Tera Raid Finizen Counters
Tera Raid Finizen 3-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Finizen
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Double Hit
|
35 | ||||||||||||||||||||||
Aqua Tail
|
90 | ||||||||||||||||||||||
Supersonic
|
0 | ||||||||||||||||||||||
Haze
|
0 | ||||||||||||||||||||||
Charm
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Giratina Giratina | Home |
R
I
W
|
100
Δ 60
Attack |
120 Δ 75
Defense
|
Great (3) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 80
Attack |
100 Δ 55
Defense
|
Great (3) | ||
| Calyrex (Shadow)
Calyrex (Shadow)
Counters
Fighting
|
Home |
R
I
W
|
165
Δ 125
Sp.Att. |
80 Δ 35
Defense
|
Counters Fighting
|
Great (3) | |
| Slowbro
Slowbro
Counters
Fighting
Oblivious
|
R
I
W
|
100
Δ 60
Sp.Att. |
110 Δ 65
Defense
|
Counters Fighting
|
Great (3) | ||
| Slowbro
Slowbro
Counters
Fighting
Own Tempo
|
R
I
W
|
100
Δ 60
Sp.Att. |
110 Δ 65
Defense
|
Counters Fighting
|
Great (3) | ||
| Sinistcha Sinistcha | DLC 1 |
R
I
W
|
121
Δ 81
Sp.Att. |
106 Δ 61
Defense
|
Great (3) | ||
| Basculegion Basculegion | Home |
R
I
W
|
112
Δ 72
Attack |
65 Δ 20
Defense
|
Great (3) | ||
| Hoopa
Hoopa
Counters
Fighting
|
Home |
R
I
W
|
150
Δ 110
Sp.Att. |
60 Δ 15
Defense
|
Counters Fighting
|
Great (3) | |
| Hatterene
Hatterene
Counters
Fighting
Magic Bounce
|
R
I
W
|
136
Δ 96
Sp.Att. |
95 Δ 50
Defense
|
Counters Fighting
|
Great (3) | ||
| Drifblim
Drifblim
Counters
Fighting
|
R
I
W
|
90
Δ 50
Sp.Att. |
44 Δ -1
Defense
|
Counters Fighting
|
Great (3) | ||
| Dragapult Dragapult |
R
I
W
|
120
Δ 80
Attack |
75 Δ 30
Defense
|
Great (3) | |||
| Slowking
Slowking
Counters
Fighting
Oblivious
|
R
I
W
|
100
Δ 60
Sp.Att. |
80 Δ 35
Defense
|
Counters Fighting
|
Great (3) | ||
| Slowking
Slowking
Counters
Fighting
Own Tempo
|
R
I
W
|
100
Δ 60
Sp.Att. |
80 Δ 35
Defense
|
Counters Fighting
|
Great (3) | ||
| Trevenant Trevenant | DLC 1 |
R
I
W
|
110
Δ 70
Attack |
76 Δ 31
Defense
|
Great (3) | ||
| Decidueye Decidueye |
R
I
W
|
107
Δ 67
Attack |
75 Δ 30
Defense
|
Great (3) | |||
| Espeon
Espeon
Counters
Fighting
Magic Bounce
|
R
I
W
|
130
Δ 90
Sp.Att. |
60 Δ 15
Defense
|
Counters Fighting
|
Great (3) | ||
| Flutter Mane
Flutter Mane
Counters
Fighting
|
R
I
W
|
135
Δ 95
Sp.Att. |
55 Δ 10
Defense
|
Counters Fighting
|
Great (3) | ||
| Oricorio (Sensu)
Oricorio (Sensu)
Counters
Fighting
|
R
I
W
|
98
Δ 58
Sp.Att. |
70 Δ 25
Defense
|
Counters Fighting
|
Great (3) | ||
| Brambleghast Brambleghast |
R
I
W
|
115
Δ 75
Attack |
70 Δ 25
Defense
|
Great (3) | |||
| Ludicolo
Ludicolo
Own Tempo
|
DLC 1 |
R
I
W
|
90
Δ 50
Sp.Att. |
70 Δ 25
Defense
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Aqua Tail
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Aqua Tail
|
Water Absorb |
Restores HP if hit by a Water-type move. | Aqua Tail
|
Good as Gold |
Gives immunity to status moves. | Supersonic
Haze
Charm
|
Magic Bounce |
Reflects status- changing moves. | Supersonic
Charm
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Supersonic
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Supersonic
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Supersonic
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
Counters Fighting |
1 | Good | |||
Flying
Flying
|
Counters Fighting |
1 | Good | |||
Grass
Grass
|
1 | Good | ||||
Psychic
Psychic
|
Counters Fighting |
1 | Good | |||
Steel
Steel
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Dark
Dark
|
-1 | Bad | ||||
Fire
Fire
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.