Tera Raid Conkeldurr Counters
Tera Raid Conkeldurr Dark guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Conkeldurr
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hammer Arm
|
100 | ||||||||||||||||||||||
Stone Edge
|
100 | ||||||||||||||||||||||
Superpower
|
120 | ||||||||||||||||||||||
Scary Face
|
0 | ||||||||||||||||||||||
Bulk Up
|
0 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Close Combat
|
120 | ||||||||||||||||||||||
Mach Punch
|
40 | ||||||||||||||||||||||
Slam
|
80 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Annihilape
Annihilape
Counters
Dark
|
R
I
W
|
115
Δ 20
Attack |
80 Δ -60
Defense
|
Counters Dark
|
Xcellent (6) | ||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 68
Sp.Att. |
95 Δ -45
Defense
|
Xcellent (5) | |||
| Palossand Palossand |
R
I
W
|
100
Δ 35
Sp.Att. |
110 Δ -30
Defense
|
Xcellent (5) | |||
| Golurk Golurk | DLC 2 |
R
I
W
|
124
Δ 29
Attack |
80 Δ -60
Defense
|
Xcellent (5) | ||
| Flutter Mane
Flutter Mane
Counters
Dark
|
R
I
W
|
135
Δ 70
Sp.Att. |
55 Δ -85
Defense
|
Counters Dark
|
Xcellent (5) | ||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 35
Sp.Att. |
120 Δ -20
Defense
|
Great (4) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 55
Sp.Att. |
100 Δ -40
Defense
|
Great (4) | ||
| Calyrex (Shadow) Calyrex (Shadow) | Home |
R
I
W
|
165
Δ 100
Sp.Att. |
80 Δ -60
Defense
|
Great (4) | ||
| Pecharunt Pecharunt | DLC 2 |
R
I
W
|
88
Δ 23
Sp.Att. |
160 Δ 20
Defense
|
Great (4) | ||
| Spectrier Spectrier | Home |
R
I
W
|
145
Δ 80
Sp.Att. |
60 Δ -80
Defense
|
Great (4) | ||
| Kommo-o
Kommo-o
Counters
Dark
Bulletproof
|
DLC 1 |
R
I
W
|
100
Δ 35
Sp.Att. |
125 Δ -15
Defense
|
Counters Dark
|
Great (4) | |
| Sinistcha Sinistcha | DLC 1 |
R
I
W
|
121
Δ 56
Sp.Att. |
106 Δ -34
Defense
|
Great (4) | ||
| Hoopa Hoopa | Home |
R
I
W
|
150
Δ 85
Sp.Att. |
60 Δ -80
Defense
|
Great (4) | ||
| Hatterene
Hatterene
Counters
Dark
Magic Bounce
|
R
I
W
|
136
Δ 71
Sp.Att. |
95 Δ -45
Defense
|
Counters Dark
|
Great (4) | ||
| Chesnaught
Chesnaught
Counters
Dark
Bulletproof
|
Home |
R
I
W
|
107
Δ 12
Attack |
122 Δ -18
Defense
|
Counters Dark
|
Great (4) | |
| Chesnaught
Chesnaught
Counters
Dark
Bulletproof
|
R
I
W
|
107
Δ 12
Attack |
122 Δ -18
Defense
|
Counters Dark
|
Great (4) | ||
| Basculegion Basculegion | Home |
R
I
W
|
112
Δ 17
Attack |
65 Δ -75
Defense
|
Great (4) | ||
| Dragapult Dragapult |
R
I
W
|
120
Δ 25
Attack |
75 Δ -65
Defense
|
Great (4) | |||
| Polteageist Polteageist |
R
I
W
|
134
Δ 69
Sp.Att. |
65 Δ -75
Defense
|
Great (4) | |||
| Decidueye Decidueye |
R
I
W
|
100
Δ 35
Sp.Att. |
75 Δ -65
Defense
|
Great (4) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Hammer Arm
Superpower
Close Combat
Mach Punch
|
Good as Gold |
Gives immunity to status moves. | Scary Face
|
Magic Bounce |
Reflects status- changing moves. | Scary Face
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Mach Punch
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
3 | Great | ||||
Fairy
Fairy
|
Counters Dark |
2 | Great | |||
Fighting
Fighting
|
Counters Dark |
2 | Great | |||
Ground
Ground
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Bug
Bug
|
Counters Dark |
-1 | Bad | |||
Psychic
Psychic
|
-1 | Bad | ||||
Steel
Steel
|
-1 | Bad | ||||
Flying
Flying
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Dark
Dark
|
-4 | Poor | ||||
Ice
Ice
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.