
Applin Applin
Bulletproof
R
I
W
40
Δ 2
Attack
40
Δ -16
Sp.Def
Great (4)
Giratina Giratina Counters
Psychic
Home
R
I
W
100
Δ 62
Attack
120
Δ 64
Sp.Def
Counters

Psychic
Great (3)
Giratina (Origin) Giratina (Origin) Counters
Psychic
Home
R
I
W
120
Δ 82
Attack
100
Δ 44
Sp.Def
Counters

Psychic
Great (3)
Roaring Moon Roaring Moon Counters
Psychic
R
I
W
139
Δ 101
Attack
101
Δ 45
Sp.Def
Counters

Psychic
Great (3)
Brute Bonnet Brute Bonnet Counters
Psychic
R
I
W
127
Δ 89
Attack
99
Δ 43
Sp.Def
Counters

Psychic
Great (3)
Zarude Zarude Counters
Psychic
Home
R
I
W
120
Δ 82
Attack
95
Δ 39
Sp.Def
Counters

Psychic
Great (3)
Wo-Chien Wo-Chien Counters
Psychic
R
I
W
85
Δ 47
Attack
135
Δ 79
Sp.Def
Counters

Psychic
Great (3)
Kommo-o Kommo-o
Bulletproof
DLC 1
R
I
W
110
Δ 72
Attack
105
Δ 49
Sp.Def
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Electro Ball
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Electro Ball
Motor Drive
Raises Speed if hit by an Electric-type move.
Electro Ball
Volt Absorb
Restores HP if hit by an Electric-type move.
Electro Ball
Dry Skin
Reduces HP if it is hot. Water restores HP.
Water Gun
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Water Gun
Water Absorb
Restores HP if hit by a Water-type move.
Water Gun
Good as Gold
Gives immunity to status moves.
Thunder Wave
Supersonic
Magic Bounce
Reflects status- changing moves.
Thunder Wave
Supersonic
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Supersonic
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Supersonic
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Supersonic

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dragon
Dragon
2 Great
Grass
Grass
2 Great
Bug
Bug
Counters
Psychic
1 Good
Dark
Dark
Counters
Psychic
1 Good
Ghost
Ghost
Counters
Psychic
1 Good
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Steel
Steel
0 Neutral
Fighting
Fighting
-1 Bad
Ground
Ground
-1 Bad
Psychic
Psychic
-1 Bad
Water
Water
-2 Poor
Fire
Fire
-3 Poor
Flying
Flying
-3 Poor
Rock
Rock
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →