Tera Raid Eelektross Counters
Tera Raid Eelektross 5-star Normal guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Eelektross
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wild Charge
|
90 | ||||||||||||||||||||||
Flamethrower
|
90 | ||||||||||||||||||||||
Discharge
|
80 | ||||||||||||||||||||||
Crush Claw
|
75 | ||||||||||||||||||||||
Ion Deluge
|
0 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Coil
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Giratina Giratina | Home |
R
I
W
|
100
Δ 20
Attack |
120 Δ 5
Defense
|
120 Δ 15
Sp.Def
|
Great (4) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 40
Attack |
100 Δ -15
Defense
|
100 Δ -5
Sp.Def
|
Great (4) | ||
| Chandelure
Chandelure
Flash Fire
|
DLC 1 |
R
I
W
|
145
Δ 65
Sp.Att. |
90 Δ -25
Defense
|
90 Δ -15
Sp.Def
|
Great (4) | ||
| Ceruledge
Ceruledge
Flash Fire
|
R
I
W
|
125
Δ 45
Attack |
80 Δ -35
Defense
|
100 Δ -5
Sp.Def
|
Great (4) | |||
| Dragapult Dragapult |
R
I
W
|
120
Δ 40
Attack |
75 Δ -40
Defense
|
75 Δ -30
Sp.Def
|
Great (4) | |||
| Typhlosion (Hisui)
Typhlosion (Hisui)
Flash Fire
|
Home |
R
I
W
|
119
Δ 39
Sp.Att. |
78 Δ -37
Defense
|
85 Δ -20
Sp.Def
|
Great (4) | ||
| Koraidon
Koraidon
Counters
Normal
|
R
I
W
|
135
Δ 55
Attack |
115 Δ 0
Defense
|
100 Δ -5
Sp.Def
|
Counters Normal
|
Great (3) | ||
| Miraidon Miraidon |
R
I
W
|
135
Δ 55
Sp.Att. |
100 Δ -15
Defense
|
115 Δ 10
Sp.Def
|
Great (3) | |||
| Raging Bolt Raging Bolt | DLC 2 |
R
I
W
|
137
Δ 57
Sp.Att. |
91 Δ -24
Defense
|
89 Δ -16
Sp.Def
|
Great (3) | ||
| Rhyperior Rhyperior | DLC 2 |
R
I
W
|
140
Δ 60
Attack |
130 Δ 15
Defense
|
55 Δ -50
Sp.Def
|
Great (3) | ||
| Rhyperior
Rhyperior
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 60
Attack |
130 Δ 15
Defense
|
55 Δ -50
Sp.Def
|
Great (3) | ||
| Gouging Fire Gouging Fire | DLC 2 |
R
I
W
|
115
Δ 35
Attack |
121 Δ 6
Defense
|
93 Δ -12
Sp.Def
|
Great (3) | ||
| Heatran
Heatran
Flash Fire
|
Home |
R
I
W
|
130
Δ 50
Sp.Att. |
106 Δ -9
Defense
|
106 Δ 1
Sp.Def
|
Great (3) | ||
| Iron Thorns Iron Thorns |
R
I
W
|
134
Δ 54
Attack |
110 Δ -5
Defense
|
84 Δ -21
Sp.Def
|
Great (3) | |||
| Kommo-o
Kommo-o
Counters
Normal
|
DLC 1 |
R
I
W
|
110
Δ 30
Attack |
125 Δ 10
Defense
|
105 Δ 0
Sp.Def
|
Counters Normal
|
Great (3) | |
| Coalossal Coalossal |
R
I
W
|
80
Δ 0
Attack |
120 Δ 5
Defense
|
90 Δ -15
Sp.Def
|
Great (3) | |||
| Coalossal
Coalossal
Flash Fire
|
R
I
W
|
80
Δ 0
Attack |
120 Δ 5
Defense
|
90 Δ -15
Sp.Def
|
Great (3) | |||
| Rhydon Rhydon | DLC 2 |
R
I
W
|
130
Δ 50
Attack |
120 Δ 5
Defense
|
45 Δ -60
Sp.Def
|
Great (3) | ||
| Rhydon
Rhydon
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ 50
Attack |
120 Δ 5
Defense
|
45 Δ -60
Sp.Def
|
Great (3) | ||
| Annihilape
Annihilape
Counters
Normal
|
R
I
W
|
115
Δ 35
Attack |
80 Δ -35
Defense
|
90 Δ -15
Sp.Def
|
Counters Normal
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Wild Charge
Discharge
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Wild Charge
Discharge
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Wild Charge
Discharge
|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Flamethrower
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Flamethrower
|
Good as Gold |
Gives immunity to status moves. | Ion Deluge
Thunder Wave
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
2 | Great | ||||
Rock
Rock
|
2 | Great | ||||
Electric
Electric
|
1 | Good | ||||
Fighting
Fighting
|
Counters Normal |
1 | Good | |||
Fire
Fire
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Grass
Grass
|
-2 | Poor | ||||
Steel
Steel
|
-2 | Poor | ||||
Water
Water
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.