Tera Raid Electabuzz Counters

Tera Raid Electabuzz 4-star Rock guide with the best counters, builds, and strategies.

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Electabuzz
ElektekÉlektekエレブー에레브电击兽

Electric

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Thunder Punch
75
Body Slam
85
Brick Break
75
Electro Ball
0
Electric Terrain
0
Rain Dance
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Static
Contact with the Pokémon may cause paralysis. Yes
Vital Spirit

(Hidden Ability)
The Pokémon is full of vitality, and that prevents it from falling asleep. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 65 83 57 95 85 105

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Golurk Golurk Counters
Rock
DLC 2
R
I
W
124
Δ 67
Attack
80
Δ -3
Defense
80
Δ -15
Sp.Def
Counters

Rock
Xcellent (7)
Palossand Palossand Counters
Rock
R
I
W
100
Δ 15
Sp.Att.
110
Δ 27
Defense
75
Δ -20
Sp.Def
Counters

Rock
Xcellent (7)
Sandygast Sandygast Counters
Rock
R
I
W
55
Δ -2
Attack
80
Δ -3
Defense
45
Δ -50
Sp.Def
Counters

Rock
Xcellent (7)
Golett Golett Counters
Rock
DLC 2
R
I
W
74
Δ 17
Attack
50
Δ -33
Defense
50
Δ -45
Sp.Def
Counters

Rock
Xcellent (7)
Decidueye Decidueye Counters
Rock
R
I
W
107
Δ 50
Attack
75
Δ -8
Defense
100
Δ 5
Sp.Def
Counters

Rock
Xcellent (6)
Trevenant Trevenant Counters
Rock
DLC 1
R
I
W
110
Δ 53
Attack
76
Δ -7
Defense
82
Δ -13
Sp.Def
Counters

Rock
Xcellent (6)
Sinistcha Sinistcha Counters
Rock
DLC 1
R
I
W
121
Δ 36
Sp.Att.
106
Δ 23
Defense
80
Δ -15
Sp.Def
Counters

Rock
Xcellent (6)
Brambleghast Brambleghast Counters
Rock
R
I
W
115
Δ 58
Attack
70
Δ -13
Defense
70
Δ -25
Sp.Def
Counters

Rock
Xcellent (6)
Phantump Phantump Counters
Rock
DLC 1
R
I
W
70
Δ 13
Attack
48
Δ -35
Defense
60
Δ -35
Sp.Def
Counters

Rock
Xcellent (6)
Giratina Giratina
Home
R
I
W
100
Δ 43
Attack
120
Δ 37
Defense
120
Δ 25
Sp.Def
Xcellent (5)
Giratina (Origin) Giratina (Origin)
Home
R
I
W
120
Δ 63
Attack
100
Δ 17
Defense
100
Δ 5
Sp.Def
Xcellent (5)
Annihilape Annihilape Counters
Rock
R
I
W
115
Δ 58
Attack
80
Δ -3
Defense
90
Δ -5
Sp.Def
Counters

Rock
Xcellent (5)
Gholdengo Gholdengo Counters
Rock
R
I
W
133
Δ 48
Sp.Att.
95
Δ 12
Defense
91
Δ -4
Sp.Def
Counters

Rock
Xcellent (5)
Dragapult Dragapult
R
I
W
120
Δ 63
Attack
75
Δ -8
Defense
75
Δ -20
Sp.Def
Xcellent (5)
Rotom Rotom
R
I
W
95
Δ 10
Sp.Att.
77
Δ -6
Defense
77
Δ -18
Sp.Def
Xcellent (5)
Drakloak Drakloak
R
I
W
80
Δ 23
Attack
50
Δ -33
Defense
50
Δ -45
Sp.Def
Xcellent (5)
Pecharunt Pecharunt
DLC 2
R
I
W
88
Δ 31
Attack
160
Δ 77
Defense
88
Δ -7
Sp.Def
Great (4)
Calyrex (Shadow) Calyrex (Shadow)
Home
R
I
W
165
Δ 80
Sp.Att.
80
Δ -3
Defense
100
Δ 5
Sp.Def
Great (4)
Dusknoir Dusknoir
DLC 1
R
I
W
100
Δ 43
Attack
135
Δ 52
Defense
135
Δ 40
Sp.Def
Great (4)
Landorus (Therian) Landorus (Therian) Counters
Rock
Home
R
I
W
145
Δ 88
Attack
90
Δ 7
Defense
80
Δ -15
Sp.Def
Counters

Rock
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunder Punch
Electro Ball
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunder Punch
Electro Ball
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunder Punch
Electro Ball
Bulletproof
Protects the Pokémon from ball and bomb moves.
Electro Ball
Good as Gold
Gives immunity to status moves.
Electric Terrain
Rain Dance

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ghost
Ghost
4 Great
Ground
Ground
Counters
Rock
3 Great
Grass
Grass
Counters
Rock
2 Great
Bug
Bug
1 Good
Dragon
Dragon
1 Good
Electric
Electric
1 Good
Fairy
Fairy
1 Good
Fighting
Fighting
Counters
Rock
1 Good
Psychic
Psychic
1 Good
Poison
Poison
0 Neutral
Fire
Fire
-1 Bad
Steel
Steel
Counters
Rock
-1 Bad
Rock
Rock
-2 Poor
Water
Water
Counters
Rock
-2 Poor
Dark
Dark
-3 Poor
Flying
Flying
-3 Poor
Ice
Ice
-3 Poor
Normal
Normal
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →