Tera Raid Crawdaunt Counters

Tera Raid Crawdaunt 4-star Normal guide with the best counters, builds, and strategies.

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Crawdaunt
KrebutackColhomardシザリガー가재장군铁螯龙虾

Dark
Water

Normal

Tera Raid Pokémon

Possible Attacks
Power Category
Knock Off
65
Crabhammer
100
Aqua Jet
40
Taunt
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Hyper Cutter
Prevents other Pokémon from lowering Attack stat. Yes
Shell Armor
The Pokémon is protected against critical hits. Yes
Adaptability

(Hidden Ability)
Powers up moves of the same type. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 63 120 85 90 55 55

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Poliwrath Poliwrath Counters
Normal
Water Absorb
DLC 1
R
I
W
95
Δ 10
Attack
95
Δ -25
Defense
Counters

Normal
Great (4)
Toxicroak Toxicroak Counters
Normal
Dry Skin
R
I
W
106
Δ 21
Attack
65
Δ -55
Defense
Counters

Normal
Great (4)
Koraidon Koraidon Counters
Normal
R
I
W
135
Δ 50
Attack
115
Δ -5
Defense
Counters

Normal
Great (3)
Urshifu Urshifu Counters
Normal
Home
R
I
W
130
Δ 45
Attack
100
Δ -20
Defense
Counters

Normal
Great (3)
Urshifu (Rapid Strike) Urshifu (Rapid Strike) Counters
Normal
Home
R
I
W
130
Δ 45
Attack
100
Δ -20
Defense
Counters

Normal
Great (3)
Kommo-o Kommo-o Counters
Normal
DLC 1
R
I
W
100
Δ 45
Sp.Att.
125
Δ 5
Defense
Counters

Normal
Great (3)
Chesnaught Chesnaught Counters
Normal
Home
R
I
W
107
Δ 22
Attack
122
Δ 2
Defense
Counters

Normal
Great (3)
Chesnaught Chesnaught Counters
Normal
R
I
W
107
Δ 22
Attack
122
Δ 2
Defense
Counters

Normal
Great (3)
Iron Valiant Iron Valiant Counters
Normal
R
I
W
120
Δ 65
Sp.Att.
90
Δ -30
Defense
Counters

Normal
Great (3)
Decidueye (Hisui) Decidueye (Hisui) Counters
Normal
Home
R
I
W
95
Δ 40
Sp.Att.
80
Δ -40
Defense
Counters

Normal
Great (3)
Tauros (Paldea Aqua Breed) Tauros (Paldea Aqua Breed) Counters
Normal
R
I
W
110
Δ 25
Attack
105
Δ -15
Defense
Counters

Normal
Great (3)
Quaquaval Quaquaval Counters
Normal
R
I
W
120
Δ 35
Attack
80
Δ -40
Defense
Counters

Normal
Great (3)
Poliwrath Poliwrath Counters
Normal
DLC 1
R
I
W
95
Δ 10
Attack
95
Δ -25
Defense
Counters

Normal
Great (3)
Cacturne Cacturne
Water Absorb
R
I
W
115
Δ 60
Sp.Att.
60
Δ -60
Defense
Great (3)
Breloom Breloom Counters
Normal
R
I
W
130
Δ 45
Attack
80
Δ -40
Defense
Counters

Normal
Great (3)
Scrafty Scrafty Counters
Normal
DLC 1
R
I
W
90
Δ 5
Attack
115
Δ -5
Defense
Counters

Normal
Great (3)
Lilligant (Hisui) Lilligant (Hisui) Counters
Normal
Home
R
I
W
105
Δ 20
Attack
75
Δ -45
Defense
Counters

Normal
Great (3)
Hakamo-o Hakamo-o Counters
Normal
DLC 1
R
I
W
65
Δ 10
Sp.Att.
90
Δ -30
Defense
Counters

Normal
Great (3)
Scraggy Scraggy Counters
Normal
DLC 1
R
I
W
75
Δ -10
Attack
70
Δ -50
Defense
Counters

Normal
Great (3)
Iron Hands Iron Hands Counters
Normal
R
I
W
140
Δ 55
Attack
108
Δ -12
Defense
Counters

Normal
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Crabhammer
Aqua Jet
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Crabhammer
Aqua Jet
Water Absorb
Restores HP if hit by a Water-type move.
Crabhammer
Aqua Jet
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Aqua Jet
Good as Gold
Gives immunity to status moves.
Taunt
Magic Bounce
Reflects status- changing moves.
Taunt

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fighting
Fighting
Counters
Normal
2 Great
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Grass
Grass
1 Good
Water
Water
1 Good
Bug
Bug
0 Neutral
Electric
Electric
0 Neutral
Flying
Flying
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Steel
Steel
0 Neutral
Fire
Fire
-3 Poor
Ground
Ground
-3 Poor
Psychic
Psychic
-3 Poor
Rock
Rock
-3 Poor
Ghost
Ghost
-5 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →