Tera Raid Dusknoir Counters

Tera Raid Dusknoir 6-star Psychic guide with the best counters, builds, and strategies.

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Dusknoir
ZwirrfinstNoctunoirヨノワール야느와르몽黑夜魔灵

Ghost

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Poltergeist
110
Dark Pulse
80
Will-O-Wisp
0
Ice Punch
75
Gravity
0
Spite
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Pressure
The Pokémon raises the foe's PP usage. Yes
Frisk

(Hidden Ability)
The Pokémon can check a foe's held item. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
90 45 100 135 65 135 45

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Kingambit Kingambit Counters
Psychic
R
I
W
135
Δ 0
Attack
120
Δ 20
Defense
85
Δ 20
Sp.Def
Counters

Psychic
Great (4)
Chi-Yu Chi-Yu Counters
Psychic
R
I
W
135
Δ 0
Sp.Att.
80
Δ -20
Defense
120
Δ 55
Sp.Def
Counters

Psychic
Great (4)
Urshifu Urshifu Counters
Psychic
Home
R
I
W
130
Δ -5
Attack
100
Δ 0
Defense
60
Δ -5
Sp.Def
Counters

Psychic
Great (4)
Incineroar Incineroar Counters
Psychic
DLC 2
R
I
W
115
Δ -20
Attack
90
Δ -10
Defense
90
Δ 25
Sp.Def
Counters

Psychic
Great (4)
Scrafty Scrafty Counters
Psychic
DLC 1
R
I
W
90
Δ -45
Attack
115
Δ 15
Defense
115
Δ 50
Sp.Def
Counters

Psychic
Great (4)
Greninja (Ash) Greninja (Ash) Counters
Psychic
R
I
W
153
Δ 18
Sp.Att.
67
Δ -33
Defense
71
Δ 6
Sp.Def
Counters

Psychic
Great (4)
Bisharp Bisharp Counters
Psychic
R
I
W
125
Δ -10
Attack
100
Δ 0
Defense
70
Δ 5
Sp.Def
Counters

Psychic
Great (4)
Grimmsnarl Grimmsnarl Counters
Psychic
R
I
W
120
Δ -15
Attack
65
Δ -35
Defense
75
Δ 10
Sp.Def
Counters

Psychic
Great (4)
Chien-Pao Chien-Pao Counters
Psychic
R
I
W
120
Δ -15
Attack
80
Δ -20
Defense
65
Δ 0
Sp.Def
Counters

Psychic
Great (4)
Samurott (Hisui) Samurott (Hisui) Counters
Psychic
Home
R
I
W
108
Δ -27
Attack
80
Δ -20
Defense
65
Δ 0
Sp.Def
Counters

Psychic
Great (4)
Weavile Weavile Counters
Psychic
R
I
W
120
Δ -15
Attack
65
Δ -35
Defense
85
Δ 20
Sp.Def
Counters

Psychic
Great (4)
Crawdaunt Crawdaunt Counters
Psychic
DLC 1
R
I
W
120
Δ -15
Attack
85
Δ -15
Defense
55
Δ -10
Sp.Def
Counters

Psychic
Great (4)
Houndoom Houndoom Counters
Psychic
R
I
W
110
Δ -25
Sp.Att.
50
Δ -50
Defense
80
Δ 15
Sp.Def
Counters

Psychic
Great (4)
Greninja (Battle Bond) Greninja (Battle Bond) Counters
Psychic
R
I
W
103
Δ -32
Sp.Att.
67
Δ -33
Defense
71
Δ 6
Sp.Def
Counters

Psychic
Great (4)
Greninja Greninja Counters
Psychic
R
I
W
103
Δ -32
Sp.Att.
67
Δ -33
Defense
71
Δ 6
Sp.Def
Counters

Psychic
Great (4)
Sneasel Sneasel Counters
Psychic
R
I
W
95
Δ -40
Attack
55
Δ -45
Defense
75
Δ 10
Sp.Def
Counters

Psychic
Great (4)
Tyranitar Tyranitar Counters
Psychic
R
I
W
134
Δ -1
Attack
110
Δ 10
Defense
100
Δ 35
Sp.Def
Counters

Psychic
Great (3)
Umbreon Umbreon Counters
Psychic
R
I
W
65
Δ -70
Attack
110
Δ 10
Defense
130
Δ 65
Sp.Def
Counters

Psychic
Great (3)
Meloetta (Pirouette) Meloetta (Pirouette)
Home
R
I
W
128
Δ -7
Attack
90
Δ -10
Defense
77
Δ 12
Sp.Def
Great (3)
Muk (Alola) Muk (Alola) Counters
Psychic
DLC 1
R
I
W
105
Δ -30
Attack
75
Δ -25
Defense
100
Δ 35
Sp.Def
Counters

Psychic
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Will-O-Wisp
Gravity
Spite
Magic Bounce
Reflects status- changing moves.
Will-O-Wisp
Spite

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
Counters
Psychic
3 Great
Normal
Normal
2 Great
Bug
Bug
Counters
Psychic
1 Good
Fairy
Fairy
1 Good
Fire
Fire
1 Good
Ice
Ice
1 Good
Steel
Steel
1 Good
Water
Water
1 Good
Electric
Electric
0 Neutral
Fighting
Fighting
0 Neutral
Poison
Poison
0 Neutral
Rock
Rock
0 Neutral
Dragon
Dragon
-3 Poor
Flying
Flying
-3 Poor
Grass
Grass
-3 Poor
Ground
Ground
-3 Poor
Ghost
Ghost
Counters
Psychic
-5 Poor
Psychic
Psychic
-7 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →