Tera Raid Falinks Counters
Tera Raid Falinks Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Falinks
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Reversal
|
0 | ||||||||||||||||||||||
First Impression
|
90 | ||||||||||||||||||||||
Brick Break
|
75 | ||||||||||||||||||||||
Take Down
|
90 | ||||||||||||||||||||||
No Retreat
|
0 | ||||||||||||||||||||||
Megahorn
|
120 | ||||||||||||||||||||||
Headbutt
|
70 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Drifblim
Drifblim
Counters
Fighting
|
R
I
W
|
90
Δ 30
Sp.Att. |
44 Δ -56
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Flutter Mane
Flutter Mane
Counters
Fighting
|
R
I
W
|
135
Δ 75
Sp.Att. |
55 Δ -45
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Oricorio (Sensu)
Oricorio (Sensu)
Counters
Fighting
|
R
I
W
|
98
Δ 38
Sp.Att. |
70 Δ -30
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Mimikyu (Busted)
Mimikyu (Busted)
Counters
Fighting
|
R
I
W
|
90
Δ -10
Attack |
80 Δ -20
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Mimikyu
Mimikyu
Counters
Fighting
|
R
I
W
|
90
Δ -10
Attack |
80 Δ -20
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Mimikyu (Totem Busted)
Mimikyu (Totem Busted)
Counters
Fighting
|
R
I
W
|
90
Δ -10
Attack |
80 Δ -20
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Mimikyu (Totem Disguised)
Mimikyu (Totem Disguised)
Counters
Fighting
|
R
I
W
|
90
Δ -10
Attack |
80 Δ -20
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Drifloon
Drifloon
Counters
Fighting
|
R
I
W
|
60
Δ 0
Sp.Att. |
34 Δ -66
Defense
|
Counters Fighting
|
Xcellent (7) | ||
| Pecharunt Pecharunt | DLC 2 |
R
I
W
|
88
Δ 28
Sp.Att. |
160 Δ 60
Defense
|
Xcellent (6) | ||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 73
Sp.Att. |
95 Δ -5
Defense
|
Xcellent (6) | |||
| Skeledirge Skeledirge |
R
I
W
|
110
Δ 50
Sp.Att. |
100 Δ 0
Defense
|
Xcellent (6) | |||
| Chandelure Chandelure | DLC 1 |
R
I
W
|
145
Δ 85
Sp.Att. |
90 Δ -10
Defense
|
Xcellent (6) | ||
| Typhlosion (Hisui) Typhlosion (Hisui) | Home |
R
I
W
|
119
Δ 59
Sp.Att. |
78 Δ -22
Defense
|
Xcellent (6) | ||
| Annihilape Annihilape |
R
I
W
|
115
Δ 15
Attack |
80 Δ -20
Defense
|
Xcellent (6) | |||
| Gengar Gengar |
R
I
W
|
130
Δ 70
Sp.Att. |
60 Δ -40
Defense
|
Xcellent (6) | |||
| Ceruledge Ceruledge |
R
I
W
|
125
Δ 25
Attack |
80 Δ -20
Defense
|
Xcellent (6) | |||
| Lampent Lampent | DLC 1 |
R
I
W
|
95
Δ 35
Sp.Att. |
60 Δ -40
Defense
|
Xcellent (6) | ||
| Haunter Haunter |
R
I
W
|
115
Δ 55
Sp.Att. |
45 Δ -55
Defense
|
Xcellent (6) | |||
| Litwick Litwick | DLC 1 |
R
I
W
|
65
Δ 5
Sp.Att. |
55 Δ -45
Defense
|
Xcellent (6) | ||
| Gastly Gastly |
R
I
W
|
100
Δ 40
Sp.Att. |
30 Δ -70
Defense
|
Xcellent (6) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Psychic Surge |
The Pokémon creates a Psychic Terrain when it enters a battle. | First Impression
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
5 | Xcellent | ||||
Fairy
Fairy
|
Counters Fighting |
3 | Great | |||
Flying
Flying
|
Counters Fighting |
3 | Great | |||
Poison
Poison
|
2 | Great | ||||
Fighting
Fighting
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Psychic
Psychic
|
Counters Fighting |
-1 | Bad | |||
Steel
Steel
|
-1 | Bad | ||||
Grass
Grass
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor | ||||
Dark
Dark
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.