Tera Raid Ekans Counters

Tera Raid Ekans Rock guide with the best counters, builds, and strategies.

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Ekans
RettanAboアーボ아보阿柏蛇

Poison

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Poison Sting
15
Poison Tail
50
Bite
60
Glare
0
Acid Spray
40
Sludge Bomb
90
Sucker Punch
70
Spite
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Intimidate
Lowers the foe's Attack stat. Yes
Shed Skin
The Pokémon may heal its own status problems. Yes
Unnerve

(Hidden Ability)
Makes the foe nervous and unable to eat Berries. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12,35 35 60 44 40 54 55

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Kingambit Kingambit Counters
Rock
R
I
W
135
Δ 91
Attack
120
Δ 60
Defense
85
Δ 45
Sp.Def
Counters

Rock
Great (4)
Magearna Magearna Counters
Rock
Home
R
I
W
130
Δ 76
Sp.Att.
115
Δ 55
Defense
115
Δ 75
Sp.Def
Counters

Rock
Great (4)
Bisharp Bisharp Counters
Rock
R
I
W
125
Δ 81
Attack
100
Δ 40
Defense
70
Δ 30
Sp.Def
Counters

Rock
Great (4)
Tinkaton Tinkaton Counters
Rock
R
I
W
75
Δ 31
Attack
77
Δ 17
Defense
105
Δ 65
Sp.Def
Counters

Rock
Great (4)
Lucario Lucario Counters
Rock
R
I
W
110
Δ 66
Attack
70
Δ 10
Defense
70
Δ 30
Sp.Def
Counters

Rock
Great (4)
Klefki Klefki Counters
Rock
R
I
W
80
Δ 36
Attack
91
Δ 31
Defense
87
Δ 47
Sp.Def
Counters

Rock
Great (4)
Tinkatuff Tinkatuff Counters
Rock
R
I
W
55
Δ 11
Attack
55
Δ -5
Defense
82
Δ 42
Sp.Def
Counters

Rock
Great (4)
Pawniard Pawniard Counters
Rock
R
I
W
85
Δ 41
Attack
70
Δ 10
Defense
40
Δ 0
Sp.Def
Counters

Rock
Great (4)
Tinkatink Tinkatink Counters
Rock
R
I
W
45
Δ 1
Attack
45
Δ -15
Defense
64
Δ 24
Sp.Def
Counters

Rock
Great (4)
Dialga (Origin) Dialga (Origin) Counters
Rock
Home
R
I
W
150
Δ 96
Sp.Att.
120
Δ 60
Defense
120
Δ 80
Sp.Def
Counters

Rock
Great (3)
Ting-Lu Ting-Lu Counters
Rock
R
I
W
110
Δ 66
Attack
125
Δ 65
Defense
80
Δ 40
Sp.Def
Counters

Rock
Great (3)
Dialga Dialga Counters
Rock
Home
R
I
W
150
Δ 96
Sp.Att.
120
Δ 60
Defense
100
Δ 60
Sp.Def
Counters

Rock
Great (3)
Rhyperior Rhyperior Counters
Rock
DLC 2
R
I
W
140
Δ 96
Attack
130
Δ 70
Defense
55
Δ 15
Sp.Def
Counters

Rock
Great (3)
Great Tusk Great Tusk Counters
Rock
R
I
W
131
Δ 87
Attack
131
Δ 71
Defense
53
Δ 13
Sp.Def
Counters

Rock
Great (3)
Great Tusk Great Tusk Counters
Rock
R
I
W
131
Δ 87
Attack
131
Δ 71
Defense
53
Δ 13
Sp.Def
Counters

Rock
Great (3)
Heatran Heatran Counters
Rock
Home
R
I
W
130
Δ 76
Sp.Att.
106
Δ 46
Defense
106
Δ 66
Sp.Def
Counters

Rock
Great (3)
Probopass Probopass Counters
Rock
DLC 1
R
I
W
75
Δ 21
Sp.Att.
145
Δ 85
Defense
150
Δ 110
Sp.Def
Counters

Rock
Great (3)
Bastiodon Bastiodon Counters
Rock
DLC 2
R
I
W
52
Δ 8
Attack
168
Δ 108
Defense
138
Δ 98
Sp.Def
Counters

Rock
Great (3)
Okidogi Okidogi Counters
Rock
DLC 1
R
I
W
128
Δ 84
Attack
115
Δ 55
Defense
86
Δ 46
Sp.Def
Counters

Rock
Great (3)
Rhydon Rhydon Counters
Rock
DLC 2
R
I
W
130
Δ 86
Attack
120
Δ 60
Defense
45
Δ 5
Sp.Def
Counters

Rock
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Glare
Spite
Magic Bounce
Reflects status- changing moves.
Glare
Spite
Bulletproof
Protects the Pokémon from ball and bomb moves.
Sludge Bomb
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Sucker Punch

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Steel
Steel
Counters
Rock
3 Great
Fighting
Fighting
Counters
Rock
2 Great
Ground
Ground
Counters
Rock
2 Great
Dark
Dark
1 Good
Rock
Rock
1 Good
Water
Water
Counters
Rock
1 Good
Bug
Bug
0 Neutral
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Ice
Ice
0 Neutral
Poison
Poison
0 Neutral
Fire
Fire
-1 Bad
Flying
Flying
-1 Bad
Normal
Normal
-1 Bad
Fairy
Fairy
-2 Poor
Ghost
Ghost
-2 Poor
Grass
Grass
Counters
Rock
-2 Poor
Psychic
Psychic
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →