Tera Raid Eevee Counters

Tera Raid Eevee 2-star Ice guide with the best counters, builds, and strategies.

Filter search by type

Select the Tera Type:

Select the Stars Count:


Eevee
EvoliÉvoliイーブイ이브이伊布

Normal

Ice

Tera Raid Pokémon

Possible Attacks
Power Category
Swift
60
Baby-Doll Eyes
0
Quick Attack
40
Tackle
40
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Run Away
Enables a sure getaway from wild Pokémon. Yes
Adaptability
Powers up moves of the same type. Yes
Anticipation

(Hidden Ability)
Senses a foe's dangerous moves. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 55 55 50 45 65 55

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Bastiodon Bastiodon Counters
Ice
DLC 2
R
I
W
52
Δ 2
Attack
168
Δ 113
Defense
138
Δ 93
Sp.Def
Counters

Ice
Great (3)
Probopass Probopass Counters
Ice
DLC 1
R
I
W
75
Δ 10
Sp.Att.
145
Δ 90
Defense
150
Δ 105
Sp.Def
Counters

Ice
Great (3)
Annihilape Annihilape Counters
Ice
R
I
W
115
Δ 65
Attack
80
Δ 25
Defense
90
Δ 45
Sp.Def
Counters

Ice
Great (3)
Gholdengo Gholdengo Counters
Ice
R
I
W
133
Δ 68
Sp.Att.
95
Δ 40
Defense
91
Δ 46
Sp.Def
Counters

Ice
Great (3)
Ceruledge Ceruledge Counters
Ice
R
I
W
125
Δ 75
Attack
80
Δ 25
Defense
100
Δ 55
Sp.Def
Counters

Ice
Great (3)
Skeledirge Skeledirge Counters
Ice
R
I
W
110
Δ 45
Sp.Att.
100
Δ 45
Defense
75
Δ 30
Sp.Def
Counters

Ice
Great (3)
Chandelure Chandelure Counters
Ice
DLC 1
R
I
W
145
Δ 80
Sp.Att.
90
Δ 35
Defense
90
Δ 45
Sp.Def
Counters

Ice
Great (3)
Typhlosion (Hisui) Typhlosion (Hisui) Counters
Ice
Home
R
I
W
119
Δ 54
Sp.Att.
78
Δ 23
Defense
85
Δ 40
Sp.Def
Counters

Ice
Great (3)
Shieldon Shieldon Counters
Ice
DLC 2
R
I
W
42
Δ -8
Attack
118
Δ 63
Defense
88
Δ 43
Sp.Def
Counters

Ice
Great (3)
Lampent Lampent Counters
Ice
DLC 1
R
I
W
95
Δ 30
Sp.Att.
60
Δ 5
Defense
60
Δ 15
Sp.Def
Counters

Ice
Great (3)
Litwick Litwick Counters
Ice
DLC 1
R
I
W
65
Δ 0
Sp.Att.
55
Δ 0
Defense
55
Δ 10
Sp.Def
Counters

Ice
Great (3)
Giratina Giratina
Home
R
I
W
100
Δ 50
Attack
120
Δ 65
Defense
120
Δ 75
Sp.Def
Great (2)
Dialga (Origin) Dialga (Origin) Counters
Ice
Home
R
I
W
150
Δ 85
Sp.Att.
120
Δ 65
Defense
120
Δ 75
Sp.Def
Counters

Ice
Great (2)
Giratina (Origin) Giratina (Origin)
Home
R
I
W
120
Δ 70
Attack
100
Δ 45
Defense
100
Δ 55
Sp.Def
Great (2)
Dialga Dialga Counters
Ice
Home
R
I
W
150
Δ 85
Sp.Att.
120
Δ 65
Defense
100
Δ 55
Sp.Def
Counters

Ice
Great (2)
Diancie Diancie Counters
Ice
Home
R
I
W
100
Δ 50
Attack
150
Δ 95
Defense
150
Δ 105
Sp.Def
Counters

Ice
Great (2)
Tyranitar Tyranitar Counters
Ice
R
I
W
134
Δ 84
Attack
110
Δ 55
Defense
100
Δ 55
Sp.Def
Counters

Ice
Great (2)
Avalugg (Hisui) Avalugg (Hisui) Counters
Ice
Home
R
I
W
127
Δ 77
Attack
184
Δ 129
Defense
36
Δ -9
Sp.Def
Counters

Ice
Great (2)
Kingambit Kingambit Counters
Ice
R
I
W
135
Δ 85
Attack
120
Δ 65
Defense
85
Δ 40
Sp.Def
Counters

Ice
Great (2)
Rhyperior Rhyperior Counters
Ice
DLC 2
R
I
W
140
Δ 90
Attack
130
Δ 75
Defense
55
Δ 10
Sp.Def
Counters

Ice
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Baby-Doll Eyes
Magic Bounce
Reflects status- changing moves.
Baby-Doll Eyes
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Baby-Doll Eyes
Quick Attack

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ghost
Ghost
2 Great
Rock
Rock
Counters
Ice
2 Great
Steel
Steel
Counters
Ice
2 Great
Fighting
Fighting
Counters
Ice
1 Good
Fire
Fire
Counters
Ice
1 Good
Bug
Bug
0 Neutral
Dark
Dark
0 Neutral
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Flying
Flying
0 Neutral
Grass
Grass
0 Neutral
Ground
Ground
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Psychic
Psychic
0 Neutral
Water
Water
0 Neutral
Ice
Ice
-1 Bad

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →