Tera Raid Electivire Counters
Tera Raid Electivire 5-star Fire guide with the best counters, builds, and strategies.
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Electivire
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge
|
80 | ||||||||||||||||||||||
Thunder Punch
|
75 | ||||||||||||||||||||||
Fire Punch
|
75 | ||||||||||||||||||||||
Ice Punch
|
75 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Flash Fire
|
Home |
R
I
W
|
130
Δ 45
Sp.Att. |
106 Δ -17
Defense
|
106 Δ 11
Sp.Def
|
Great (4) | ||
| Coalossal
Coalossal
Counters
Fire
|
R
I
W
|
80
Δ 13
Attack |
120 Δ -3
Defense
|
90 Δ -5
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Coalossal
Coalossal
Counters
Fire
Flash Fire
|
R
I
W
|
80
Δ 13
Attack |
120 Δ -3
Defense
|
90 Δ -5
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Swampert
Swampert
Counters
Fire
|
DLC 2 |
R
I
W
|
110
Δ 43
Attack |
90 Δ -33
Defense
|
90 Δ -5
Sp.Def
|
Counters Fire
|
Great (4) | |
| Arcanine (Hisui)
Arcanine (Hisui)
Counters
Fire
|
Home |
R
I
W
|
115
Δ 48
Attack |
80 Δ -43
Defense
|
80 Δ -15
Sp.Def
|
Counters Fire
|
Great (4) | |
| Arcanine (Hisui)
Arcanine (Hisui)
Counters
Fire
Flash Fire
|
Home |
R
I
W
|
115
Δ 48
Attack |
80 Δ -43
Defense
|
80 Δ -15
Sp.Def
|
Counters Fire
|
Great (4) | |
| Gastrodon
Gastrodon
Counters
Fire
|
R
I
W
|
83
Δ 16
Attack |
68 Δ -55
Defense
|
82 Δ -13
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Whiscash
Whiscash
Counters
Fire
|
R
I
W
|
78
Δ 11
Attack |
73 Δ -50
Defense
|
71 Δ -24
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Magcargo
Magcargo
Counters
Fire
|
DLC 1 |
R
I
W
|
90
Δ 5
Sp.Att. |
120 Δ -3
Defense
|
80 Δ -15
Sp.Def
|
Counters Fire
|
Great (4) | |
| Quagsire
Quagsire
Counters
Fire
|
R
I
W
|
85
Δ 18
Attack |
85 Δ -38
Defense
|
65 Δ -30
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Camerupt
Camerupt
Counters
Fire
|
R
I
W
|
100
Δ 33
Attack |
70 Δ -53
Defense
|
75 Δ -20
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Carkol
Carkol
Counters
Fire
|
R
I
W
|
60
Δ -7
Attack |
90 Δ -33
Defense
|
70 Δ -25
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Carkol
Carkol
Counters
Fire
Flash Fire
|
R
I
W
|
60
Δ -7
Attack |
90 Δ -33
Defense
|
70 Δ -25
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Marshtomp
Marshtomp
Counters
Fire
|
DLC 2 |
R
I
W
|
85
Δ 18
Attack |
70 Δ -53
Defense
|
70 Δ -25
Sp.Def
|
Counters Fire
|
Great (4) | |
| Palkia
Palkia
Counters
Fire
|
Home |
R
I
W
|
150
Δ 65
Sp.Att. |
100 Δ -23
Defense
|
120 Δ 25
Sp.Def
|
Counters Fire
|
Great (3) | |
| Palkia (Origin)
Palkia (Origin)
Counters
Fire
|
Home |
R
I
W
|
150
Δ 65
Sp.Att. |
100 Δ -23
Defense
|
120 Δ 25
Sp.Def
|
Counters Fire
|
Great (3) | |
| Gouging Fire Gouging Fire | DLC 2 |
R
I
W
|
115
Δ 48
Attack |
121 Δ -2
Defense
|
93 Δ -2
Sp.Def
|
Great (3) | ||
| Ceruledge
Ceruledge
Flash Fire
|
R
I
W
|
125
Δ 58
Attack |
80 Δ -43
Defense
|
100 Δ 5
Sp.Def
|
Great (3) | |||
| Walking Wake
Walking Wake
Counters
Fire
|
R
I
W
|
125
Δ 40
Sp.Att. |
91 Δ -32
Defense
|
83 Δ -12
Sp.Def
|
Counters Fire
|
Great (3) | ||
| Armarouge
Armarouge
Flash Fire
|
R
I
W
|
125
Δ 40
Sp.Att. |
100 Δ -23
Defense
|
80 Δ -15
Sp.Def
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Discharge
Thunder Punch
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Discharge
Thunder Punch
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Discharge
Thunder Punch
|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Fire Punch
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Fire Punch
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Electric Terrain
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Rock
Rock
|
Counters Fire |
2 | Great | |||
Fire
Fire
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Ground
Ground
|
Counters Fire |
0 | Neutral | |||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Water
Water
|
Counters Fire |
0 | Neutral | |||
Dragon
Dragon
|
-1 | Bad | ||||
Fairy
Fairy
|
-1 | Bad | ||||
Ice
Ice
|
-3 | Poor | ||||
Steel
Steel
|
-3 | Poor | ||||
Bug
Bug
|
-4 | Poor | ||||
Flying
Flying
|
-6 | Poor | ||||
Grass
Grass
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.