Tera Raid Dusknoir Counters

Tera Raid Dusknoir 5-star Bug guide with the best counters, builds, and strategies.

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Dusknoir
ZwirrfinstNoctunoirヨノワール야느와르몽黑夜魔灵

Ghost

Bug

Tera Raid Pokémon

Possible Attacks
Power Category
Fire Punch
75
Brick Break
75
Shadow Ball
80
Shadow Punch
60
Trick Room
0
Poltergeist
110
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Pressure
The Pokémon raises the foe's PP usage. Yes
Frisk

(Hidden Ability)
The Pokémon can check a foe's held item. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 45 100 135 65 135 45

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Zoroark (Hisui) Zoroark (Hisui)
R
I
W
125
Δ -10
Sp.Att.
60
Δ -40
Defense
60
Δ -5
Sp.Def
Great (4)
Rayquaza Rayquaza Counters
Bug
Home
R
I
W
150
Δ 15
Attack
90
Δ -10
Defense
90
Δ 25
Sp.Def
Counters

Bug
Great (3)
Gouging Fire Gouging Fire Counters
Bug
DLC 2
R
I
W
115
Δ -20
Attack
121
Δ 21
Defense
93
Δ 28
Sp.Def
Counters

Bug
Great (3)
Dragonite Dragonite Counters
Bug
R
I
W
134
Δ -1
Attack
95
Δ -5
Defense
100
Δ 35
Sp.Def
Counters

Bug
Great (3)
Volcanion Volcanion Counters
Bug
Home
R
I
W
130
Δ -5
Sp.Att.
120
Δ 20
Defense
90
Δ 25
Sp.Def
Counters

Bug
Great (3)
Enamorus (Therian) Enamorus (Therian) Counters
Bug
Home
R
I
W
135
Δ 0
Sp.Att.
110
Δ 10
Defense
100
Δ 35
Sp.Def
Counters

Bug
Great (3)
Gyarados Gyarados Counters
Bug
R
I
W
125
Δ -10
Attack
79
Δ -21
Defense
100
Δ 35
Sp.Def
Counters

Bug
Great (3)
Salamence Salamence Counters
Bug
R
I
W
135
Δ 0
Attack
80
Δ -20
Defense
80
Δ 15
Sp.Def
Counters

Bug
Great (3)
Iron Moth Iron Moth Counters
Bug
R
I
W
140
Δ 5
Sp.Att.
60
Δ -40
Defense
110
Δ 45
Sp.Def
Counters

Bug
Great (3)
Moltres Moltres Counters
Bug
Home
R
I
W
125
Δ -10
Sp.Att.
90
Δ -10
Defense
85
Δ 20
Sp.Def
Counters

Bug
Great (3)
Braviary Braviary Counters
Bug
R
I
W
123
Δ -12
Attack
75
Δ -25
Defense
75
Δ 10
Sp.Def
Counters

Bug
Great (3)
Flareon Flareon Counters
Bug
Flash Fire
R
I
W
130
Δ -5
Attack
60
Δ -40
Defense
110
Δ 45
Sp.Def
Counters

Bug
Great (3)
Arcanine Arcanine Counters
Bug
Flash Fire
R
I
W
110
Δ -25
Attack
80
Δ -20
Defense
80
Δ 15
Sp.Def
Counters

Bug
Great (3)
Enamorus Enamorus Counters
Bug
Home
R
I
W
135
Δ 0
Sp.Att.
70
Δ -30
Defense
80
Δ 15
Sp.Def
Counters

Bug
Great (3)
Charizard Charizard Counters
Bug
R
I
W
109
Δ -26
Sp.Att.
78
Δ -22
Defense
85
Δ 20
Sp.Def
Counters

Bug
Great (3)
Typhlosion Typhlosion Counters
Bug
Flash Fire
R
I
W
109
Δ -26
Sp.Att.
78
Δ -22
Defense
85
Δ 20
Sp.Def
Counters

Bug
Great (3)
Toucannon Toucannon Counters
Bug
DLC 2
R
I
W
120
Δ -15
Attack
75
Δ -25
Defense
75
Δ 10
Sp.Def
Counters

Bug
Great (3)
Noivern Noivern Counters
Bug
R
I
W
97
Δ -38
Sp.Att.
80
Δ -20
Defense
80
Δ 15
Sp.Def
Counters

Bug
Great (3)
Altaria Altaria Counters
Bug
R
I
W
70
Δ -65
Attack
90
Δ -10
Defense
105
Δ 40
Sp.Def
Counters

Bug
Great (3)
Staraptor Staraptor Counters
Bug
R
I
W
120
Δ -15
Attack
70
Δ -30
Defense
60
Δ -5
Sp.Def
Counters

Bug
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Flash Fire
It powers up Fire-type moves if it's hit by one.
Fire Punch
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Fire Punch
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Good as Gold
Gives immunity to status moves.
Trick Room

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fire
Fire
Counters
Bug
2 Great
Flying
Flying
Counters
Bug
2 Great
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Poison
Poison
1 Good
Water
Water
1 Good
Electric
Electric
0 Neutral
Fighting
Fighting
-1 Bad
Ghost
Ghost
-1 Bad
Ground
Ground
-1 Bad
Normal
Normal
-1 Bad
Rock
Rock
Counters
Bug
-1 Bad
Bug
Bug
-2 Poor
Dark
Dark
-2 Poor
Psychic
Psychic
-2 Poor
Grass
Grass
-4 Poor
Ice
Ice
-6 Poor
Steel
Steel
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →