Tera Raid Eevee Counters

Tera Raid Eevee 5-star Dark guide with the best counters, builds, and strategies.

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Eevee
EvoliÉvoliイーブイ이브이伊布

Normal

Dark

Tera Raid Pokémon

Possible Attacks
Power Category
Tera Blast
80
Take Down
90
Shadow Ball
80
Tickle
0
Yawn
0
Calm Mind
0
Hyper Voice
90
Bite
60
Swift
60
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Run Away
Enables a sure getaway from wild Pokémon. Yes
Adaptability
Powers up moves of the same type. Yes
Anticipation

(Hidden Ability)
Senses a foe's dangerous moves. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 55 55 50 45 65 55

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Kommo-o Kommo-o Counters
Dark
Bulletproof
DLC 1
R
I
W
110
Δ 60
Attack
125
Δ 70
Defense
105
Δ 60
Sp.Def
Counters

Dark
Great (4)
Meloetta (Pirouette) Meloetta (Pirouette) Counters
Dark
Home
R
I
W
128
Δ 78
Attack
90
Δ 35
Defense
77
Δ 32
Sp.Def
Counters

Dark
Great (4)
Chesnaught Chesnaught Counters
Dark
Bulletproof
Home
R
I
W
107
Δ 57
Attack
122
Δ 67
Defense
75
Δ 30
Sp.Def
Counters

Dark
Great (4)
Chesnaught Chesnaught Counters
Dark
Bulletproof
R
I
W
107
Δ 57
Attack
122
Δ 67
Defense
75
Δ 30
Sp.Def
Counters

Dark
Great (4)
Urshifu Urshifu Counters
Dark
Home
R
I
W
130
Δ 80
Attack
100
Δ 45
Defense
60
Δ 15
Sp.Def
Counters

Dark
Great (4)
Scrafty Scrafty Counters
Dark
DLC 1
R
I
W
90
Δ 40
Attack
115
Δ 60
Defense
115
Δ 70
Sp.Def
Counters

Dark
Great (4)
Grimmsnarl Grimmsnarl Counters
Dark
R
I
W
120
Δ 70
Attack
65
Δ 10
Defense
75
Δ 30
Sp.Def
Counters

Dark
Great (4)
Wigglytuff Wigglytuff Counters
Dark
R
I
W
70
Δ 20
Attack
45
Δ -10
Defense
50
Δ 5
Sp.Def
Counters

Dark
Great (4)
Hakamo-o Hakamo-o Counters
Dark
Bulletproof
DLC 1
R
I
W
75
Δ 25
Attack
90
Δ 35
Defense
70
Δ 25
Sp.Def
Counters

Dark
Great (4)
Scraggy Scraggy Counters
Dark
DLC 1
R
I
W
75
Δ 25
Attack
70
Δ 15
Defense
70
Δ 25
Sp.Def
Counters

Dark
Great (4)
Morgrem Morgrem Counters
Dark
R
I
W
60
Δ 10
Attack
45
Δ -10
Defense
55
Δ 10
Sp.Def
Counters

Dark
Great (4)
Jigglypuff Jigglypuff Counters
Dark
R
I
W
45
Δ -5
Attack
20
Δ -35
Defense
25
Δ -20
Sp.Def
Counters

Dark
Great (4)
Impidimp Impidimp Counters
Dark
R
I
W
45
Δ -5
Attack
30
Δ -25
Defense
40
Δ -5
Sp.Def
Counters

Dark
Great (4)
Igglybuff Igglybuff Counters
Dark
R
I
W
30
Δ -20
Attack
15
Δ -40
Defense
20
Δ -25
Sp.Def
Counters

Dark
Great (4)
Azurill Azurill Counters
Dark
R
I
W
20
Δ -30
Attack
40
Δ -15
Defense
40
Δ -5
Sp.Def
Counters

Dark
Great (4)
Diancie Diancie Counters
Dark
Home
R
I
W
100
Δ 50
Attack
150
Δ 95
Defense
150
Δ 105
Sp.Def
Counters

Dark
Great (3)
Tyranitar Tyranitar
R
I
W
134
Δ 84
Attack
110
Δ 55
Defense
100
Δ 55
Sp.Def
Great (3)
Kingambit Kingambit
R
I
W
135
Δ 85
Attack
120
Δ 65
Defense
85
Δ 40
Sp.Def
Great (3)
Magearna Magearna Counters
Dark
Home
R
I
W
130
Δ 65
Sp.Att.
115
Δ 60
Defense
115
Δ 70
Sp.Def
Counters

Dark
Great (3)
Bastiodon Bastiodon
Soundproof
DLC 2
R
I
W
52
Δ 2
Attack
168
Δ 113
Defense
138
Δ 93
Sp.Def
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Good as Gold
Gives immunity to status moves.
Tickle
Yawn
Magic Bounce
Reflects status- changing moves.
Tickle
Yawn
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Hyper Voice

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fairy
Fairy
Counters
Dark
2 Great
Fighting
Fighting
Counters
Dark
2 Great
Normal
Normal
2 Great
Bug
Bug
Counters
Dark
1 Good
Dark
Dark
1 Good
Rock
Rock
1 Good
Steel
Steel
1 Good
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
0 Neutral
Grass
Grass
0 Neutral
Ground
Ground
0 Neutral
Ice
Ice
0 Neutral
Poison
Poison
0 Neutral
Water
Water
0 Neutral
Ghost
Ghost
-5 Poor
Psychic
Psychic
-8 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →