Tera Raid Clauncher Counters
Tera Raid Clauncher 2-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Clauncher
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aqua Jet
|
40 | ||||||||||||||||||||||
Smack Down
|
50 | ||||||||||||||||||||||
Thief
|
60 | ||||||||||||||||||||||
Flail
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Chesnaught
Chesnaught
Counters
Water
|
Home |
R
I
W
|
107
Δ 45
Attack |
122 Δ 69
Defense
|
Counters Water
|
Great (4) | |
| Chesnaught
Chesnaught
Counters
Water
|
R
I
W
|
107
Δ 45
Attack |
122 Δ 69
Defense
|
Counters Water
|
Great (4) | ||
| Decidueye (Hisui)
Decidueye (Hisui)
Counters
Water
|
Home |
R
I
W
|
112
Δ 50
Attack |
80 Δ 27
Defense
|
Counters Water
|
Great (4) | |
| Poliwrath
Poliwrath
Water Absorb
|
DLC 1 |
R
I
W
|
95
Δ 33
Attack |
95 Δ 42
Defense
|
Great (4) | ||
| Breloom
Breloom
Counters
Water
|
R
I
W
|
130
Δ 68
Attack |
80 Δ 27
Defense
|
Counters Water
|
Great (4) | ||
| Lucario Lucario |
R
I
W
|
115
Δ 52
Sp.Att. |
70 Δ 17
Defense
|
Great (4) | |||
| Toxicroak
Toxicroak
Dry Skin
|
R
I
W
|
106
Δ 44
Attack |
65 Δ 12
Defense
|
Great (4) | |||
| Lilligant (Hisui)
Lilligant (Hisui)
Counters
Water
|
Home |
R
I
W
|
105
Δ 43
Attack |
75 Δ 22
Defense
|
Counters Water
|
Great (4) | |
| Cacturne
Cacturne
Counters
Water
Water Absorb
|
R
I
W
|
115
Δ 53
Attack |
60 Δ 7
Defense
|
Counters Water
|
Great (4) | ||
| Croagunk
Croagunk
Dry Skin
|
R
I
W
|
61
Δ -1
Attack |
40 Δ -13
Defense
|
Great (4) | |||
| Iron Hands
Iron Hands
Counters
Water
|
R
I
W
|
140
Δ 78
Attack |
108 Δ 55
Defense
|
Counters Water
|
Great (3) | ||
| Dialga Dialga | Home |
R
I
W
|
150
Δ 87
Sp.Att. |
120 Δ 67
Defense
|
Great (3) | ||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 87
Sp.Att. |
120 Δ 67
Defense
|
Great (3) | ||
| Kingambit Kingambit |
R
I
W
|
135
Δ 73
Attack |
120 Δ 67
Defense
|
Great (3) | |||
| Koraidon Koraidon |
R
I
W
|
135
Δ 73
Attack |
115 Δ 62
Defense
|
Great (3) | |||
| Archaludon Archaludon | DLC 2 |
R
I
W
|
125
Δ 62
Sp.Att. |
130 Δ 77
Defense
|
Great (3) | ||
| Brute Bonnet
Brute Bonnet
Counters
Water
|
R
I
W
|
127
Δ 65
Attack |
99 Δ 46
Defense
|
Counters Water
|
Great (3) | ||
| Hydrapple
Hydrapple
Counters
Water
|
DLC 2 |
R
I
W
|
120
Δ 57
Sp.Att. |
110 Δ 57
Defense
|
Counters Water
|
Great (3) | |
| Urshifu Urshifu | Home |
R
I
W
|
130
Δ 68
Attack |
100 Δ 47
Defense
|
Great (3) | ||
| Urshifu (Rapid Strike) Urshifu (Rapid Strike) | Home |
R
I
W
|
130
Δ 68
Attack |
100 Δ 47
Defense
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Aqua Jet
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Aqua Jet
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Aqua Jet
|
Water Absorb |
Restores HP if hit by a Water-type move. | Aqua Jet
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fighting
Fighting
|
2 | Great | ||||
Grass
Grass
|
Counters Water |
2 | Great | |||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
Counters Water |
1 | Good | |||
Fairy
Fairy
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Ground
Ground
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Ice
Ice
|
-4 | Poor | ||||
Fire
Fire
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.