Tera Raid Electivire Counters

Tera Raid Electivire 5-star Normal guide with the best counters, builds, and strategies.

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Electivire
ElevoltekÉlekableエレキブル에레키블电击魔兽

Electric

Normal

Tera Raid Pokémon

Possible Attacks
Power Category
Discharge
80
Thunder Punch
75
Fire Punch
75
Ice Punch
75
Thunder Wave
0
Electric Terrain
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Motor Drive
Raises Speed if hit by an Electric-type move. Yes
Vital Spirit

(Hidden Ability)
The Pokémon is full of vitality, and that prevents it from falling asleep. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 75 123 67 95 85 95

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Heatran Heatran
Flash Fire
Home
R
I
W
130
Δ 45
Sp.Att.
106
Δ -17
Defense
106
Δ 11
Sp.Def
Great (4)
Gouging Fire Gouging Fire
DLC 2
R
I
W
115
Δ 48
Attack
121
Δ -2
Defense
93
Δ -2
Sp.Def
Great (3)
Coalossal Coalossal
R
I
W
80
Δ 13
Attack
120
Δ -3
Defense
90
Δ -5
Sp.Def
Great (3)
Coalossal Coalossal
Flash Fire
R
I
W
80
Δ 13
Attack
120
Δ -3
Defense
90
Δ -5
Sp.Def
Great (3)
Swampert Swampert
DLC 2
R
I
W
110
Δ 43
Attack
90
Δ -33
Defense
90
Δ -5
Sp.Def
Great (3)
Ceruledge Ceruledge
Flash Fire
R
I
W
125
Δ 58
Attack
80
Δ -43
Defense
100
Δ 5
Sp.Def
Great (3)
Armarouge Armarouge
Flash Fire
R
I
W
125
Δ 40
Sp.Att.
100
Δ -23
Defense
80
Δ -15
Sp.Def
Great (3)
Arcanine (Hisui) Arcanine (Hisui)
Home
R
I
W
115
Δ 48
Attack
80
Δ -43
Defense
80
Δ -15
Sp.Def
Great (3)
Arcanine (Hisui) Arcanine (Hisui)
Flash Fire
Home
R
I
W
115
Δ 48
Attack
80
Δ -43
Defense
80
Δ -15
Sp.Def
Great (3)
Chandelure Chandelure
Flash Fire
DLC 1
R
I
W
145
Δ 60
Sp.Att.
90
Δ -33
Defense
90
Δ -5
Sp.Def
Great (3)
Flareon Flareon
Flash Fire
R
I
W
130
Δ 63
Attack
60
Δ -63
Defense
110
Δ 15
Sp.Def
Great (3)
Emboar Emboar Counters
Normal
DLC 2
R
I
W
123
Δ 56
Attack
65
Δ -58
Defense
65
Δ -30
Sp.Def
Counters

Normal
Great (3)
Arcanine Arcanine
Flash Fire
R
I
W
110
Δ 43
Attack
80
Δ -43
Defense
80
Δ -15
Sp.Def
Great (3)
Tauros (Paldea Blaze Breed) Tauros (Paldea Blaze Breed) Counters
Normal
R
I
W
110
Δ 43
Attack
105
Δ -18
Defense
70
Δ -25
Sp.Def
Counters

Normal
Great (3)
Gastrodon Gastrodon
R
I
W
83
Δ 16
Attack
68
Δ -55
Defense
82
Δ -13
Sp.Def
Great (3)
Blaziken Blaziken Counters
Normal
DLC 2
R
I
W
120
Δ 53
Attack
70
Δ -53
Defense
70
Δ -25
Sp.Def
Counters

Normal
Great (3)
Typhlosion (Hisui) Typhlosion (Hisui)
Flash Fire
Home
R
I
W
119
Δ 34
Sp.Att.
78
Δ -45
Defense
85
Δ -10
Sp.Def
Great (3)
Whiscash Whiscash
R
I
W
78
Δ 11
Attack
73
Δ -50
Defense
71
Δ -24
Sp.Def
Great (3)
Typhlosion Typhlosion
Flash Fire
R
I
W
109
Δ 24
Sp.Att.
78
Δ -45
Defense
85
Δ -10
Sp.Def
Great (3)
Magcargo Magcargo
DLC 1
R
I
W
90
Δ 5
Sp.Att.
120
Δ -3
Defense
80
Δ -15
Sp.Def
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Discharge
Thunder Punch
Motor Drive
Raises Speed if hit by an Electric-type move.
Discharge
Thunder Punch
Volt Absorb
Restores HP if hit by an Electric-type move.
Discharge
Thunder Punch
Flash Fire
It powers up Fire-type moves if it's hit by one.
Fire Punch
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Fire Punch
Good as Gold
Gives immunity to status moves.
Thunder Wave
Electric Terrain
Magic Bounce
Reflects status- changing moves.
Thunder Wave

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fire
Fire
2 Great
Fighting
Fighting
Counters
Normal
1 Good
Rock
Rock
1 Good
Dark
Dark
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Psychic
Psychic
0 Neutral
Dragon
Dragon
-1 Bad
Ground
Ground
-1 Bad
Water
Water
-1 Bad
Ghost
Ghost
-2 Poor
Ice
Ice
-2 Poor
Steel
Steel
-2 Poor
Bug
Bug
-3 Poor
Grass
Grass
-5 Poor
Flying
Flying
-6 Poor

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What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →