Tera Raid Electivire Counters
Tera Raid Electivire Ground guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Electivire
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge
|
80 | ||||||||||||||||||||||
Thunder Punch
|
75 | ||||||||||||||||||||||
Fire Punch
|
75 | ||||||||||||||||||||||
Ice Punch
|
75 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
Earthquake
|
100 | ||||||||||||||||||||||
Brick Break
|
75 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Swampert
Swampert
Counters
Ground
|
DLC 2 |
R
I
W
|
110
Δ 43
Attack |
90 Δ -33
Defense
|
90 Δ -5
Sp.Def
|
Counters Ground
|
Great (4) | |
| Rotom (Heat)
Rotom (Heat)
Levitate
|
R
I
W
|
105
Δ 20
Sp.Att. |
107 Δ -16
Defense
|
107 Δ 12
Sp.Def
|
Great (4) | |||
| Gastrodon
Gastrodon
Counters
Ground
|
R
I
W
|
83
Δ 16
Attack |
68 Δ -55
Defense
|
82 Δ -13
Sp.Def
|
Counters Ground
|
Great (4) | ||
| Whiscash
Whiscash
Counters
Ground
|
R
I
W
|
78
Δ 11
Attack |
73 Δ -50
Defense
|
71 Δ -24
Sp.Def
|
Counters Ground
|
Great (4) | ||
| Quagsire
Quagsire
Counters
Ground
|
R
I
W
|
85
Δ 18
Attack |
85 Δ -38
Defense
|
65 Δ -30
Sp.Def
|
Counters Ground
|
Great (4) | ||
| Mismagius
Mismagius
Levitate
|
R
I
W
|
105
Δ 20
Sp.Att. |
60 Δ -63
Defense
|
105 Δ 10
Sp.Def
|
Great (4) | |||
| Marshtomp
Marshtomp
Counters
Ground
|
DLC 2 |
R
I
W
|
85
Δ 18
Attack |
70 Δ -53
Defense
|
70 Δ -25
Sp.Def
|
Counters Ground
|
Great (4) | |
| Rotom
Rotom
Levitate
|
R
I
W
|
95
Δ 10
Sp.Att. |
77 Δ -46
Defense
|
77 Δ -18
Sp.Def
|
Great (4) | |||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 53
Attack |
100 Δ -23
Defense
|
100 Δ 5
Sp.Def
|
Great (3) | ||
| Palkia
Palkia
Counters
Ground
|
Home |
R
I
W
|
150
Δ 65
Sp.Att. |
100 Δ -23
Defense
|
120 Δ 25
Sp.Def
|
Counters Ground
|
Great (3) | |
| Palkia (Origin)
Palkia (Origin)
Counters
Ground
|
Home |
R
I
W
|
150
Δ 65
Sp.Att. |
100 Δ -23
Defense
|
120 Δ 25
Sp.Def
|
Counters Ground
|
Great (3) | |
| Cresselia
Cresselia
Levitate
|
Home |
R
I
W
|
70
Δ 3
Attack |
120 Δ -3
Defense
|
130 Δ 35
Sp.Def
|
Great (3) | ||
| Uxie
Uxie
Levitate
|
Home |
R
I
W
|
75
Δ 8
Attack |
130 Δ 7
Defense
|
130 Δ 35
Sp.Def
|
Great (3) | ||
| Mesprit
Mesprit
Levitate
|
Home |
R
I
W
|
105
Δ 38
Attack |
105 Δ -18
Defense
|
105 Δ 10
Sp.Def
|
Great (3) | ||
| Walking Wake
Walking Wake
Counters
Ground
|
R
I
W
|
125
Δ 40
Sp.Att. |
91 Δ -32
Defense
|
83 Δ -12
Sp.Def
|
Counters Ground
|
Great (3) | ||
| Hatterene
Hatterene
Magic Bounce
|
R
I
W
|
136
Δ 51
Sp.Att. |
95 Δ -28
Defense
|
103 Δ 8
Sp.Def
|
Great (3) | |||
| Kingdra
Kingdra
Counters
Ground
|
DLC 1 |
R
I
W
|
95
Δ 28
Attack |
95 Δ -28
Defense
|
95 Δ 0
Sp.Def
|
Counters Ground
|
Great (3) | |
| Rotom (Wash)
Rotom (Wash)
Electric no effect on ElectivireLevitate
|
R
I
W
|
105
Δ 20
Sp.Att. |
107 Δ -16
Defense
|
107 Δ 12
Sp.Def
|
Electric no effect on Electivire |
Great (3) | ||
| Weezing
Weezing
Levitate
|
DLC 1 |
R
I
W
|
90
Δ 23
Attack |
120 Δ -3
Defense
|
70 Δ -25
Sp.Def
|
Great (3) | ||
| Azelf
Azelf
Levitate
|
Home |
R
I
W
|
125
Δ 58
Attack |
70 Δ -53
Defense
|
70 Δ -25
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Discharge
Thunder Punch
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Discharge
Thunder Punch
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Discharge
Thunder Punch
|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Fire Punch
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Fire Punch
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Electric Terrain
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Fairy
Fairy
|
1 | Good | ||||
Psychic
Psychic
|
1 | Good | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Water
Water
|
Counters Ground |
0 | Neutral | |||
Bug
Bug
|
-1 | Bad | ||||
Dragon
Dragon
|
-1 | Bad | ||||
Fire
Fire
|
-1 | Bad | ||||
Ground
Ground
|
-1 | Bad | ||||
Dark
Dark
|
-3 | Poor | ||||
Electric
Electric
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Grass
Grass
|
Counters Ground |
-3 | Poor | |||
Normal
Normal
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Ice
Ice
|
Counters Ground |
-4 | Poor | |||
Rock
Rock
|
-6 | Poor | ||||
Steel
Steel
|
-8 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.