Tera Raid Clodsire Counters
Tera Raid Clodsire 6-star Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Clodsire
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Earthquake
|
100 | ||||||||||||||||||||||
Poison Jab
|
80 | ||||||||||||||||||||||
Megahorn
|
120 | ||||||||||||||||||||||
Yawn
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Corviknight
Corviknight
Counters
Rock
|
R
I
W
|
87
Δ 27
Attack |
105 Δ 30
Defense
|
Counters Rock
|
Xcellent (7) | ||
| Skarmory
Skarmory
Counters
Rock
|
DLC 2 |
R
I
W
|
80
Δ 20
Attack |
140 Δ 65
Defense
|
Counters Rock
|
Xcellent (7) | |
| Orthworm
Orthworm
Counters
Rock
Earth Eater
|
R
I
W
|
85
Δ 25
Attack |
145 Δ 70
Defense
|
Counters Rock
|
Xcellent (6) | ||
| Landorus (Therian)
Landorus (Therian)
Counters
Rock
|
Home |
R
I
W
|
145
Δ 85
Attack |
90 Δ 15
Defense
|
Counters Rock
|
Xcellent (5) | |
| Zapdos (Galar)
Zapdos (Galar)
Counters
Rock
|
Home |
R
I
W
|
125
Δ 65
Attack |
90 Δ 15
Defense
|
Counters Rock
|
Xcellent (5) | |
| Landorus
Landorus
Counters
Rock
|
Home |
R
I
W
|
125
Δ 65
Attack |
90 Δ 15
Defense
|
Counters Rock
|
Xcellent (5) | |
| Gliscor
Gliscor
Counters
Rock
|
DLC 1 |
R
I
W
|
95
Δ 35
Attack |
125 Δ 50
Defense
|
Counters Rock
|
Xcellent (5) | |
| Drifblim Drifblim |
R
I
W
|
80
Δ 20
Attack |
44 Δ -31
Defense
|
Xcellent (5) | |||
| Bronzong
Bronzong
Counters
Rock
Levitate
|
R
I
W
|
89
Δ 29
Attack |
116 Δ 41
Defense
|
Counters Rock
|
Xcellent (5) | ||
| Flamigo
Flamigo
Counters
Rock
|
R
I
W
|
115
Δ 55
Attack |
74 Δ -1
Defense
|
Counters Rock
|
Xcellent (5) | ||
| Hawlucha
Hawlucha
Counters
Rock
|
R
I
W
|
92
Δ 32
Attack |
75 Δ 0
Defense
|
Counters Rock
|
Xcellent (5) | ||
| Gligar
Gligar
Counters
Rock
|
DLC 1 |
R
I
W
|
75
Δ 15
Attack |
105 Δ 30
Defense
|
Counters Rock
|
Xcellent (5) | |
| Oricorio (Sensu) Oricorio (Sensu) |
R
I
W
|
98
Δ -2
Sp.Att. |
70 Δ -5
Defense
|
Xcellent (5) | |||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 60
Attack |
100 Δ 25
Defense
|
Great (4) | ||
| Forretress
Forretress
Counters
Rock
|
R
I
W
|
90
Δ 30
Attack |
140 Δ 65
Defense
|
Counters Rock
|
Great (4) | ||
| Annihilape
Annihilape
Counters
Rock
|
R
I
W
|
115
Δ 55
Attack |
80 Δ 5
Defense
|
Counters Rock
|
Great (4) | ||
| Scizor
Scizor
Counters
Rock
|
R
I
W
|
130
Δ 70
Attack |
100 Δ 25
Defense
|
Counters Rock
|
Great (4) | ||
| Golurk
Golurk
Counters
Rock
|
DLC 2 |
R
I
W
|
124
Δ 64
Attack |
80 Δ 5
Defense
|
Counters Rock
|
Great (4) | |
| Moltres Moltres | Home |
R
I
W
|
125
Δ 25
Sp.Att. |
90 Δ 15
Defense
|
Great (4) | ||
| Weezing
Weezing
Levitate
|
DLC 1 |
R
I
W
|
90
Δ 30
Attack |
120 Δ 45
Defense
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
|
Good as Gold |
Gives immunity to status moves. | Yawn
|
Magic Bounce |
Reflects status- changing moves. | Yawn
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fighting
Fighting
|
Counters Rock |
2 | Great | |||
Flying
Flying
|
2 | Great | ||||
Ghost
Ghost
|
2 | Great | ||||
Ground
Ground
|
Counters Rock |
2 | Great | |||
Bug
Bug
|
1 | Good | ||||
Steel
Steel
|
Counters Rock |
1 | Good | |||
Dragon
Dragon
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
-1 | Bad | ||||
Water
Water
|
⚠️Clodsire is immune to Water because of Water Absorb |
-1 | Bad | |||
Fairy
Fairy
|
-2 | Poor | ||||
Poison
Poison
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Electric
Electric
|
-3 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Grass
Grass
|
Counters Rock |
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.