Tera Raid Ducklett Counters

Tera Raid Ducklett 1-star Ice guide with the best counters, builds, and strategies.

Filter search by type

Select the Tera Type:

Select the Stars Count:


Ducklett
PiccolenteCouanetonコアルヒー꼬지보리鸭宝宝

Flying
Water

Ice

Tera Raid Pokémon

Possible Attacks
Power Category
Water Gun
40
Defog
0
Wing Attack
60
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Keen Eye
Prevents other Pokémon from lowering accuracy. Yes
Big Pecks
Protects the Pokémon from Defense-lowering attacks. Yes
Hydration

(Hidden Ability)
Heals status problems if it is raining. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 62 44 50 44 50 55

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Dialga (Origin) Dialga (Origin) Counters
Ice
Home
R
I
W
150
Δ 100
Sp.Att.
120
Δ 76
Defense
120
Δ 76
Sp.Def
Counters

Ice
Great (3)
Dialga Dialga Counters
Ice
Home
R
I
W
150
Δ 100
Sp.Att.
120
Δ 76
Defense
100
Δ 56
Sp.Def
Counters

Ice
Great (3)
Volcanion Volcanion Counters
Ice
Water Absorb
Home
R
I
W
130
Δ 80
Sp.Att.
120
Δ 76
Defense
90
Δ 46
Sp.Def
Counters

Ice
Great (3)
Archaludon Archaludon Counters
Ice
DLC 2
R
I
W
125
Δ 75
Sp.Att.
130
Δ 86
Defense
65
Δ 21
Sp.Def
Counters

Ice
Great (3)
Magnezone Magnezone Counters
Ice
R
I
W
130
Δ 80
Sp.Att.
115
Δ 71
Defense
90
Δ 46
Sp.Def
Counters

Ice
Great (3)
Empoleon Empoleon Counters
Ice
DLC 1
R
I
W
111
Δ 61
Sp.Att.
88
Δ 44
Defense
101
Δ 57
Sp.Def
Counters

Ice
Great (3)
Duraludon Duraludon Counters
Ice
DLC 2
R
I
W
120
Δ 70
Sp.Att.
115
Δ 71
Defense
50
Δ 6
Sp.Def
Counters

Ice
Great (3)
Magneton Magneton Counters
Ice
R
I
W
120
Δ 70
Sp.Att.
95
Δ 51
Defense
70
Δ 26
Sp.Def
Counters

Ice
Great (3)
Lanturn Lanturn
Water Absorb
DLC 1
R
I
W
76
Δ 26
Sp.Att.
58
Δ 14
Defense
76
Δ 32
Sp.Def
Great (3)
Magnemite Magnemite Counters
Ice
R
I
W
95
Δ 45
Sp.Att.
70
Δ 26
Defense
55
Δ 11
Sp.Def
Counters

Ice
Great (3)
Chinchou Chinchou
Water Absorb
DLC 1
R
I
W
56
Δ 6
Sp.Att.
38
Δ -6
Defense
56
Δ 12
Sp.Def
Great (3)
Palkia Palkia
Home
R
I
W
150
Δ 100
Sp.Att.
100
Δ 56
Defense
120
Δ 76
Sp.Def
Great (2)
Palkia (Origin) Palkia (Origin)
Home
R
I
W
150
Δ 100
Sp.Att.
100
Δ 56
Defense
120
Δ 76
Sp.Def
Great (2)
Miraidon Miraidon
R
I
W
135
Δ 85
Sp.Att.
100
Δ 56
Defense
115
Δ 71
Sp.Def
Great (2)
Raging Bolt Raging Bolt
DLC 2
R
I
W
137
Δ 87
Sp.Att.
91
Δ 47
Defense
89
Δ 45
Sp.Def
Great (2)
Kingambit Kingambit Counters
Ice
R
I
W
135
Δ 85
Attack
120
Δ 76
Defense
85
Δ 41
Sp.Def
Counters

Ice
Great (2)
Magearna Magearna Counters
Ice
Home
R
I
W
130
Δ 80
Sp.Att.
115
Δ 71
Defense
115
Δ 71
Sp.Def
Counters

Ice
Great (2)
Metagross Metagross Counters
Ice
DLC 2
R
I
W
135
Δ 85
Attack
130
Δ 86
Defense
90
Δ 46
Sp.Def
Counters

Ice
Great (2)
Iron Crown Iron Crown Counters
Ice
DLC 2
R
I
W
122
Δ 72
Sp.Att.
100
Δ 56
Defense
108
Δ 64
Sp.Def
Counters

Ice
Great (2)
Gholdengo Gholdengo Counters
Ice
R
I
W
133
Δ 83
Sp.Att.
95
Δ 51
Defense
91
Δ 47
Sp.Def
Counters

Ice
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Water Gun
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Water Gun
Water Absorb
Restores HP if hit by a Water-type move.
Water Gun
Good as Gold
Gives immunity to status moves.
Defog
Magic Bounce
Reflects status- changing moves.
Defog

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Steel
Steel
Counters
Ice
2 Great
Dragon
Dragon
1 Good
Electric
Electric
1 Good
Water
Water
1 Good
Dark
Dark
0 Neutral
Fairy
Fairy
0 Neutral
Flying
Flying
0 Neutral
Ghost
Ghost
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Psychic
Psychic
0 Neutral
Ice
Ice
-1 Bad
Rock
Rock
Counters
Ice
-1 Bad
Fighting
Fighting
Counters
Ice
-2 Poor
Fire
Fire
Counters
Ice
-2 Poor
Grass
Grass
-2 Poor
Bug
Bug
-3 Poor
Ground
Ground
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →