Tera Raid Corviknight Counters
Tera Raid Corviknight 5-star Grass guide with the best counters, builds, and strategies.
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Corviknight
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Scary Face
|
0 | ||||||||||||||||||||||
Drill Peck
|
80 | ||||||||||||||||||||||
Steel Wing
|
70 | ||||||||||||||||||||||
Brave Bird
|
120 | ||||||||||||||||||||||
Hone Claws
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Grass
|
Home |
R
I
W
|
130
Δ 45
Sp.Att. |
106 Δ 19
Defense
|
Counters Grass
|
Great (4) | |
| Magnezone Magnezone |
R
I
W
|
130
Δ 45
Sp.Att. |
115 Δ 28
Defense
|
Great (4) | |||
| Magneton Magneton |
R
I
W
|
120
Δ 35
Sp.Att. |
95 Δ 8
Defense
|
Great (4) | |||
| Rotom (Heat)
Rotom (Heat)
Counters
Grass
|
R
I
W
|
105
Δ 20
Sp.Att. |
107 Δ 20
Defense
|
Counters Grass
|
Great (4) | ||
| Volcanion
Volcanion
Counters
Grass
|
Home |
R
I
W
|
130
Δ 45
Sp.Att. |
120 Δ 33
Defense
|
Counters Grass
|
Great (3) | |
| Zapdos
Zapdos
Counters
Grass
|
Home |
R
I
W
|
125
Δ 40
Sp.Att. |
85 Δ -2
Defense
|
Counters Grass
|
Great (3) | |
| Thundurus (Therian)
Thundurus (Therian)
Counters
Grass
|
Home |
R
I
W
|
145
Δ 60
Sp.Att. |
70 Δ -17
Defense
|
Counters Grass
|
Great (3) | |
| Empoleon Empoleon | DLC 1 |
R
I
W
|
111
Δ 26
Sp.Att. |
88 Δ 1
Defense
|
Great (3) | ||
| Thundurus
Thundurus
Counters
Grass
|
Home |
R
I
W
|
125
Δ 40
Sp.Att. |
70 Δ -17
Defense
|
Counters Grass
|
Great (3) | |
| Corviknight
Corviknight
Counters
Grass
|
R
I
W
|
87
Δ -18
Attack |
105 Δ 18
Defense
|
Counters Grass
|
Great (3) | ||
| Revavroom
Revavroom
Counters
Grass
|
R
I
W
|
119
Δ 14
Attack |
90 Δ 3
Defense
|
Counters Grass
|
Great (3) | ||
| Skarmory
Skarmory
Counters
Grass
|
DLC 2 |
R
I
W
|
80
Δ -25
Attack |
140 Δ 53
Defense
|
Counters Grass
|
Great (3) | |
| Rotom (Fan)
Rotom (Fan)
Counters
Grass
|
R
I
W
|
105
Δ 20
Sp.Att. |
107 Δ 20
Defense
|
Counters Grass
|
Great (3) | ||
| Rotom (Wash) Rotom (Wash) |
R
I
W
|
105
Δ 20
Sp.Att. |
107 Δ 20
Defense
|
Great (3) | |||
| Toxtricity
Toxtricity
Counters
Grass
|
R
I
W
|
114
Δ 29
Sp.Att. |
70 Δ -17
Defense
|
Counters Grass
|
Great (3) | ||
| Toxtricity (Low Key)
Toxtricity (Low Key)
Counters
Grass
|
R
I
W
|
114
Δ 29
Sp.Att. |
70 Δ -17
Defense
|
Counters Grass
|
Great (3) | ||
| Lanturn Lanturn | DLC 1 |
R
I
W
|
76
Δ -9
Sp.Att. |
58 Δ -29
Defense
|
Great (3) | ||
| Oricorio (Pom Pom)
Oricorio (Pom Pom)
Counters
Grass
|
R
I
W
|
98
Δ 13
Sp.Att. |
70 Δ -17
Defense
|
Counters Grass
|
Great (3) | ||
| Kilowattrel
Kilowattrel
Counters
Grass
|
R
I
W
|
105
Δ 20
Sp.Att. |
60 Δ -27
Defense
|
Counters Grass
|
Great (3) | ||
| Dialga Dialga | Home |
R
I
W
|
150
Δ 65
Sp.Att. |
120 Δ 33
Defense
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Scary Face
|
Magic Bounce |
Reflects status- changing moves. | Scary Face
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
Counters Grass |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Electric
Electric
|
1 | Good | ||||
Flying
Flying
|
Counters Grass |
1 | Good | |||
Poison
Poison
|
Counters Grass |
1 | Good | |||
Dark
Dark
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Ground
Ground
|
-1 | Bad | ||||
Bug
Bug
|
Counters Grass |
-2 | Poor | |||
Ice
Ice
|
Counters Grass |
-2 | Poor | |||
Rock
Rock
|
-2 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Grass
Grass
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.