Tera Raid Dusknoir Counters

Tera Raid Dusknoir 6-star Rock guide with the best counters, builds, and strategies.

Filter search by type

Select the Tera Type:

Select the Stars Count:


Dusknoir
ZwirrfinstNoctunoirヨノワール야느와르몽黑夜魔灵

Ghost

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Poltergeist
110
Dark Pulse
80
Will-O-Wisp
0
Ice Punch
75
Gravity
0
Spite
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Pressure
The Pokémon raises the foe's PP usage. Yes
Frisk

(Hidden Ability)
The Pokémon can check a foe's held item. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
90 45 100 135 65 135 45

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Kingambit Kingambit Counters
Rock
R
I
W
135
Δ 0
Attack
120
Δ 20
Defense
85
Δ 20
Sp.Def
Counters

Rock
Great (4)
Meloetta (Pirouette) Meloetta (Pirouette) Counters
Rock
Home
R
I
W
128
Δ -7
Attack
90
Δ -10
Defense
77
Δ 12
Sp.Def
Counters

Rock
Great (4)
Urshifu Urshifu Counters
Rock
Home
R
I
W
130
Δ -5
Attack
100
Δ 0
Defense
60
Δ -5
Sp.Def
Counters

Rock
Great (4)
Scrafty Scrafty Counters
Rock
DLC 1
R
I
W
90
Δ -45
Attack
115
Δ 15
Defense
115
Δ 50
Sp.Def
Counters

Rock
Great (4)
Greninja (Ash) Greninja (Ash) Counters
Rock
R
I
W
153
Δ 18
Sp.Att.
67
Δ -33
Defense
71
Δ 6
Sp.Def
Counters

Rock
Great (4)
Bisharp Bisharp Counters
Rock
R
I
W
125
Δ -10
Attack
100
Δ 0
Defense
70
Δ 5
Sp.Def
Counters

Rock
Great (4)
Samurott (Hisui) Samurott (Hisui) Counters
Rock
Home
R
I
W
108
Δ -27
Attack
80
Δ -20
Defense
65
Δ 0
Sp.Def
Counters

Rock
Great (4)
Crawdaunt Crawdaunt Counters
Rock
DLC 1
R
I
W
120
Δ -15
Attack
85
Δ -15
Defense
55
Δ -10
Sp.Def
Counters

Rock
Great (4)
Greninja (Battle Bond) Greninja (Battle Bond) Counters
Rock
R
I
W
103
Δ -32
Sp.Att.
67
Δ -33
Defense
71
Δ 6
Sp.Def
Counters

Rock
Great (4)
Greninja Greninja Counters
Rock
R
I
W
103
Δ -32
Sp.Att.
67
Δ -33
Defense
71
Δ 6
Sp.Def
Counters

Rock
Great (4)
Magearna Magearna Counters
Rock
Home
R
I
W
130
Δ -5
Sp.Att.
115
Δ 15
Defense
115
Δ 50
Sp.Def
Counters

Rock
Great (3)
Heatran Heatran Counters
Rock
Home
R
I
W
130
Δ -5
Sp.Att.
106
Δ 6
Defense
106
Δ 41
Sp.Def
Counters

Rock
Great (3)
Volcanion Volcanion Counters
Rock
Home
R
I
W
130
Δ -5
Sp.Att.
120
Δ 20
Defense
90
Δ 25
Sp.Def
Counters

Rock
Great (3)
Primarina Primarina Counters
Rock
DLC 2
R
I
W
126
Δ -9
Sp.Att.
74
Δ -26
Defense
116
Δ 51
Sp.Def
Counters

Rock
Great (3)
Chi-Yu Chi-Yu
R
I
W
135
Δ 0
Sp.Att.
80
Δ -20
Defense
120
Δ 55
Sp.Def
Great (3)
Urshifu (Rapid Strike) Urshifu (Rapid Strike) Counters
Rock
Home
R
I
W
130
Δ -5
Attack
100
Δ 0
Defense
60
Δ -5
Sp.Def
Counters

Rock
Great (3)
Lapras Lapras Counters
Rock
DLC 2
R
I
W
85
Δ -50
Attack
80
Δ -20
Defense
95
Δ 30
Sp.Def
Counters

Rock
Great (3)
Incineroar Incineroar
DLC 2
R
I
W
115
Δ -20
Attack
90
Δ -10
Defense
90
Δ 25
Sp.Def
Great (3)
Empoleon Empoleon Counters
Rock
DLC 1
R
I
W
111
Δ -24
Sp.Att.
88
Δ -12
Defense
101
Δ 36
Sp.Def
Counters

Rock
Great (3)
Crabominable Crabominable Counters
Rock
R
I
W
132
Δ -3
Attack
77
Δ -23
Defense
67
Δ 2
Sp.Def
Counters

Rock
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Will-O-Wisp
Gravity
Spite
Magic Bounce
Reflects status- changing moves.
Will-O-Wisp
Spite

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
2 Great
Fighting
Fighting
Counters
Rock
2 Great
Steel
Steel
Counters
Rock
2 Great
Water
Water
Counters
Rock
2 Great
Fairy
Fairy
1 Good
Ice
Ice
1 Good
Normal
Normal
1 Good
Bug
Bug
0 Neutral
Electric
Electric
0 Neutral
Fire
Fire
0 Neutral
Rock
Rock
0 Neutral
Poison
Poison
-1 Bad
Grass
Grass
Counters
Rock
-2 Poor
Ground
Ground
Counters
Rock
-2 Poor
Dragon
Dragon
-3 Poor
Flying
Flying
-4 Poor
Ghost
Ghost
-6 Poor
Psychic
Psychic
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →