Tera Raid Chinchou Counters

Tera Raid Chinchou 1-star Rock guide with the best counters, builds, and strategies.

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Chinchou
LampiLoupioチョンチー초라기灯笼鱼

Electric
Water

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Electro Ball
0
Water Gun
40
Thunder Wave
0
Supersonic
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Volt Absorb
Restores HP if hit by an Electric-type move. Yes
Illuminate
Raises the likelihood of meeting wild Pokémon. Yes
Water Absorb

(Hidden Ability)
Restores HP if hit by a Water-type move. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 75 38 38 56 56 67

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Clodsire Clodsire Counters
Rock
Water Absorb
R
I
W
75
Δ 37
Attack
100
Δ 44
Sp.Def
Counters

Rock
Xcellent (5)
Hydrapple Hydrapple Counters
Rock
DLC 2
R
I
W
120
Δ 64
Sp.Att.
80
Δ 24
Sp.Def
Counters

Rock
Xcellent (5)
Exeggutor (Alola) Exeggutor (Alola) Counters
Rock
DLC 2
R
I
W
125
Δ 69
Sp.Att.
75
Δ 19
Sp.Def
Counters

Rock
Xcellent (5)
Gastrodon Gastrodon Counters
Rock
Storm Drain
R
I
W
83
Δ 45
Attack
82
Δ 26
Sp.Def
Counters

Rock
Xcellent (5)
Appletun Appletun Counters
Rock
R
I
W
85
Δ 47
Attack
80
Δ 24
Sp.Def
Counters

Rock
Xcellent (5)
Quagsire Quagsire Counters
Rock
Water Absorb
R
I
W
85
Δ 47
Attack
65
Δ 9
Sp.Def
Counters

Rock
Xcellent (5)
Flapple Flapple Counters
Rock
R
I
W
110
Δ 72
Attack
60
Δ 4
Sp.Def
Counters

Rock
Xcellent (5)
Dipplin Dipplin Counters
Rock
DLC 1
R
I
W
80
Δ 42
Attack
80
Δ 24
Sp.Def
Counters

Rock
Xcellent (5)
Wooper (Paldea) Wooper (Paldea) Counters
Rock
Water Absorb
R
I
W
45
Δ 7
Attack
25
Δ -31
Sp.Def
Counters

Rock
Xcellent (5)
Wooper Wooper Counters
Rock
Water Absorb
R
I
W
45
Δ 7
Attack
25
Δ -31
Sp.Def
Counters

Rock
Xcellent (5)
Applin Applin Counters
Rock
R
I
W
40
Δ 2
Attack
40
Δ -16
Sp.Def
Counters

Rock
Xcellent (5)
Applin Applin Counters
Rock
Bulletproof
R
I
W
40
Δ 2
Attack
40
Δ -16
Sp.Def
Counters

Rock
Xcellent (5)
Kommo-o Kommo-o Counters
Rock
Bulletproof
DLC 1
R
I
W
110
Δ 72
Attack
105
Δ 49
Sp.Def
Counters

Rock
Great (4)
Kommo-o Kommo-o Counters
Rock
Soundproof
DLC 1
R
I
W
110
Δ 72
Attack
105
Δ 49
Sp.Def
Counters

Rock
Great (4)
Chesnaught Chesnaught Counters
Rock
Bulletproof
Home
R
I
W
107
Δ 69
Attack
75
Δ 19
Sp.Def
Counters

Rock
Great (4)
Chesnaught Chesnaught Counters
Rock
Bulletproof
R
I
W
107
Δ 69
Attack
75
Δ 19
Sp.Def
Counters

Rock
Great (4)
Abomasnow Abomasnow Counters
Rock
Soundproof
R
I
W
92
Δ 54
Attack
85
Δ 29
Sp.Def
Counters

Rock
Great (4)
Whiscash Whiscash Counters
Rock
Oblivious
R
I
W
78
Δ 40
Attack
71
Δ 15
Sp.Def
Counters

Rock
Great (4)
Ludicolo Ludicolo Counters
Rock
Own Tempo
DLC 1
R
I
W
90
Δ 34
Sp.Att.
100
Δ 44
Sp.Def
Counters

Rock
Great (4)
Cacturne Cacturne Counters
Rock
Water Absorb
R
I
W
115
Δ 77
Attack
60
Δ 4
Sp.Def
Counters

Rock
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Electro Ball
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Electro Ball
Motor Drive
Raises Speed if hit by an Electric-type move.
Electro Ball
Volt Absorb
Restores HP if hit by an Electric-type move.
Electro Ball
Dry Skin
Reduces HP if it is hot. Water restores HP.
Water Gun
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Water Gun
Water Absorb
Restores HP if hit by a Water-type move.
Water Gun
Good as Gold
Gives immunity to status moves.
Thunder Wave
Supersonic
Magic Bounce
Reflects status- changing moves.
Thunder Wave
Supersonic
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Supersonic
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Supersonic
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Supersonic

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Grass
Grass
Counters
Rock
3 Great
Dragon
Dragon
2 Great
Fighting
Fighting
Counters
Rock
1 Good
Steel
Steel
Counters
Rock
1 Good
Bug
Bug
0 Neutral
Dark
Dark
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Ghost
Ghost
0 Neutral
Ground
Ground
Counters
Rock
0 Neutral
Ice
Ice
0 Neutral
Psychic
Psychic
0 Neutral
Normal
Normal
-1 Bad
Poison
Poison
-1 Bad
Water
Water
Counters
Rock
-1 Bad
Rock
Rock
-3 Poor
Fire
Fire
-4 Poor
Flying
Flying
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →