Tera Raid Doduo Counters
Tera Raid Doduo 2-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Doduo
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Peck
|
35 | ||||||||||||||||||||||
Pluck
|
60 | ||||||||||||||||||||||
Assurance
|
60 | ||||||||||||||||||||||
Growl
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Iron Thorns
Iron Thorns
Counters
Water
|
R
I
W
|
134
Δ 89
Attack |
110 Δ 25
Defense
|
Counters Water
|
Great (3) | ||
| Golem (Alola)
Golem (Alola)
Counters
Water
|
R
I
W
|
120
Δ 75
Attack |
130 Δ 45
Defense
|
Counters Water
|
Great (3) | ||
| Magnezone
Magnezone
Counters
Water
|
R
I
W
|
130
Δ 95
Sp.Att. |
115 Δ 30
Defense
|
Counters Water
|
Great (3) | ||
| Bastiodon
Bastiodon
Soundproof
|
DLC 2 |
R
I
W
|
47
Δ 12
Sp.Att. |
168 Δ 83
Defense
|
Great (3) | ||
| Magneton
Magneton
Counters
Water
|
R
I
W
|
120
Δ 85
Sp.Att. |
95 Δ 10
Defense
|
Counters Water
|
Great (3) | ||
| Electrode
Electrode
Counters
Water
Soundproof
|
R
I
W
|
80
Δ 45
Sp.Att. |
70 Δ -15
Defense
|
Counters Water
|
Great (3) | ||
| Geodude (Alola)
Geodude (Alola)
Counters
Water
|
R
I
W
|
80
Δ 35
Attack |
100 Δ 15
Defense
|
Counters Water
|
Great (3) | ||
| Dedenne
Dedenne
Counters
Water
|
R
I
W
|
81
Δ 46
Sp.Att. |
57 Δ -28
Defense
|
Counters Water
|
Great (3) | ||
| Morpeko
Morpeko
Counters
Water
|
DLC 1 |
R
I
W
|
95
Δ 50
Attack |
58 Δ -27
Defense
|
Counters Water
|
Great (3) | |
| Magnemite
Magnemite
Counters
Water
|
R
I
W
|
95
Δ 60
Sp.Att. |
70 Δ -15
Defense
|
Counters Water
|
Great (3) | ||
| Shieldon
Shieldon
Soundproof
|
DLC 2 |
R
I
W
|
42
Δ 7
Sp.Att. |
118 Δ 33
Defense
|
Great (3) | ||
| Voltorb
Voltorb
Counters
Water
Soundproof
|
R
I
W
|
55
Δ 20
Sp.Att. |
50 Δ -35
Defense
|
Counters Water
|
Great (3) | ||
| Iron Hands
Iron Hands
Counters
Water
|
R
I
W
|
140
Δ 95
Attack |
108 Δ 23
Defense
|
Counters Water
|
Great (2) | ||
| Raging Bolt
Raging Bolt
Counters
Water
|
DLC 2 |
R
I
W
|
137
Δ 102
Sp.Att. |
91 Δ 6
Defense
|
Counters Water
|
Great (2) | |
| Kingambit Kingambit |
R
I
W
|
135
Δ 90
Attack |
120 Δ 35
Defense
|
Great (2) | |||
| Miraidon
Miraidon
Counters
Water
|
R
I
W
|
135
Δ 100
Sp.Att. |
100 Δ 15
Defense
|
Counters Water
|
Great (2) | ||
| Tyranitar Tyranitar |
R
I
W
|
134
Δ 89
Attack |
110 Δ 25
Defense
|
Great (2) | |||
| Magearna Magearna | Home |
R
I
W
|
130
Δ 95
Sp.Att. |
115 Δ 30
Defense
|
Great (2) | ||
| Bellibolt
Bellibolt
Counters
Water
|
R
I
W
|
103
Δ 68
Sp.Att. |
91 Δ 6
Defense
|
Counters Water
|
Great (2) | ||
| Sandy Shocks
Sandy Shocks
Counters
Water
|
R
I
W
|
121
Δ 86
Sp.Att. |
97 Δ 12
Defense
|
Counters Water
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Growl
|
Magic Bounce |
Reflects status- changing moves. | Growl
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Growl
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Electric
Electric
|
Counters Water |
2 | Great | |||
Dark
Dark
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Rock
Rock
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Steel
Steel
|
0 | Neutral | ||||
Fire
Fire
|
-1 | Bad | ||||
Ice
Ice
|
-1 | Bad | ||||
Water
Water
|
-1 | Bad | ||||
Fighting
Fighting
|
-2 | Poor | ||||
Grass
Grass
|
Counters Water |
-2 | Poor | |||
Bug
Bug
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.