Tera Raid Dusclops Counters

Tera Raid Dusclops 4-star Fighting guide with the best counters, builds, and strategies.

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Dusclops
ZwirrklopTéraclopeサマヨール미라몽彷徨夜灵

Ghost

Fighting

Tera Raid Pokémon

Possible Attacks
Power Category
Shadow Punch
60
Will-O-Wisp
0
Hex
65
Dark Pulse
80
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Pressure
The Pokémon raises the foe's PP usage. Yes
Frisk

(Hidden Ability)
The Pokémon can check a foe's held item. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 40 70 130 60 130 25

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Grimmsnarl Grimmsnarl Counters
Fighting
R
I
W
120
Δ -10
Attack
65
Δ -5
Defense
75
Δ 15
Sp.Def
Counters

Fighting
Great (4)
Wigglytuff Wigglytuff Counters
Fighting
R
I
W
85
Δ -45
Sp.Att.
45
Δ -25
Defense
50
Δ -10
Sp.Def
Counters

Fighting
Great (4)
Morgrem Morgrem Counters
Fighting
R
I
W
75
Δ -55
Sp.Att.
45
Δ -25
Defense
55
Δ -5
Sp.Def
Counters

Fighting
Great (4)
Moltres (Galar) Moltres (Galar) Counters
Fighting
Home
R
I
W
100
Δ -30
Sp.Att.
90
Δ 20
Defense
125
Δ 65
Sp.Def
Counters

Fighting
Great (3)
Meloetta (Pirouette) Meloetta (Pirouette)
Home
R
I
W
128
Δ -2
Attack
90
Δ 20
Defense
77
Δ 17
Sp.Def
Great (3)
Urshifu Urshifu
Home
R
I
W
130
Δ 0
Attack
100
Δ 30
Defense
60
Δ 0
Sp.Def
Great (3)
Scrafty Scrafty
DLC 1
R
I
W
90
Δ -40
Attack
115
Δ 45
Defense
115
Δ 55
Sp.Def
Great (3)
Iron Jugulis Iron Jugulis Counters
Fighting
R
I
W
122
Δ -8
Sp.Att.
86
Δ 16
Defense
80
Δ 20
Sp.Def
Counters

Fighting
Great (3)
Mandibuzz Mandibuzz Counters
Fighting
DLC 1
R
I
W
65
Δ -65
Attack
105
Δ 35
Defense
95
Δ 35
Sp.Def
Counters

Fighting
Great (3)
Braviary Braviary Counters
Fighting
R
I
W
123
Δ -7
Attack
75
Δ 5
Defense
75
Δ 15
Sp.Def
Counters

Fighting
Great (3)
Iron Valiant Iron Valiant Counters
Fighting
R
I
W
130
Δ 0
Attack
90
Δ 20
Defense
60
Δ 0
Sp.Def
Counters

Fighting
Great (3)
Toucannon Toucannon Counters
Fighting
DLC 2
R
I
W
120
Δ -10
Attack
75
Δ 5
Defense
75
Δ 15
Sp.Def
Counters

Fighting
Great (3)
Bombirdier Bombirdier Counters
Fighting
R
I
W
103
Δ -27
Attack
85
Δ 15
Defense
85
Δ 25
Sp.Def
Counters

Fighting
Great (3)
Staraptor Staraptor Counters
Fighting
R
I
W
120
Δ -10
Attack
70
Δ 0
Defense
60
Δ 0
Sp.Def
Counters

Fighting
Great (3)
Noctowl Noctowl Counters
Fighting
DLC 1
R
I
W
86
Δ -44
Sp.Att.
50
Δ -20
Defense
96
Δ 36
Sp.Def
Counters

Fighting
Great (3)
Honchkrow Honchkrow Counters
Fighting
R
I
W
125
Δ -5
Attack
52
Δ -18
Defense
52
Δ -8
Sp.Def
Counters

Fighting
Great (3)
Dodrio Dodrio Counters
Fighting
DLC 2
R
I
W
110
Δ -20
Attack
70
Δ 0
Defense
60
Δ 0
Sp.Def
Counters

Fighting
Great (3)
Squawkabilly (Blue Plumage) Squawkabilly (Blue Plumage) Counters
Fighting
R
I
W
96
Δ -34
Attack
51
Δ -19
Defense
51
Δ -9
Sp.Def
Counters

Fighting
Great (3)
Squawkabilly (White Plumage) Squawkabilly (White Plumage) Counters
Fighting
R
I
W
96
Δ -34
Attack
51
Δ -19
Defense
51
Δ -9
Sp.Def
Counters

Fighting
Great (3)
Squawkabilly (Yellow Plumage) Squawkabilly (Yellow Plumage) Counters
Fighting
R
I
W
96
Δ -34
Attack
51
Δ -19
Defense
51
Δ -9
Sp.Def
Counters

Fighting
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Will-O-Wisp
Magic Bounce
Reflects status- changing moves.
Will-O-Wisp

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fairy
Fairy
Counters
Fighting
2 Great
Normal
Normal
2 Great
Dark
Dark
1 Good
Fighting
Fighting
1 Good
Flying
Flying
Counters
Fighting
1 Good
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Fire
Fire
0 Neutral
Grass
Grass
0 Neutral
Ground
Ground
0 Neutral
Ice
Ice
0 Neutral
Poison
Poison
0 Neutral
Steel
Steel
0 Neutral
Water
Water
0 Neutral
Bug
Bug
-1 Bad
Rock
Rock
-1 Bad
Psychic
Psychic
Counters
Fighting
-5 Poor
Ghost
Ghost
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →