Tera Raid Cleffa Counters
Tera Raid Cleffa 1-star Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Cleffa
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Disarming Voice
|
40 | ||||||||||||||||||||||
Sing
|
0 | ||||||||||||||||||||||
Encore
|
0 | ||||||||||||||||||||||
Sweet Kiss
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Bastiodon
Bastiodon
Counters
Rock
Soundproof
|
DLC 2 |
R
I
W
|
52
Δ 24
Attack |
138 Δ 93
Sp.Def
|
Counters Rock
|
Great (4) | |
| Shieldon
Shieldon
Counters
Rock
Soundproof
|
DLC 2 |
R
I
W
|
42
Δ 14
Attack |
88 Δ 43
Sp.Def
|
Counters Rock
|
Great (4) | |
| Heatran
Heatran
Counters
Rock
|
Home |
R
I
W
|
130
Δ 75
Sp.Att. |
106 Δ 61
Sp.Def
|
Counters Rock
|
Great (3) | |
| Hatterene
Hatterene
Magic Bounce
|
R
I
W
|
136
Δ 81
Sp.Att. |
103 Δ 58
Sp.Def
|
Great (3) | |||
| Abomasnow
Abomasnow
Counters
Rock
Soundproof
|
R
I
W
|
92
Δ 64
Attack |
85 Δ 40
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Revavroom
Revavroom
Counters
Rock
|
R
I
W
|
119
Δ 91
Attack |
67 Δ 22
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Tinkaton
Tinkaton
Counters
Rock
Own Tempo
|
R
I
W
|
75
Δ 47
Attack |
105 Δ 60
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Espeon
Espeon
Magic Bounce
|
R
I
W
|
130
Δ 75
Sp.Att. |
95 Δ 50
Sp.Def
|
Great (3) | |||
| Scovillain
Scovillain
Counters
Rock
Insomnia
|
R
I
W
|
108
Δ 80
Attack |
65 Δ 20
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Salazzle (Totem)
Salazzle (Totem)
Oblivious
|
R
I
W
|
111
Δ 56
Sp.Att. |
60 Δ 15
Sp.Def
|
Great (3) | |||
| Salazzle
Salazzle
Oblivious
|
R
I
W
|
111
Δ 56
Sp.Att. |
60 Δ 15
Sp.Def
|
Great (3) | |||
| Tinkatuff
Tinkatuff
Counters
Rock
Own Tempo
|
R
I
W
|
55
Δ 27
Attack |
82 Δ 37
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Electrode (Hisui)
Electrode (Hisui)
Counters
Rock
Soundproof
|
Home |
R
I
W
|
80
Δ 25
Sp.Att. |
80 Δ 35
Sp.Def
|
Counters Rock
|
Great (3) | |
| Hattrem
Hattrem
Magic Bounce
|
R
I
W
|
86
Δ 31
Sp.Att. |
73 Δ 28
Sp.Def
|
Great (3) | |||
| Snover
Snover
Counters
Rock
Soundproof
|
R
I
W
|
62
Δ 34
Attack |
60 Δ 15
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Numel
Numel
Counters
Rock
Oblivious
|
R
I
W
|
60
Δ 32
Attack |
45 Δ 0
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Numel
Numel
Counters
Rock
Own Tempo
|
R
I
W
|
60
Δ 32
Attack |
45 Δ 0
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Varoom
Varoom
Counters
Rock
|
R
I
W
|
70
Δ 42
Attack |
45 Δ 0
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Tinkatink
Tinkatink
Counters
Rock
Own Tempo
|
R
I
W
|
45
Δ 17
Attack |
64 Δ 19
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Salandit
Salandit
Oblivious
|
R
I
W
|
71
Δ 16
Sp.Att. |
40 Δ -5
Sp.Def
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Disarming Voice
Sing
|
Good as Gold |
Gives immunity to status moves. | Sing
Encore
Sweet Kiss
|
Insomnia |
Prevents the Pokémon from falling asleep. | Sing
|
Magic Bounce |
Reflects status- changing moves. | Sing
Encore
Sweet Kiss
|
Sweet Veil |
Prevents the Pokémon and its allies from falling asleep. | Sing
|
Vital Spirit |
The Pokémon is full of vitality, and that prevents it from falling asleep. | Sing
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Sweet Kiss
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Sweet Kiss
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
Counters Rock |
2 | Great | |||
Grass
Grass
|
Counters Rock |
1 | Good | |||
Ground
Ground
|
Counters Rock |
1 | Good | |||
Water
Water
|
Counters Rock |
1 | Good | |||
Bug
Bug
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Flying
Flying
|
-1 | Bad | ||||
Normal
Normal
|
-1 | Bad | ||||
Fighting
Fighting
|
Counters Rock |
-2 | Poor | |||
Dark
Dark
|
-3 | Poor | ||||
Dragon
Dragon
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.