Tera Raid Eiscue Counters
Tera Raid Eiscue 5-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Eiscue
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Liquidation
|
85 | ||||||||||||||||||||||
Ice Spinner
|
80 | ||||||||||||||||||||||
Iron Head
|
80 | ||||||||||||||||||||||
Zen Headbutt
|
80 | ||||||||||||||||||||||
Amnesia
|
0 | ||||||||||||||||||||||
Snowscape
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Volcanion
Volcanion
Water Absorb
|
Home |
R
I
W
|
130
Δ 40
Sp.Att. |
120 Δ 40
Defense
|
Xcellent (6) | ||
| Empoleon Empoleon | DLC 1 |
R
I
W
|
111
Δ 21
Sp.Att. |
88 Δ 8
Defense
|
Xcellent (6) | ||
| Lanturn
Lanturn
Counters
Water
Water Absorb
|
DLC 1 |
R
I
W
|
76
Δ -14
Sp.Att. |
58 Δ -22
Defense
|
Counters Water
|
Xcellent (6) | |
| Chinchou
Chinchou
Counters
Water
Water Absorb
|
DLC 1 |
R
I
W
|
56
Δ -34
Sp.Att. |
38 Δ -42
Defense
|
Counters Water
|
Xcellent (6) | |
| Magnezone
Magnezone
Counters
Water
|
R
I
W
|
130
Δ 40
Sp.Att. |
115 Δ 35
Defense
|
Counters Water
|
Xcellent (5) | ||
| Greninja (Ash) Greninja (Ash) |
R
I
W
|
153
Δ 63
Sp.Att. |
67 Δ -13
Defense
|
Xcellent (5) | |||
| Samurott (Hisui) Samurott (Hisui) | Home |
R
I
W
|
100
Δ 10
Sp.Att. |
80 Δ 0
Defense
|
Xcellent (5) | ||
| Magneton
Magneton
Counters
Water
|
R
I
W
|
120
Δ 30
Sp.Att. |
95 Δ 15
Defense
|
Counters Water
|
Xcellent (5) | ||
| Rotom (Wash)
Rotom (Wash)
Counters
Water
|
R
I
W
|
105
Δ 15
Sp.Att. |
107 Δ 27
Defense
|
Counters Water
|
Xcellent (5) | ||
| Lanturn
Lanturn
Counters
Water
|
DLC 1 |
R
I
W
|
76
Δ -14
Sp.Att. |
58 Δ -22
Defense
|
Counters Water
|
Xcellent (5) | |
| Crawdaunt Crawdaunt | DLC 1 |
R
I
W
|
120
Δ 10
Attack |
85 Δ 5
Defense
|
Xcellent (5) | ||
| Greninja (Battle Bond) Greninja (Battle Bond) |
R
I
W
|
103
Δ 13
Sp.Att. |
67 Δ -13
Defense
|
Xcellent (5) | |||
| Greninja Greninja |
R
I
W
|
103
Δ 13
Sp.Att. |
67 Δ -13
Defense
|
Xcellent (5) | |||
| Magnemite
Magnemite
Counters
Water
|
R
I
W
|
95
Δ 5
Sp.Att. |
70 Δ -10
Defense
|
Counters Water
|
Xcellent (5) | ||
| Chinchou
Chinchou
Counters
Water
|
DLC 1 |
R
I
W
|
56
Δ -34
Sp.Att. |
38 Δ -42
Defense
|
Counters Water
|
Xcellent (5) | |
| Kingambit Kingambit |
R
I
W
|
135
Δ 25
Attack |
120 Δ 40
Defense
|
Great (4) | |||
| Volcanion Volcanion | Home |
R
I
W
|
130
Δ 40
Sp.Att. |
120 Δ 40
Defense
|
Great (4) | ||
| Metagross Metagross | DLC 2 |
R
I
W
|
135
Δ 25
Attack |
130 Δ 50
Defense
|
Great (4) | ||
| Cloyster
Cloyster
Overcoat
|
R
I
W
|
85
Δ -5
Sp.Att. |
180 Δ 100
Defense
|
Great (4) | |||
| Iron Crown Iron Crown | DLC 2 |
R
I
W
|
122
Δ 32
Sp.Att. |
100 Δ 20
Defense
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Liquidation
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Liquidation
|
Water Absorb |
Restores HP if hit by a Water-type move. | Liquidation
|
Good as Gold |
Gives immunity to status moves. | Snowscape
|
Overcoat |
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | Snowscape
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dark
Dark
|
2 | Great | ||||
Electric
Electric
|
Counters Water |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Water
Water
|
2 | Great | ||||
Psychic
Psychic
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Grass
Grass
|
Counters Water |
-1 | Bad | |||
Dragon
Dragon
|
-2 | Poor | ||||
Fire
Fire
|
-2 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Ground
Ground
|
-6 | Poor | ||||
Rock
Rock
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.