Tera Raid Corviknight Counters
Tera Raid Corviknight Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Corviknight
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Iron Head
|
80 | ||||||||||||||||||||||
Drill Peck
|
80 | ||||||||||||||||||||||
Body Press
|
80 | ||||||||||||||||||||||
Hone Claws
|
0 | ||||||||||||||||||||||
Tailwind
|
0 | ||||||||||||||||||||||
Scary Face
|
0 | ||||||||||||||||||||||
Steel Wing
|
70 | ||||||||||||||||||||||
Brave Bird
|
120 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Gholdengo
Gholdengo
Counters
Rock
|
R
I
W
|
133
Δ 48
Sp.Att. |
95 Δ 8
Defense
|
Counters Rock
|
Xcellent (5) | ||
| Basculegion
Basculegion
Counters
Rock
|
Home |
R
I
W
|
112
Δ 7
Attack |
65 Δ -22
Defense
|
Counters Rock
|
Great (4) | |
| Rotom (Wash)
Rotom (Wash)
Counters
Rock
|
R
I
W
|
105
Δ 20
Sp.Att. |
107 Δ 20
Defense
|
Counters Rock
|
Great (4) | ||
| Lanturn
Lanturn
Counters
Rock
|
DLC 1 |
R
I
W
|
76
Δ -9
Sp.Att. |
58 Δ -29
Defense
|
Counters Rock
|
Great (4) | |
| Rotom Rotom |
R
I
W
|
95
Δ 10
Sp.Att. |
77 Δ -10
Defense
|
Great (4) | |||
| Ursaluna
Ursaluna
Counters
Rock
Bulletproof
|
Home |
R
I
W
|
140
Δ 35
Attack |
105 Δ 18
Defense
|
Counters Rock
|
Great (3) | |
| Volcanion
Volcanion
Counters
Rock
|
Home |
R
I
W
|
130
Δ 45
Sp.Att. |
120 Δ 33
Defense
|
Counters Rock
|
Great (3) | |
| Metagross
Metagross
Counters
Rock
|
DLC 2 |
R
I
W
|
135
Δ 30
Attack |
130 Δ 43
Defense
|
Counters Rock
|
Great (3) | |
| Skeledirge Skeledirge |
R
I
W
|
110
Δ 25
Sp.Att. |
100 Δ 13
Defense
|
Great (3) | |||
| Iron Crown
Iron Crown
Counters
Rock
|
DLC 2 |
R
I
W
|
122
Δ 37
Sp.Att. |
100 Δ 13
Defense
|
Counters Rock
|
Great (3) | |
| Slowbro
Slowbro
Counters
Rock
|
R
I
W
|
100
Δ 15
Sp.Att. |
110 Δ 23
Defense
|
Counters Rock
|
Great (3) | ||
| Sandy Shocks
Sandy Shocks
Counters
Rock
|
R
I
W
|
121
Δ 36
Sp.Att. |
97 Δ 10
Defense
|
Counters Rock
|
Great (3) | ||
| Zapdos Zapdos | Home |
R
I
W
|
125
Δ 40
Sp.Att. |
85 Δ -2
Defense
|
Great (3) | ||
| Palossand
Palossand
Counters
Rock
|
R
I
W
|
100
Δ 15
Sp.Att. |
110 Δ 23
Defense
|
Counters Rock
|
Great (3) | ||
| Chandelure Chandelure | DLC 1 |
R
I
W
|
145
Δ 60
Sp.Att. |
90 Δ 3
Defense
|
Great (3) | ||
| Thundurus (Therian) Thundurus (Therian) | Home |
R
I
W
|
145
Δ 60
Sp.Att. |
70 Δ -17
Defense
|
Great (3) | ||
| Gyarados
Gyarados
Counters
Rock
|
R
I
W
|
125
Δ 20
Attack |
79 Δ -8
Defense
|
Counters Rock
|
Great (3) | ||
| Slowking
Slowking
Counters
Rock
|
R
I
W
|
100
Δ 15
Sp.Att. |
80 Δ -7
Defense
|
Counters Rock
|
Great (3) | ||
| Thundurus Thundurus | Home |
R
I
W
|
125
Δ 40
Sp.Att. |
70 Δ -17
Defense
|
Great (3) | ||
| Golurk
Golurk
Counters
Rock
|
DLC 2 |
R
I
W
|
124
Δ 19
Attack |
80 Δ -7
Defense
|
Counters Rock
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Body Press
|
Good as Gold |
Gives immunity to status moves. | Tailwind
Scary Face
|
Magic Bounce |
Reflects status- changing moves. | Scary Face
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Electric
Electric
|
2 | Great | ||||
Ghost
Ghost
|
2 | Great | ||||
Water
Water
|
Counters Rock |
2 | Great | |||
Ground
Ground
|
Counters Rock |
1 | Good | |||
Psychic
Psychic
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Steel
Steel
|
Counters Rock |
0 | Neutral | |||
Bug
Bug
|
-2 | Poor | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Fighting
Fighting
|
Counters Rock |
-2 | Poor | |||
Grass
Grass
|
Counters Rock |
-2 | Poor | |||
Dark
Dark
|
-3 | Poor | ||||
Normal
Normal
|
-4 | Poor | ||||
Rock
Rock
|
-5 | Poor | ||||
Ice
Ice
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.