Tera Raid Electivire Counters
Tera Raid Electivire 5-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Electivire
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge
|
80 | ||||||||||||||||||||||
Thunder Punch
|
75 | ||||||||||||||||||||||
Fire Punch
|
75 | ||||||||||||||||||||||
Ice Punch
|
75 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Flash Fire
|
Home |
R
I
W
|
130
Δ 45
Sp.Att. |
106 Δ -17
Defense
|
106 Δ 11
Sp.Def
|
Great (4) | ||
| Gouging Fire Gouging Fire | DLC 2 |
R
I
W
|
115
Δ 48
Attack |
121 Δ -2
Defense
|
93 Δ -2
Sp.Def
|
Great (3) | ||
| Coalossal Coalossal |
R
I
W
|
80
Δ 13
Attack |
120 Δ -3
Defense
|
90 Δ -5
Sp.Def
|
Great (3) | |||
| Coalossal
Coalossal
Flash Fire
|
R
I
W
|
80
Δ 13
Attack |
120 Δ -3
Defense
|
90 Δ -5
Sp.Def
|
Great (3) | |||
| Swampert Swampert | DLC 2 |
R
I
W
|
110
Δ 43
Attack |
90 Δ -33
Defense
|
90 Δ -5
Sp.Def
|
Great (3) | ||
| Ceruledge
Ceruledge
Flash Fire
|
R
I
W
|
125
Δ 58
Attack |
80 Δ -43
Defense
|
100 Δ 5
Sp.Def
|
Great (3) | |||
| Armarouge
Armarouge
Flash Fire
|
R
I
W
|
125
Δ 40
Sp.Att. |
100 Δ -23
Defense
|
80 Δ -15
Sp.Def
|
Great (3) | |||
| Arcanine (Hisui) Arcanine (Hisui) | Home |
R
I
W
|
115
Δ 48
Attack |
80 Δ -43
Defense
|
80 Δ -15
Sp.Def
|
Great (3) | ||
| Arcanine (Hisui)
Arcanine (Hisui)
Flash Fire
|
Home |
R
I
W
|
115
Δ 48
Attack |
80 Δ -43
Defense
|
80 Δ -15
Sp.Def
|
Great (3) | ||
| Chandelure
Chandelure
Flash Fire
|
DLC 1 |
R
I
W
|
145
Δ 60
Sp.Att. |
90 Δ -33
Defense
|
90 Δ -5
Sp.Def
|
Great (3) | ||
| Flareon
Flareon
Flash Fire
|
R
I
W
|
130
Δ 63
Attack |
60 Δ -63
Defense
|
110 Δ 15
Sp.Def
|
Great (3) | |||
| Arcanine
Arcanine
Flash Fire
|
R
I
W
|
110
Δ 43
Attack |
80 Δ -43
Defense
|
80 Δ -15
Sp.Def
|
Great (3) | |||
| Gastrodon Gastrodon |
R
I
W
|
83
Δ 16
Attack |
68 Δ -55
Defense
|
82 Δ -13
Sp.Def
|
Great (3) | |||
| Typhlosion (Hisui)
Typhlosion (Hisui)
Flash Fire
|
Home |
R
I
W
|
119
Δ 34
Sp.Att. |
78 Δ -45
Defense
|
85 Δ -10
Sp.Def
|
Great (3) | ||
| Whiscash Whiscash |
R
I
W
|
78
Δ 11
Attack |
73 Δ -50
Defense
|
71 Δ -24
Sp.Def
|
Great (3) | |||
| Typhlosion
Typhlosion
Flash Fire
|
R
I
W
|
109
Δ 24
Sp.Att. |
78 Δ -45
Defense
|
85 Δ -10
Sp.Def
|
Great (3) | |||
| Magcargo Magcargo | DLC 1 |
R
I
W
|
90
Δ 5
Sp.Att. |
120 Δ -3
Defense
|
80 Δ -15
Sp.Def
|
Great (3) | ||
| Quagsire Quagsire |
R
I
W
|
85
Δ 18
Attack |
85 Δ -38
Defense
|
65 Δ -30
Sp.Def
|
Great (3) | |||
| Ninetales
Ninetales
Flash Fire
|
DLC 1 |
R
I
W
|
76
Δ 9
Attack |
75 Δ -48
Defense
|
100 Δ 5
Sp.Def
|
Great (3) | ||
| Lanturn
Lanturn
Electric no effect on ElectivireVolt Absorb
|
DLC 1 |
R
I
W
|
58
Δ -9
Attack |
58 Δ -65
Defense
|
76 Δ -19
Sp.Def
|
Electric no effect on Electivire |
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Discharge
Thunder Punch
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Discharge
Thunder Punch
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Discharge
Thunder Punch
|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Fire Punch
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Fire Punch
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Electric Terrain
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
1 | Good | ||||
Rock
Rock
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Electric
Electric
|
⚠️Electivire is immune to Electric because of Motor Drive |
0 | Neutral | |||
Fairy
Fairy
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Dragon
Dragon
|
-1 | Bad | ||||
Ground
Ground
|
-1 | Bad | ||||
Water
Water
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Steel
Steel
|
-3 | Poor | ||||
Grass
Grass
|
Counters Water |
-4 | Poor | |||
Flying
Flying
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.