Tera Raid Electivire Counters

Tera Raid Electivire 6-star Bug guide with the best counters, builds, and strategies.

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Electivire
ElevoltekÉlekableエレキブル에레키블电击魔兽

Electric

Bug

Tera Raid Pokémon

Possible Attacks
Power Category
Discharge
80
Thunder Punch
75
Earthquake
100
Brick Break
75
Electric Terrain
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Motor Drive
Raises Speed if hit by an Electric-type move. Yes
Vital Spirit

(Hidden Ability)
The Pokémon is full of vitality, and that prevents it from falling asleep. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
90 75 123 67 95 85 95

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Landorus (Therian) Landorus (Therian) Counters
Bug
Home
R
I
W
145
Δ 78
Attack
90
Δ -33
Defense
80
Δ -15
Sp.Def
Counters

Bug
Xcellent (6)
Landorus Landorus Counters
Bug
Home
R
I
W
125
Δ 58
Attack
90
Δ -33
Defense
80
Δ -15
Sp.Def
Counters

Bug
Xcellent (6)
Gliscor Gliscor Counters
Bug
DLC 1
R
I
W
95
Δ 28
Attack
125
Δ 2
Defense
75
Δ -20
Sp.Def
Counters

Bug
Xcellent (6)
Gligar Gligar Counters
Bug
DLC 1
R
I
W
75
Δ 8
Attack
105
Δ -18
Defense
65
Δ -30
Sp.Def
Counters

Bug
Xcellent (6)
Giratina (Origin) Giratina (Origin)
Levitate
Home
R
I
W
120
Δ 53
Attack
100
Δ -23
Defense
100
Δ 5
Sp.Def
Xcellent (5)
Rayquaza Rayquaza Counters
Bug
Home
R
I
W
150
Δ 83
Attack
90
Δ -33
Defense
90
Δ -5
Sp.Def
Counters

Bug
Great (4)
Dragonite Dragonite Counters
Bug
R
I
W
134
Δ 67
Attack
95
Δ -28
Defense
100
Δ 5
Sp.Def
Counters

Bug
Great (4)
Salamence Salamence Counters
Bug
R
I
W
135
Δ 68
Attack
80
Δ -43
Defense
80
Δ -15
Sp.Def
Counters

Bug
Great (4)
Golurk Golurk
DLC 2
R
I
W
124
Δ 57
Attack
80
Δ -43
Defense
80
Δ -15
Sp.Def
Great (4)
Decidueye Decidueye
R
I
W
107
Δ 40
Attack
75
Δ -48
Defense
100
Δ 5
Sp.Def
Great (4)
Sinistcha Sinistcha
DLC 1
R
I
W
121
Δ 36
Sp.Att.
106
Δ -17
Defense
80
Δ -15
Sp.Def
Great (4)
Thundurus (Therian) Thundurus (Therian)
Electric
no effect on Electivire
Volt Absorb
Home
R
I
W
145
Δ 60
Sp.Att.
70
Δ -53
Defense
80
Δ -15
Sp.Def
Electric
no effect on Electivire
Great (4)
Trevenant Trevenant
DLC 1
R
I
W
110
Δ 43
Attack
76
Δ -47
Defense
82
Δ -13
Sp.Def
Great (4)
Palossand Palossand
R
I
W
100
Δ 15
Sp.Att.
110
Δ -13
Defense
75
Δ -20
Sp.Def
Great (4)
Altaria Altaria Counters
Bug
R
I
W
70
Δ 3
Attack
90
Δ -33
Defense
105
Δ 10
Sp.Def
Counters

Bug
Great (4)
Flygon Flygon
Levitate
DLC 2
R
I
W
100
Δ 33
Attack
80
Δ -43
Defense
80
Δ -15
Sp.Def
Great (4)
Leavanny Leavanny
DLC 1
R
I
W
103
Δ 36
Attack
80
Δ -43
Defense
80
Δ -15
Sp.Def
Great (4)
Tropius Tropius Counters
Bug
R
I
W
68
Δ 1
Attack
83
Δ -40
Defense
87
Δ -8
Sp.Def
Counters

Bug
Great (4)
Noivern Noivern Counters
Bug
R
I
W
97
Δ 12
Sp.Att.
80
Δ -43
Defense
80
Δ -15
Sp.Def
Counters

Bug
Great (4)
Mismagius Mismagius
Levitate
R
I
W
105
Δ 20
Sp.Att.
60
Δ -63
Defense
105
Δ 10
Sp.Def
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Discharge
Thunder Punch
Motor Drive
Raises Speed if hit by an Electric-type move.
Discharge
Thunder Punch
Volt Absorb
Restores HP if hit by an Electric-type move.
Discharge
Thunder Punch
Earth Eater
Restores HP when hit by a Ground-type move.
Earthquake
Levitate
Gives immunity to Ground type moves.
Earthquake
Good as Gold
Gives immunity to status moves.
Electric Terrain

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Bug
Bug
2 Great
Ghost
Ghost
2 Great
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Flying
Flying
Counters
Bug
1 Good
Grass
Grass
1 Good
Ground
Ground
1 Good
Psychic
Psychic
1 Good
Fighting
Fighting
-1 Bad
Fire
Fire
Counters
Bug
-2 Poor
Poison
Poison
-2 Poor
Dark
Dark
-3 Poor
Electric
Electric
-3 Poor
Ice
Ice
-3 Poor
Normal
Normal
-3 Poor
Water
Water
-3 Poor
Rock
Rock
Counters
Bug
-5 Poor
Steel
Steel
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →