Tera Raid Espathra Counters
Tera Raid Espathra 4-star Psychic guide with the best counters, builds, and strategies.
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Espathra
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lumina Crash
|
80 | ||||||||||||||||||||||
Dazzling Gleam
|
80 | ||||||||||||||||||||||
Baby-Doll Eyes
|
0 | ||||||||||||||||||||||
Feather Dance
|
0 | ||||||||||||||||||||||
Psychic Terrain
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran Heatran | Home |
R
I
W
|
130
Δ 70
Sp.Att. |
106 Δ 5
Sp.Def
|
Great (3) | ||
| Kingambit
Kingambit
Counters
Psychic
|
R
I
W
|
135
Δ 75
Attack |
85 Δ -16
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Iron Crown Iron Crown | DLC 2 |
R
I
W
|
122
Δ 62
Sp.Att. |
108 Δ 7
Sp.Def
|
Great (3) | ||
| Gholdengo
Gholdengo
Counters
Psychic
|
R
I
W
|
133
Δ 73
Sp.Att. |
91 Δ -10
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Muk (Alola)
Muk (Alola)
Counters
Psychic
|
DLC 1 |
R
I
W
|
105
Δ 45
Attack |
100 Δ -1
Sp.Def
|
Counters Psychic
|
Great (3) | |
| Chi-Yu
Chi-Yu
Counters
Psychic
|
R
I
W
|
135
Δ 75
Sp.Att. |
120 Δ 19
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Muk (Alola)
Muk (Alola)
Counters
Psychic
|
Home |
R
I
W
|
105
Δ 45
Attack |
100 Δ -1
Sp.Def
|
Counters Psychic
|
Great (3) | |
| Metagross Metagross | DLC 2 |
R
I
W
|
135
Δ 75
Attack |
90 Δ -11
Sp.Def
|
Great (3) | ||
| Incineroar
Incineroar
Counters
Psychic
|
DLC 2 |
R
I
W
|
115
Δ 55
Attack |
90 Δ -11
Sp.Def
|
Counters Psychic
|
Great (3) | |
| Hatterene
Hatterene
Magic Bounce
|
R
I
W
|
136
Δ 76
Sp.Att. |
103 Δ 2
Sp.Def
|
Great (3) | |||
| Espeon
Espeon
Magic Bounce
|
R
I
W
|
130
Δ 70
Sp.Att. |
95 Δ -6
Sp.Def
|
Great (3) | |||
| Scizor
Scizor
Counters
Psychic
|
R
I
W
|
130
Δ 70
Attack |
80 Δ -21
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Bronzong Bronzong |
R
I
W
|
89
Δ 29
Attack |
116 Δ 15
Sp.Def
|
Great (3) | |||
| Houndoom
Houndoom
Counters
Psychic
|
R
I
W
|
110
Δ 50
Sp.Att. |
80 Δ -21
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Overqwil
Overqwil
Counters
Psychic
|
Home |
R
I
W
|
115
Δ 55
Attack |
65 Δ -36
Sp.Def
|
Counters Psychic
|
Great (3) | |
| Bisharp
Bisharp
Counters
Psychic
|
R
I
W
|
125
Δ 65
Attack |
70 Δ -31
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Skuntank
Skuntank
Counters
Psychic
|
R
I
W
|
93
Δ 33
Attack |
61 Δ -40
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Forretress
Forretress
Counters
Psychic
|
R
I
W
|
90
Δ 30
Attack |
60 Δ -41
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Hattrem
Hattrem
Magic Bounce
|
R
I
W
|
86
Δ 26
Sp.Att. |
73 Δ -28
Sp.Def
|
Great (3) | |||
| Qwilfish (Hisui)
Qwilfish (Hisui)
Counters
Psychic
|
Home |
R
I
W
|
95
Δ 35
Attack |
55 Δ -46
Sp.Def
|
Counters Psychic
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Baby-Doll Eyes
Feather Dance
Psychic Terrain
|
Magic Bounce |
Reflects status- changing moves. | Baby-Doll Eyes
Feather Dance
|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | Baby-Doll Eyes
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
2 | Great | ||||
Bug
Bug
|
Counters Psychic |
1 | Good | |||
Fire
Fire
|
1 | Good | ||||
Ghost
Ghost
|
Counters Psychic |
1 | Good | |||
Dark
Dark
|
Counters Psychic |
0 | Neutral | |||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Poison
Poison
|
-2 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Fighting
Fighting
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.