Tera Raid Dragonair Counters
Tera Raid Dragonair 4-star Ground guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Dragonair
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragon Rush
|
100 | ||||||||||||||||||||||
Aqua Tail
|
90 | ||||||||||||||||||||||
Safeguard
|
0 | ||||||||||||||||||||||
Body Slam
|
85 | ||||||||||||||||||||||
Dragon Dance
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Basculegion
Basculegion
Counters
Ground
|
Home |
R
I
W
|
112
Δ 47
Attack |
65 Δ -19
Defense
|
Counters Ground
|
Great (4) | |
| Sinistcha
Sinistcha
Counters
Ground
|
DLC 1 |
R
I
W
|
121
Δ 51
Sp.Att. |
106 Δ 22
Defense
|
Counters Ground
|
Great (4) | |
| Empoleon
Empoleon
Counters
Ground
|
DLC 1 |
R
I
W
|
111
Δ 41
Sp.Att. |
88 Δ 4
Defense
|
Counters Ground
|
Great (4) | |
| Primarina
Primarina
Counters
Ground
|
DLC 2 |
R
I
W
|
126
Δ 56
Sp.Att. |
74 Δ -10
Defense
|
Counters Ground
|
Great (4) | |
| Trevenant
Trevenant
Counters
Ground
|
DLC 1 |
R
I
W
|
110
Δ 45
Attack |
76 Δ -8
Defense
|
Counters Ground
|
Great (4) | |
| Decidueye
Decidueye
Counters
Ground
|
R
I
W
|
107
Δ 42
Attack |
75 Δ -9
Defense
|
Counters Ground
|
Great (4) | ||
| Brambleghast
Brambleghast
Counters
Ground
|
R
I
W
|
115
Δ 50
Attack |
70 Δ -14
Defense
|
Counters Ground
|
Great (4) | ||
| Flutter Mane Flutter Mane |
R
I
W
|
135
Δ 65
Sp.Att. |
55 Δ -29
Defense
|
Great (4) | |||
| Azumarill
Azumarill
Counters
Ground
|
R
I
W
|
60
Δ -10
Sp.Att. |
80 Δ -4
Defense
|
Counters Ground
|
Great (4) | ||
| Mimikyu (Busted) Mimikyu (Busted) |
R
I
W
|
90
Δ 25
Attack |
80 Δ -4
Defense
|
Great (4) | |||
| Mimikyu Mimikyu |
R
I
W
|
90
Δ 25
Attack |
80 Δ -4
Defense
|
Great (4) | |||
| Mimikyu (Totem Busted) Mimikyu (Totem Busted) |
R
I
W
|
90
Δ 25
Attack |
80 Δ -4
Defense
|
Great (4) | |||
| Mimikyu (Totem Disguised) Mimikyu (Totem Disguised) |
R
I
W
|
90
Δ 25
Attack |
80 Δ -4
Defense
|
Great (4) | |||
| Whimsicott
Whimsicott
Counters
Ground
|
DLC 2 |
R
I
W
|
77
Δ 7
Sp.Att. |
85 Δ 1
Defense
|
Counters Ground
|
Great (4) | |
| Phantump
Phantump
Counters
Ground
|
DLC 1 |
R
I
W
|
70
Δ 5
Attack |
48 Δ -36
Defense
|
Counters Ground
|
Great (4) | |
| Poltchageist
Poltchageist
Counters
Ground
|
DLC 1 |
R
I
W
|
74
Δ 4
Sp.Att. |
45 Δ -39
Defense
|
Counters Ground
|
Great (4) | |
| Marill
Marill
Counters
Ground
|
R
I
W
|
20
Δ -45
Attack |
50 Δ -34
Defense
|
Counters Ground
|
Great (4) | ||
| Bramblin
Bramblin
Counters
Ground
|
R
I
W
|
65
Δ 0
Attack |
30 Δ -54
Defense
|
Counters Ground
|
Great (4) | ||
| Cottonee
Cottonee
Counters
Ground
|
DLC 2 |
R
I
W
|
37
Δ -33
Sp.Att. |
60 Δ -24
Defense
|
Counters Ground
|
Great (4) | |
| Volcanion
Volcanion
Counters
Ground
Water Absorb
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
120 Δ 36
Defense
|
Counters Ground
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Aqua Tail
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Aqua Tail
|
Water Absorb |
Restores HP if hit by a Water-type move. | Aqua Tail
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
2 | Great | ||||
Ghost
Ghost
|
2 | Great | ||||
Grass
Grass
|
Counters Ground |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Water
Water
|
Counters Ground |
2 | Great | |||
Ice
Ice
|
Counters Ground |
1 | Good | |||
Bug
Bug
|
0 | Neutral | ||||
Dark
Dark
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Poison
Poison
|
-1 | Bad | ||||
Dragon
Dragon
|
-2 | Poor | ||||
Electric
Electric
|
-2 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.