Tera Raid Dusknoir Counters

Tera Raid Dusknoir Normal guide with the best counters, builds, and strategies.

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Dusknoir
ZwirrfinstNoctunoirヨノワール야느와르몽黑夜魔灵

Ghost

Normal

Tera Raid Pokémon

Possible Attacks
Power Category
Fire Punch
75
Brick Break
75
Shadow Ball
80
Shadow Punch
60
Trick Room
0
Poltergeist
110
Dark Pulse
80
Will-O-Wisp
0
Ice Punch
75
Gravity
0
Spite
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Pressure
The Pokémon raises the foe's PP usage. Yes
Frisk

(Hidden Ability)
The Pokémon can check a foe's held item. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75,90 45 100 135 65 135 45

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Volcanion Volcanion
Home
R
I
W
130
Δ -5
Sp.Att.
120
Δ 20
Defense
90
Δ 25
Sp.Def
Great (4)
Primarina Primarina
DLC 2
R
I
W
126
Δ -9
Sp.Att.
74
Δ -26
Defense
116
Δ 51
Sp.Def
Great (4)
Urshifu (Rapid Strike) Urshifu (Rapid Strike) Counters
Normal
Home
R
I
W
130
Δ -5
Attack
100
Δ 0
Defense
60
Δ -5
Sp.Def
Counters

Normal
Great (4)
Poliwrath Poliwrath Counters
Normal
DLC 1
R
I
W
95
Δ -40
Attack
95
Δ -5
Defense
90
Δ 25
Sp.Def
Counters

Normal
Great (4)
Emboar Emboar Counters
Normal
DLC 2
R
I
W
123
Δ -12
Attack
65
Δ -35
Defense
65
Δ 0
Sp.Def
Counters

Normal
Great (4)
Tauros (Paldea Aqua Breed) Tauros (Paldea Aqua Breed) Counters
Normal
R
I
W
110
Δ -25
Attack
105
Δ 5
Defense
70
Δ 5
Sp.Def
Counters

Normal
Great (4)
Tauros (Paldea Blaze Breed) Tauros (Paldea Blaze Breed) Counters
Normal
R
I
W
110
Δ -25
Attack
105
Δ 5
Defense
70
Δ 5
Sp.Def
Counters

Normal
Great (4)
Quaquaval Quaquaval Counters
Normal
R
I
W
120
Δ -15
Attack
80
Δ -20
Defense
75
Δ 10
Sp.Def
Counters

Normal
Great (4)
Iron Valiant Iron Valiant Counters
Normal
R
I
W
130
Δ -5
Attack
90
Δ -10
Defense
60
Δ -5
Sp.Def
Counters

Normal
Great (4)
Blaziken Blaziken Counters
Normal
DLC 2
R
I
W
120
Δ -15
Attack
70
Δ -30
Defense
70
Δ 5
Sp.Def
Counters

Normal
Great (4)
Dachsbun Dachsbun
Well-Baked Body
R
I
W
80
Δ -55
Attack
115
Δ 15
Defense
80
Δ 15
Sp.Def
Great (4)
Infernape Infernape Counters
Normal
DLC 1
R
I
W
104
Δ -31
Attack
71
Δ -29
Defense
71
Δ 6
Sp.Def
Counters

Normal
Great (4)
Azumarill Azumarill
R
I
W
60
Δ -75
Sp.Att.
80
Δ -20
Defense
80
Δ 15
Sp.Def
Great (4)
Pignite Pignite Counters
Normal
DLC 2
R
I
W
93
Δ -42
Attack
55
Δ -45
Defense
55
Δ -10
Sp.Def
Counters

Normal
Great (4)
Okidogi Okidogi Counters
Normal
DLC 1
R
I
W
128
Δ -7
Attack
115
Δ 15
Defense
86
Δ 21
Sp.Def
Counters

Normal
Great (3)
Toxapex Toxapex
R
I
W
63
Δ -72
Attack
152
Δ 52
Defense
142
Δ 77
Sp.Def
Great (3)
Iron Moth Iron Moth
R
I
W
140
Δ 5
Sp.Att.
60
Δ -40
Defense
110
Δ 45
Sp.Def
Great (3)
Fezandipiti Fezandipiti
DLC 1
R
I
W
91
Δ -44
Attack
82
Δ -18
Defense
125
Δ 60
Sp.Def
Great (3)
Flareon Flareon
Flash Fire
R
I
W
130
Δ -5
Attack
60
Δ -40
Defense
110
Δ 45
Sp.Def
Great (3)
Arcanine Arcanine
Flash Fire
R
I
W
110
Δ -25
Attack
80
Δ -20
Defense
80
Δ 15
Sp.Def
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Flash Fire
It powers up Fire-type moves if it's hit by one.
Fire Punch
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Fire Punch
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Good as Gold
Gives immunity to status moves.
Trick Room
Will-O-Wisp
Gravity
Spite
Magic Bounce
Reflects status- changing moves.
Will-O-Wisp
Spite

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fairy
Fairy
2 Great
Fighting
Fighting
Counters
Normal
2 Great
Fire
Fire
2 Great
Water
Water
2 Great
Poison
Poison
1 Good
Electric
Electric
0 Neutral
Dark
Dark
-1 Bad
Normal
Normal
-1 Bad
Bug
Bug
-2 Poor
Dragon
Dragon
-2 Poor
Flying
Flying
-2 Poor
Rock
Rock
-2 Poor
Ground
Ground
-3 Poor
Ice
Ice
-5 Poor
Psychic
Psychic
-5 Poor
Steel
Steel
-5 Poor
Ghost
Ghost
-6 Poor
Grass
Grass
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →