Tera Raid Dusknoir Counters
Tera Raid Dusknoir 6-star Fighting guide with the best counters, builds, and strategies.
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Dusknoir
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Poltergeist
|
110 | ||||||||||||||||||||||
Dark Pulse
|
80 | ||||||||||||||||||||||
Will-O-Wisp
|
0 | ||||||||||||||||||||||
Ice Punch
|
75 | ||||||||||||||||||||||
Gravity
|
0 | ||||||||||||||||||||||
Spite
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Grimmsnarl
Grimmsnarl
Counters
Fighting
|
R
I
W
|
120
Δ -15
Attack |
65 Δ -35
Defense
|
75 Δ 10
Sp.Def
|
Counters Fighting
|
Great (4) | ||
| Wigglytuff
Wigglytuff
Counters
Fighting
|
R
I
W
|
85
Δ -50
Sp.Att. |
45 Δ -55
Defense
|
50 Δ -15
Sp.Def
|
Counters Fighting
|
Great (4) | ||
| Kingambit Kingambit |
R
I
W
|
135
Δ 0
Attack |
120 Δ 20
Defense
|
85 Δ 20
Sp.Def
|
Great (3) | |||
| Magearna
Magearna
Counters
Fighting
|
Home |
R
I
W
|
130
Δ -5
Sp.Att. |
115 Δ 15
Defense
|
115 Δ 50
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Primarina
Primarina
Counters
Fighting
|
DLC 2 |
R
I
W
|
126
Δ -9
Sp.Att. |
74 Δ -26
Defense
|
116 Δ 51
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Meloetta (Pirouette) Meloetta (Pirouette) | Home |
R
I
W
|
128
Δ -7
Attack |
90 Δ -10
Defense
|
77 Δ 12
Sp.Def
|
Great (3) | ||
| Chi-Yu Chi-Yu |
R
I
W
|
135
Δ 0
Sp.Att. |
80 Δ -20
Defense
|
120 Δ 55
Sp.Def
|
Great (3) | |||
| Urshifu Urshifu | Home |
R
I
W
|
130
Δ -5
Attack |
100 Δ 0
Defense
|
60 Δ -5
Sp.Def
|
Great (3) | ||
| Incineroar Incineroar | DLC 2 |
R
I
W
|
115
Δ -20
Attack |
90 Δ -10
Defense
|
90 Δ 25
Sp.Def
|
Great (3) | ||
| Scrafty Scrafty | DLC 1 |
R
I
W
|
90
Δ -45
Attack |
115 Δ 15
Defense
|
115 Δ 50
Sp.Def
|
Great (3) | ||
| Greninja (Ash) Greninja (Ash) |
R
I
W
|
153
Δ 18
Sp.Att. |
67 Δ -33
Defense
|
71 Δ 6
Sp.Def
|
Great (3) | |||
| Bisharp Bisharp |
R
I
W
|
125
Δ -10
Attack |
100 Δ 0
Defense
|
70 Δ 5
Sp.Def
|
Great (3) | |||
| Iron Valiant
Iron Valiant
Counters
Fighting
|
R
I
W
|
130
Δ -5
Attack |
90 Δ -10
Defense
|
60 Δ -5
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Chien-Pao Chien-Pao |
R
I
W
|
120
Δ -15
Attack |
80 Δ -20
Defense
|
65 Δ 0
Sp.Def
|
Great (3) | |||
| Samurott (Hisui) Samurott (Hisui) | Home |
R
I
W
|
108
Δ -27
Attack |
80 Δ -20
Defense
|
65 Δ 0
Sp.Def
|
Great (3) | ||
| Tinkaton
Tinkaton
Counters
Fighting
|
R
I
W
|
75
Δ -60
Attack |
77 Δ -23
Defense
|
105 Δ 40
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Weavile Weavile |
R
I
W
|
120
Δ -15
Attack |
65 Δ -35
Defense
|
85 Δ 20
Sp.Def
|
Great (3) | |||
| Pyroar Pyroar |
R
I
W
|
109
Δ -26
Sp.Att. |
72 Δ -28
Defense
|
66 Δ 1
Sp.Def
|
Great (3) | |||
| Ninetales (Alola)
Ninetales (Alola)
Counters
Fighting
|
DLC 2 |
R
I
W
|
81
Δ -54
Sp.Att. |
75 Δ -25
Defense
|
100 Δ 35
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Crawdaunt Crawdaunt | DLC 1 |
R
I
W
|
120
Δ -15
Attack |
85 Δ -15
Defense
|
55 Δ -10
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Will-O-Wisp
Gravity
Spite
|
Magic Bounce |
Reflects status- changing moves. | Will-O-Wisp
Spite
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
Counters Fighting |
2 | Great | |||
Normal
Normal
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Ice
Ice
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Rock
Rock
|
-1 | Bad | ||||
Flying
Flying
|
Counters Fighting |
-2 | Poor | |||
Dragon
Dragon
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Psychic
Psychic
|
Counters Fighting |
-5 | Poor | |||
Ghost
Ghost
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.