Tera Raid Drilbur Counters
Tera Raid Drilbur 3-star Grass guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Drilbur
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid Spin
|
50 | ||||||||||||||||||||||
Metal Claw
|
50 | ||||||||||||||||||||||
Fury Swipes
|
18 | ||||||||||||||||||||||
Drill Run
|
80 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Corviknight
Corviknight
Counters
Grass
|
R
I
W
|
87
Δ 47
Attack |
105 Δ 20
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Skarmory
Skarmory
Counters
Grass
|
DLC 2 |
R
I
W
|
80
Δ 40
Attack |
140 Δ 55
Defense
|
Counters Grass
|
Xcellent (5) | |
| Drifblim
Drifblim
Counters
Grass
|
R
I
W
|
90
Δ 45
Sp.Att. |
44 Δ -41
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Rotom (Heat)
Rotom (Heat)
Counters
Grass
Levitate
|
R
I
W
|
105
Δ 60
Sp.Att. |
107 Δ 22
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Oricorio (Sensu)
Oricorio (Sensu)
Counters
Grass
|
R
I
W
|
98
Δ 53
Sp.Att. |
70 Δ -15
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Rotom
Rotom
Levitate
|
R
I
W
|
95
Δ 50
Sp.Att. |
77 Δ -8
Defense
|
Xcellent (5) | |||
| Haunter
Haunter
Counters
Grass
Levitate
|
R
I
W
|
115
Δ 70
Sp.Att. |
45 Δ -40
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Drifloon
Drifloon
Counters
Grass
|
R
I
W
|
60
Δ 15
Sp.Att. |
34 Δ -51
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Gastly
Gastly
Counters
Grass
Levitate
|
R
I
W
|
100
Δ 55
Sp.Att. |
30 Δ -55
Defense
|
Counters Grass
|
Xcellent (5) | ||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 80
Attack |
100 Δ 15
Defense
|
Great (4) | ||
| Vikavolt
Vikavolt
Counters
Grass
Levitate
|
DLC 1 |
R
I
W
|
145
Δ 100
Sp.Att. |
90 Δ 5
Defense
|
Counters Grass
|
Great (4) | |
| Orthworm
Orthworm
Earth Eater
|
R
I
W
|
85
Δ 45
Attack |
145 Δ 60
Defense
|
Great (4) | |||
| Moltres
Moltres
Counters
Grass
|
Home |
R
I
W
|
125
Δ 80
Sp.Att. |
90 Δ 5
Defense
|
Counters Grass
|
Great (4) | |
| Gyarados
Gyarados
Counters
Grass
|
R
I
W
|
125
Δ 85
Attack |
79 Δ -6
Defense
|
Counters Grass
|
Great (4) | ||
| Zapdos
Zapdos
Counters
Grass
|
Home |
R
I
W
|
125
Δ 80
Sp.Att. |
85 Δ 0
Defense
|
Counters Grass
|
Great (4) | |
| Thundurus (Therian)
Thundurus (Therian)
Counters
Grass
|
Home |
R
I
W
|
145
Δ 100
Sp.Att. |
70 Δ -15
Defense
|
Counters Grass
|
Great (4) | |
| Bronzong
Bronzong
Levitate
|
R
I
W
|
89
Δ 49
Attack |
116 Δ 31
Defense
|
Great (4) | |||
| Thundurus
Thundurus
Counters
Grass
|
Home |
R
I
W
|
125
Δ 80
Sp.Att. |
70 Δ -15
Defense
|
Counters Grass
|
Great (4) | |
| Charizard
Charizard
Counters
Grass
|
R
I
W
|
109
Δ 64
Sp.Att. |
78 Δ -7
Defense
|
Counters Grass
|
Great (4) | ||
| Rotom (Fan)
Rotom (Fan)
Counters
Grass
|
R
I
W
|
105
Δ 60
Sp.Att. |
107 Δ 22
Defense
|
Counters Grass
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Drill Run
|
Levitate |
Gives immunity to Ground type moves. | Drill Run
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Flying
Flying
|
Counters Grass |
3 | Great | |||
Bug
Bug
|
Counters Grass |
2 | Great | |||
Ghost
Ghost
|
2 | Great | ||||
Dark
Dark
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Fire
Fire
|
Counters Grass |
-1 | Bad | |||
Ground
Ground
|
-1 | Bad | ||||
Steel
Steel
|
-1 | Bad | ||||
Ice
Ice
|
Counters Grass |
-2 | Poor | |||
Poison
Poison
|
Counters Grass |
-2 | Poor | |||
Electric
Electric
|
-3 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Rock
Rock
|
-5 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.